ReGameDLL_CS/regamedll/regamedll
s1lentq b4fec27dc6 ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo
Fix: mp_refill_bpammo_weapons 2 - was not refill bpammo for shotguns.
2016-08-05 18:35:45 +07:00
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classes_dummy.cpp Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
dlls.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
engine.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
hookchains_impl.cpp Added EXT_FUNC for virtual functions 2015-12-11 02:30:31 +06:00
hookchains_impl.h Added cvar mp_refill_bpammo_weapons 2016-06-08 16:20:18 +07:00
platform.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
platform.h Cleaning sdk 2016-07-20 18:40:03 +07:00
precompiled.cpp Added initial files project 2015-06-30 15:46:07 +06:00
precompiled.h Bugfix: leak entities from weaponbox when touched grenades. (bug by valve) 2016-07-21 07:25:49 +07:00
regamedll_api_impl.cpp ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo 2016-08-05 18:35:45 +07:00
regamedll_api_impl.h ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo 2016-08-05 18:35:45 +07:00
regamedll_debug.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
regamedll_debug.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
regamedll_interfaces_impl.cpp Refactoring. 2016-07-14 21:12:17 +07:00
regamedll_interfaces_impl.h Refactoring. 2016-07-14 21:12:17 +07:00
regamedll.cpp Refactoring API 2016-06-01 05:08:23 +06:00
regamedll.h Added custom function SetClientUserInfoModel and him hook. 2016-05-31 19:30:42 +06:00
sse_mathfun.cpp Added initial files project 2015-06-30 15:46:07 +06:00
sse_mathfun.h Added initial files project 2015-06-30 15:46:07 +06:00