mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
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2b4eb6c137
* Put SSE code under HAVE_SSE define * Fix circular dependency on GCC 7.3 * Provide a way to disable AMXX related hacks, when it's not needed * Fix ASM inline for GCC * Fix compiling with MSVC * Fix compiling with MSVC and ICC * Check for HAVE_SSE in sse_mathfun.cpp after including precompiled, so SSE state will be determined * Better check for SSE availability * Missing call ::ClientCommand_ Make CSaveRestoreBuffer::m_Sizes as const Cosmetic changes * Gradle: Add GCC Toolchain * GCC: Fix compile * Gradle: Add -fno-devirtualize to compiler flags for GCC |
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.. | ||
com_model.h | ||
const.h | ||
crc.h | ||
cvardef.h | ||
entity_state.h | ||
event_flags.h | ||
hltv.h | ||
in_buttons.h | ||
mathlib.h | ||
netadr.h | ||
pmtrace.h | ||
qlimits.h | ||
r_studioint.h | ||
screenfade.h | ||
Sequence.h | ||
stdc++compat.cpp | ||
studio_event.h | ||
usercmd.h | ||
weaponinfo.h |