mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
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d6b59dc0c3
Added checks for null pointers into GetPlayerGaitsequence Fixed mp_nadedrops: If pressed a the button attack before player death, then not drop nades to ground. Compiler: remove rrti, added -ipo Refactoring |
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.. | ||
stl | ||
6153_hooker.cpp | ||
hooker_impl.cpp | ||
hooker_impl.h | ||
hooker.cpp | ||
hooker.h | ||
main_mp.cpp | ||
main.cpp | ||
memory.cpp | ||
memory.h | ||
RegameDLLRuntimeConfig.cpp | ||
RegameDLLRuntimeConfig.h |