..
com_model.h
Refactoring and cleanup.
2016-02-23 05:23:45 +06:00
const.h
Get rid of spec-crosshair from gameplay. (Useless)
2016-12-07 02:28:33 +07:00
crc.h
Cleaning sdk
2016-07-20 18:40:03 +07:00
cvardef.h
Refactoring and cleanup project.
2016-02-04 22:45:37 +06:00
entity_state.h
Refactoring and cleanup project.
2016-02-04 22:45:37 +06:00
event_flags.h
Added a new reverse the functions.
2015-08-03 00:17:07 +06:00
hltv.h
Added a new reverse the functions.
2015-08-03 00:17:07 +06:00
in_buttons.h
Added initial files project
2015-06-30 15:46:07 +06:00
mathlib.h
Fix: count of time from the start of the round. (Related #77 )
2016-12-12 21:33:51 +07:00
netadr.h
Added initial files project
2015-06-30 15:46:07 +06:00
pmtrace.h
Refactoring and cleanup project.
2016-02-04 22:45:37 +06:00
qlimits.h
Added gradle task buildFixes
for faster building.
2016-07-18 06:49:12 +07:00
r_studioint.h
WIP: full of reversed basic part
2015-09-22 22:56:27 +06:00
screenfade.h
Added initial files project
2015-06-30 15:46:07 +06:00
Sequence.h
Added initial files project
2015-06-30 15:46:07 +06:00
studio_event.h
Refactoring and cleanup project.
2016-02-04 22:45:37 +06:00
usercmd.h
Refactoring and cleanup project.
2016-02-04 22:45:37 +06:00
weaponinfo.h
Refactoring and cleanup project.
2016-02-04 22:45:37 +06:00
winsani_in.h
Added initial files project
2015-06-30 15:46:07 +06:00
winsani_out.h
Added initial files project
2015-06-30 15:46:07 +06:00