ReGameDLL_CS/regamedll/hookers
s1lentq d6b59dc0c3 Added cvar bot_deathmatch #39
Added checks for null pointers into GetPlayerGaitsequence
Fixed mp_nadedrops: If pressed a the button attack before player death, then not drop nades to ground.
Compiler: remove rrti, added -ipo
Refactoring
2016-06-14 20:14:31 +07:00
..
stl Regamedll API WIP: added some more API functions. 2016-04-19 21:26:46 +06:00
6153_hooker.cpp Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
hooker_impl.cpp Regamedll API WIP: Added new api functions 2016-04-21 07:00:02 +06:00
hooker_impl.h Added api hooks gamerules functions 2016-05-18 20:09:14 +06:00
hooker.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
hooker.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
main_mp.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
main.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
memory.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
memory.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
RegameDLLRuntimeConfig.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
RegameDLLRuntimeConfig.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00