..
addons
Revert "New entity trigger_bomb_reset
( #796 )"
2023-03-11 11:23:30 +03:00
API
Tiny API code clean ( #897 )
2023-11-26 12:59:01 +07:00
bot
Fixed crash sometimes occurring while zbot map analyzing ( #844 )
2023-09-05 10:53:05 +07:00
hostage
Added support building using cmake
2020-02-06 04:32:20 +07:00
wpn_shared
Shield constants code cleaning ( #843 )
2023-07-13 01:29:56 +03:00
activity.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
activitymap.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ammo.cpp
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
ammo.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
animating.cpp
mp_fadetoblack 2
fade timings now depends from mp_dying_time
CVar and code fixes (#845 )
2023-07-16 15:55:58 +03:00
animation.cpp
Update studio.h constants ( #898 )
2023-11-28 19:47:52 +07:00
animation.h
mp_fadetoblack 2
fade timings now depends from mp_dying_time
CVar and code fixes (#845 )
2023-07-16 15:55:58 +03:00
basemonster.cpp
Use CSEntity member to hold last inflictor from TakeDamage ( #896 )
2023-11-26 11:21:04 +07:00
basemonster.h
Fix TimeBasedDamage
Paralyze decl typo ( #748 )
2022-12-16 12:13:42 +03:00
bmodels.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
bmodels.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
buttons.cpp
Fixed bug when restarting a button using multisource (Do not use multisource when restarting a button)
2023-08-23 23:14:31 +07:00
buttons.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
career_tasks.cpp
CZero
: Fix broken Career Tasks (#836 )
2023-07-10 15:44:31 +03:00
career_tasks.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
cbase.cpp
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
cbase.h
Use CSEntity member to hold last inflictor from TakeDamage ( #896 )
2023-11-26 11:21:04 +07:00
cdll_dll.h
update score status constants ( #674 )
2021-10-28 14:30:21 +03:00
client.cpp
Avoid intro camera switching when only 1 trigger_camera available ( #873 )
2023-11-26 11:25:08 +07:00
client.h
API
: Added new API funcs (6) and new Hookchains (21) (#849 )
2023-09-05 10:43:40 +07:00
cmdhandler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
cmdhandler.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
combat.cpp
Add an extended player's DeathMsg message ( #858 )
2023-09-28 16:18:15 +07:00
combat.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
debug.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
debug.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
decals.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
doors.cpp
Bots: safe check for DoorActivator ( #441 )
2019-10-26 04:56:00 +07:00
doors.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
effects.cpp
Little code cleaning: g_vecAttackDir ( #831 )
2023-07-11 03:01:53 +03:00
effects.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ehandle.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
enginecallback.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
extdef.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
extdll.h
Fix newlines
2019-09-22 21:29:29 +07:00
func_break.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
func_break.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
func_tank.cpp
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. ( #587 )
2020-11-28 05:55:14 +07:00
func_tank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
game.cpp
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
game.h
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
gamerules.cpp
Add FreeGameRules hook, util api functions, player api functions ( #808 )
2023-03-13 02:33:15 +07:00
gamerules.h
Avoid intro camera switching when only 1 trigger_camera available ( #873 )
2023-11-26 11:25:08 +07:00
ggrenade.cpp
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
gib.cpp
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
gib.h
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
globals.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
globals.h
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_export.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
healthkit.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
healthkit.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
hintmessage.cpp
Fix compatibility whit rg_hint_message ( #583 )
2020-12-03 01:32:11 +07:00
hintmessage.h
Fix compatibility whit rg_hint_message ( #583 )
2020-12-03 01:32:11 +07:00
items.cpp
Group defuser give code in one function ( #871 )
2023-10-11 05:02:27 +07:00
items.h
Add new CVar's for default weapons ( #470 )
2020-06-17 23:42:40 +07:00
lights.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
lights.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mapinfo.cpp
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
mapinfo.h
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
maprules.cpp
game_player_equip fixes/enhancement ( #618 )
2021-05-22 18:15:28 +07:00
maprules.h
game_player_equip fixes/enhancement ( #618 )
2021-05-22 18:15:28 +07:00
monsterevent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
monsters.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mortar.cpp
func_mortar_field: Use explosion instead of a flash
2020-01-15 20:44:32 +07:00
mortar.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp
Avoid intro camera switching when only 1 trigger_camera available ( #873 )
2023-11-26 11:25:08 +07:00
observer.cpp
Implements Observer_Think Hook ( #894 )
2023-11-26 11:27:09 +07:00
observer.h
mp_fadetoblack 2
fade timings now depends from mp_dying_time
CVar and code fixes (#845 )
2023-07-16 15:55:58 +03:00
pathcorner.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
pathcorner.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
plats.cpp
Clamp moving entities' sounds volume ( #751 )
2022-04-11 15:32:00 +07:00
plats.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
player.cpp
Allow null player pointer in CreateWeaponBox ( #899 )
2023-11-27 15:22:33 +07:00
player.h
Implements Observer_Think Hook ( #894 )
2023-11-26 11:27:09 +07:00
qstring.h
Minor refactoring qstring.h
2017-11-01 18:30:47 +03:00
revert_saved.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
revert_saved.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
saverestore.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
saverestore.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
schedule.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
scriptevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
skill.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
sound.cpp
Fixed some compiler warnings
2020-02-06 19:14:36 +07:00
sound.h
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
talkmonster.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.h
Disable CHalfLifeMultiplay::Think in training to avoid changing level when time limit has been met and other multiplayer features
2022-12-05 19:52:13 +07:00
trains.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
triggers.cpp
Improve CBaseTrigger::InitTrigger to allow use custom triggers without bsp model just origin,mins,maxs
2023-10-28 16:40:23 +07:00
triggers.h
func_bomb_target: new feature "strict touch" ( #636 )
2021-06-07 01:17:18 +07:00
tutor_base_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp
TutorMessageEvent::GetNextParameter: Fixed corrupted stack
2023-07-16 04:13:08 +07:00
tutor_base_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
unisignals.h
Reset client m_signals on fullupdate ( #588 )
2020-12-02 17:46:12 +07:00
util.cpp
Avoid intro camera switching when only 1 trigger_camera available ( #873 )
2023-11-26 11:25:08 +07:00
util.h
Avoid intro camera switching when only 1 trigger_camera available ( #873 )
2023-11-26 11:25:08 +07:00
vector.h
Fix newlines
2019-09-22 21:29:29 +07:00
vehicle.cpp
Missing friendlyfire after previous commit ( #805 )
2023-04-01 00:57:16 +07:00
vehicle.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
weapons.cpp
Changed the order of setting pev->body for the correct value in SetBombIcon() ( #893 )
2023-11-26 11:24:29 +07:00
weapons.h
Refactored RemovePlayerItemEx and Extended DestroyItem in CBasePlayerItem ( #864 )
2023-09-28 16:06:04 +07:00
weapontype.cpp
FIX
: Reloading animation bug while holding weapon with altered Maxclip (#861 )
2023-09-28 16:08:35 +07:00
weapontype.h
FIX
: Reloading animation bug while holding weapon with altered Maxclip (#861 )
2023-09-28 16:08:35 +07:00
world.cpp
Add FreeGameRules hook, util api functions, player api functions ( #808 )
2023-03-13 02:33:15 +07:00
world.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00