Commit Graph

459 Commits

Author SHA1 Message Date
Blixibon
197a9be59c Fixed response system support for escaped quotes causing backslashes to stop working 2022-07-17 20:17:48 -05:00
Blixibon
a9bd90f681 Fixed invalid look targets invalidating models 2022-07-17 18:32:30 -05:00
Blixibon
a4657d0cf1 Fixed a crash involving player +USE anims 2022-07-16 13:16:45 -05:00
Blixibon
fe518c9859 Fixed an oversight in CAI_BaseNPC::TranslateActivity 2022-07-16 12:03:56 -05:00
Blixibon
0615b367ca Two misc. fixes 2022-07-16 00:05:28 -05:00
Blixibon
5536021e4f Added SetSpeechTarget() for citizen heal/ammo concepts 2022-07-16 00:04:46 -05:00
Blixibon
ebf24e98e3 Fixed VS2013 compile error 2022-07-15 23:33:51 -05:00
Blixibon
f965afde16 Added support for directory-specific Mapbase manifests when using the "ADDON" path ID (disabled by default) 2022-07-15 23:33:23 -05:00
Blixibon
b6b0583550 Added precaching + logo colors to env_credits 2022-07-15 23:27:19 -05:00
Blixibon
dc1eb02322 Clarified clientside SequenceLoops VScript function description 2022-05-04 20:59:18 -05:00
Blixibon
39ec4ee704 Fixed zombie serverside ragdoll gibs crashing when one of the models isn't valid 2022-05-04 20:52:21 -05:00
Blixibon
ad4adf90ca Fixed a typo 2022-05-04 20:50:44 -05:00
Blixibon
1143570f3e
Merge pull request #172 from samisalreadytaken/sq-typemask
vscript fixes and additions
2022-04-28 13:16:23 -05:00
Blixibon
e7c61320a5 Fixed misplaced cvars 2022-04-27 00:09:34 -05:00
Blixibon
d525ca02b8
Merge pull request #182 from Petercov/mapbase-feature/dynint-loader-enhancement
NPCs can load dynamic interactions from all animation MDLs
2022-04-26 14:44:18 -05:00
Blixibon
1d1caaf7cb
Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
2022-04-26 14:39:18 -05:00
Blixibon
ea85fe20f6
Merge pull request #184 from Petercov/mapbase-feature/projtex-aspect-fix
Compute aspect ratios on shadow depth textures
2022-04-26 14:38:26 -05:00
Blixibon
e0821e404f Disabled NPC door activities by default and allowed mappers to enable them at their own discretion 2022-04-26 13:53:04 -05:00
Blixibon
6413647d23 Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead 2022-04-26 08:40:52 -05:00
Blixibon
033fd9662b Added new optional weapon activities for AR3, SMG3, and HMG1 2022-04-26 08:34:11 -05:00
Blixibon
32bbb0c231 Added missing parameters to function in new response code 2022-04-26 08:31:41 -05:00
Blixibon
08727cc322 Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter 2022-04-26 08:30:55 -05:00
Blixibon
4dbe8a7001 Added FIRE_BULLETS_NO_AUTO_GIB_TYPE 2022-04-26 08:08:56 -05:00
Blixibon
daa4779978 Small fixes for issues of various sizes 2022-04-26 08:04:54 -05:00
Blixibon
b04fb3c43f Added commentary footnotes, misc. commentary fixes 2022-04-26 07:55:35 -05:00
Peter Covington
a6a8a04b1f Fixed enemyfinders becoming visible when they wake 2022-04-20 09:41:26 -04:00
Peter Covington
a5ad82339e Compute aspect ratios on shadow depth textures 2022-04-19 21:07:58 -04:00
Peter Covington
f9d88b15ac NPCs can load dynamic interactions from all animation MDLs 2022-04-15 09:59:17 -04:00
samisalreadytaken
493ff43ffe Add script consts: SERVER_DLL, CLIENT_DLL 2022-03-18 18:32:20 +03:00
samisalreadytaken
c28349daaf Add script funcs:
- CBaseAnimating::ResetSequenceInfo()
- CBaseAnimating::StudioFrameAdvance()
2022-03-18 18:32:00 +03:00
samisalreadytaken
f98445e33f Restrict vscript concommands 2022-03-18 18:30:00 +03:00
Blixibon
f8a8d49be7 Added GetViewModel function for VScript 2022-03-09 14:14:50 -06:00
Blixibon
e4d5d946d2 Fixed activator, caller, etc. values not working within RunScriptCode and related inputs 2022-03-09 14:14:12 -06:00
Blixibon
bb2478f342 Added VScript functions for giving/removing ammo 2022-03-09 14:12:28 -06:00
Blixibon
f79515fc11 Redid parts of backup activity system to support weapon act table recursion 2022-03-09 14:10:11 -06:00
Blixibon
670465dc58 Fixed companion melee damage not saving/restoring 2022-03-08 19:45:42 -06:00
Blixibon
dbb0ed6f46 Added gameinfo keyvalues for default hands models + code to hide custom hands on weapons which don't support them 2022-03-08 19:25:55 -06:00
Blixibon
2282aedfa6 Added weapon script keyvalues for unique dropped model and whether or not to use the separate hands model 2022-03-08 19:23:57 -06:00
samisalreadytaken
5e444b2db9 Change CallClientScriptFunction UserMsg to EntityMsg 2022-03-06 18:46:00 +03:00
samisalreadytaken
4af6d0cdaa Remove redundant script documentation 2022-02-26 19:20:00 +03:00
samisalreadytaken
700ac4ed78 Fixed memory leaks and unsafe code, reworked script CGameTrace 2022-02-26 19:15:00 +03:00
samisalreadytaken
9c942903e9 Remove CNetMsgScriptHelper multiplayer recipient functions 2022-02-18 17:04:00 +03:00
samisalreadytaken
6d3c53fe0f Fix writing multiple messages on client script NetMsg 2022-02-18 17:00:00 +03:00
samisalreadytaken
4b8f386c94 Clientside vscript additions:
Added C_BaseCombatCharacter script desc
Added boundary checks for script funcs
2022-02-12 19:35:00 +03:00
samisalreadytaken
0ae9c8bc8e Debug print script NetMsg names 2022-02-12 19:30:00 +03:00
samisalreadytaken
0afc503aff Add CSteamAPI::GetSteam2ID() 2022-02-12 19:25:05 +03:00
Blixibon
8d54443b6a Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop 2022-01-17 19:12:46 -06:00
Blixibon
45191b97f8 Fixed incorrect ifdef preprocessor 2022-01-17 19:11:23 -06:00
Blixibon
abdd78e5e0 Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop 2022-01-17 17:11:00 -06:00
Blixibon
ed21bb3d1d Added misc. speech/choreo utilities to ai_speech_new 2022-01-17 16:49:52 -06:00