Blixibon
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1130a40d1e
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Added SetViewtarget function to VScript
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2021-11-21 00:14:13 -06:00 |
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Blixibon
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79ff53ecdf
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Added support for NPCs with innate range attacks (e.g. vorts) in standoffs
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2021-11-21 00:13:56 -06:00 |
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Blixibon
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4e3287842e
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Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default)
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2021-11-20 20:49:24 -06:00 |
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Blixibon
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d2fdfd3fe1
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Changed activity preprocessors to use #if instead of #ifdef
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2021-11-20 20:37:37 -06:00 |
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Blixibon
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5090c8b743
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Fixed player +USE animation cvar aliasing issue
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2021-11-20 20:33:27 -06:00 |
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Blixibon
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b24b1054aa
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Fixed func_commandredirect not cancelling orders correctly and rewrote its code/comments so that it doesn't appear to be bizarre nonsense
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2021-11-20 20:32:46 -06:00 |
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Blixibon
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37c3cd5e1c
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Fixed bugbait player throw animation
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2021-11-20 01:02:16 -06:00 |
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Blixibon
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fecddb3ecc
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Added player +USE animations
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2021-11-20 01:01:52 -06:00 |
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Blixibon
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db0b51bf76
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Fixed ForcePrimaryFire not working on RPG
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2021-11-18 23:23:58 -06:00 |
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Blixibon
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013da89b27
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Fixed issues with unique cases in companion readiness
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2021-11-18 23:23:09 -06:00 |
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Blixibon
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7dab039099
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Added unique annabelle activities and adjusted AI to better-handle the weapon
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2021-11-18 23:21:28 -06:00 |
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Blixibon
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4d0ca13efb
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Renamed the new HL2:DM "357" activities to "REVOLVER" activities
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2021-11-17 00:20:48 -06:00 |
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Blixibon
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dc6d4e0963
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Applied even more player animations to SP HL2 weapons
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2021-11-17 00:19:46 -06:00 |
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Blixibon
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3a3d9a45b6
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Made the singleplayer anim state able to apply render angles from the server
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2021-11-16 10:27:01 -06:00 |
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Blixibon
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777f45a323
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Added arm/disarm activities to gravity gun
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2021-11-15 16:22:10 -06:00 |
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Blixibon
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450e6a2ff2
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Implemented crossbow worldmodel bolt disappearance on player reload
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2021-11-15 16:21:52 -06:00 |
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Blixibon
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f975e7d10d
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Changed the singleplayer animation state to only be active when the model has appropriate animations
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2021-11-15 16:19:27 -06:00 |
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Blixibon
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abc34c0c85
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Added holstered activity handling for players
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2021-11-15 14:45:32 -06:00 |
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Blixibon
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41d799bbdf
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Added new player animation types and applied more player animations to SP HL2 weapons
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2021-11-15 14:43:58 -06:00 |
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Blixibon
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0139390c3e
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Added more HL2:DM activities
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2021-11-15 14:39:54 -06:00 |
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Blixibon
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5855c634de
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Improved implementaton of player model activities on SP HL2 weapons
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2021-11-15 01:02:12 -06:00 |
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Blixibon
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b9a46bc4e0
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Added backup activities to players
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2021-11-15 01:00:56 -06:00 |
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Blixibon
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2d5e6f4adb
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Ported the singleplayer anim state to CBasePlayerAnimState and fixed it up to use 9-way blends
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2021-11-15 01:00:28 -06:00 |
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Blixibon
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2ca681431b
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Added experimental singleplayer anim state
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2021-11-14 12:02:26 -06:00 |
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Blixibon
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72e846ec27
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Fixed env_tonemap_controller keyvalues ignoring default values
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2021-11-14 11:59:13 -06:00 |
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Blixibon
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76af96e3ae
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Added TranslateActivity VScript function to CAI_BaseNPC
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2021-11-13 09:13:25 -06:00 |
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Blixibon
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301309f76b
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Added forgotten code from crossbow readiness activities
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2021-11-11 19:07:35 -06:00 |
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Blixibon
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c1f28c4550
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Added VScript functions for NPC crouching
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2021-11-11 19:07:04 -06:00 |
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Blixibon
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5a8c6350bb
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Fixed some NPCs T-posing at medium crouch cover nodes
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2021-11-11 19:06:45 -06:00 |
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Blixibon
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ad9e02885e
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Added crossbow readiness activities
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2021-11-11 19:06:04 -06:00 |
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Blixibon
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4fbb9bc602
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Added basic support for vortigaunts using the grenade AI from CNPC_PlayerCompanion
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2021-11-11 19:05:09 -06:00 |
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Blixibon
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86a5ace57b
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Added proper keyvalue for combine_mine orientation
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2021-11-07 17:38:59 -06:00 |
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Blixibon
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28c968ad4f
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Merge pull request #159 from z33ky/mb/gcc-fixes
Fix gcc build errors & warnings
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2021-11-07 17:18:40 -06:00 |
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Blixibon
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3a297d0d16
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Added default parameter wrappers for PrecacheModel and PrecacheOther VScript functions
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2021-11-07 17:10:02 -06:00 |
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Alexander 'z33ky' Hirsch
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e46dc3a2bd
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Fix gcc build errors & warnings
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2021-11-07 22:54:48 +01:00 |
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Blixibon
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c8f48407c1
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Added plant orientation to combine_mine
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2021-11-07 14:01:27 -06:00 |
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Blixibon
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4b295c17e8
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Merge pull request #148 from samisalreadytaken/fixup
Minor fixup
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2021-11-07 08:15:30 -06:00 |
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Blixibon
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2f8e920c3e
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Minor body lean fix from Alien Swarm SDK
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2021-11-07 07:37:41 -06:00 |
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Blixibon
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18b49c3778
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Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into feature/newer-toolsets
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2021-11-06 12:18:08 -05:00 |
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Blixibon
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25a2bab5ce
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Merge pull request #152 from z33ky/mb/gcc-fixes
Fix gcc build errors & warnings
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2021-11-06 12:17:42 -05:00 |
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Blixibon
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2dbd04e3d6
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Merge branch 'develop' into feature/newer-toolsets
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2021-11-06 09:42:29 -05:00 |
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Blixibon
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b22eb9fb06
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Added fog_volume, trigger_tonemap, new color correction code, and various other related changes
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2021-11-06 09:16:13 -05:00 |
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Blixibon
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35ca2ab5a6
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Added filter keyvalue to npc_heli_avoidsphere
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2021-11-06 00:07:06 -05:00 |
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Blixibon
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435b84f96b
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Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into develop
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2021-11-06 00:03:07 -05:00 |
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Blixibon
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17d8accd69
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Fixed a few small issues with NPCs, etc.
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2021-11-06 00:02:05 -05:00 |
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Blixibon
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03da4d6b58
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Added cvar to ignore timestamps when checking whether or not to rebuild nodegraph, relying on internal map versions instead
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2021-11-05 23:59:46 -05:00 |
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Blixibon
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49cb43d6e7
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Added prop_dynamic I/O/KV and misc. prop code changes from the Alien Swarm SDK
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2021-11-05 23:53:23 -05:00 |
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Blixibon
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0f3fd075c2
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Implemented an OverrideMove VScript hook for NPCs
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2021-11-05 23:41:19 -05:00 |
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Blixibon
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a6d5c079d3
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For now, made unhidden npc_sniper translate idle to proper gun-holding activity
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2021-11-05 22:18:20 -05:00 |
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Blixibon
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447c185079
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Fixed metrocops not moving to attack
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2021-11-05 22:14:29 -05:00 |
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