424 Commits

Author SHA1 Message Date
Blixibon
1143570f3e
Merge pull request #172 from samisalreadytaken/sq-typemask
vscript fixes and additions
2022-04-28 13:16:23 -05:00
Blixibon
e7c61320a5 Fixed misplaced cvars 2022-04-27 00:09:34 -05:00
Blixibon
d525ca02b8
Merge pull request #182 from Petercov/mapbase-feature/dynint-loader-enhancement
NPCs can load dynamic interactions from all animation MDLs
2022-04-26 14:44:18 -05:00
Blixibon
1d1caaf7cb
Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
2022-04-26 14:39:18 -05:00
Blixibon
e0821e404f Disabled NPC door activities by default and allowed mappers to enable them at their own discretion 2022-04-26 13:53:04 -05:00
Blixibon
6413647d23 Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead 2022-04-26 08:40:52 -05:00
Blixibon
033fd9662b Added new optional weapon activities for AR3, SMG3, and HMG1 2022-04-26 08:34:11 -05:00
Blixibon
32bbb0c231 Added missing parameters to function in new response code 2022-04-26 08:31:41 -05:00
Blixibon
08727cc322 Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter 2022-04-26 08:30:55 -05:00
Blixibon
daa4779978 Small fixes for issues of various sizes 2022-04-26 08:04:54 -05:00
Blixibon
b04fb3c43f Added commentary footnotes, misc. commentary fixes 2022-04-26 07:55:35 -05:00
Peter Covington
d3978db574 Fixed custom gun not reseting zoom when holstered 2022-04-21 22:56:24 -04:00
Peter Covington
a6a8a04b1f Fixed enemyfinders becoming visible when they wake 2022-04-20 09:41:26 -04:00
Peter Covington
37019140bd Fix 2022-04-20 04:05:34 -04:00
Peter Covington
31cd394cb7 More features for custom melee weapon 2022-04-20 03:41:32 -04:00
Peter Covington
fa41a327e7 Added a data cache to the custom weapons system 2022-04-20 01:48:32 -04:00
Peter Covington
d871c6f8fd Add Mapbase file headers 2022-04-19 03:16:54 -04:00
Peter Covington
0ae65a5a64 Fix weapon selection 2022-04-19 02:53:35 -04:00
Peter Covington
13f422f4c4 Fix issues 2022-04-19 00:57:05 -04:00
Peter Covington
179b7a5298 Added factory for bullet-firing guns 2022-04-18 23:46:23 -04:00
Peter Covington
ee46bc4bd1 Fixes 2022-04-18 18:12:40 -04:00
Peter Covington
e77180547d Readiness activities for custom melee weapon 2022-04-18 17:25:25 -04:00
Peter Covington
332856e37e Added factory for melee weapons 2022-04-18 15:09:57 -04:00
Peter Covington
749f9ffae0 Finished parser for vscript weapon 2022-04-17 15:57:37 -04:00
Peter Covington
7877953b6c Fixes 2022-04-16 09:18:06 -04:00
Peter Covington
5a0c406dbf Added an entity factory manager for custom weapons 2022-04-16 07:19:42 -04:00
Peter Covington
f9d88b15ac NPCs can load dynamic interactions from all animation MDLs 2022-04-15 09:59:17 -04:00
samisalreadytaken
c28349daaf Add script funcs:
- CBaseAnimating::ResetSequenceInfo()
- CBaseAnimating::StudioFrameAdvance()
2022-03-18 18:32:00 +03:00
Blixibon
f8a8d49be7 Added GetViewModel function for VScript 2022-03-09 14:14:50 -06:00
Blixibon
e4d5d946d2 Fixed activator, caller, etc. values not working within RunScriptCode and related inputs 2022-03-09 14:14:12 -06:00
Blixibon
bb2478f342 Added VScript functions for giving/removing ammo 2022-03-09 14:12:28 -06:00
Blixibon
f79515fc11 Redid parts of backup activity system to support weapon act table recursion 2022-03-09 14:10:11 -06:00
Blixibon
670465dc58 Fixed companion melee damage not saving/restoring 2022-03-08 19:45:42 -06:00
Blixibon
dbb0ed6f46 Added gameinfo keyvalues for default hands models + code to hide custom hands on weapons which don't support them 2022-03-08 19:25:55 -06:00
Blixibon
2282aedfa6 Added weapon script keyvalues for unique dropped model and whether or not to use the separate hands model 2022-03-08 19:23:57 -06:00
samisalreadytaken
700ac4ed78 Fixed memory leaks and unsafe code, reworked script CGameTrace 2022-02-26 19:15:00 +03:00
samisalreadytaken
4b8f386c94 Clientside vscript additions:
Added C_BaseCombatCharacter script desc
Added boundary checks for script funcs
2022-02-12 19:35:00 +03:00
Blixibon
8d54443b6a Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop 2022-01-17 19:12:46 -06:00
Blixibon
45191b97f8 Fixed incorrect ifdef preprocessor 2022-01-17 19:11:23 -06:00
Blixibon
abdd78e5e0 Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop 2022-01-17 17:11:00 -06:00
Blixibon
ed21bb3d1d Added misc. speech/choreo utilities to ai_speech_new 2022-01-17 16:49:52 -06:00
Blixibon
06d2da3742 Added GetRealTimeSpeechComplete 2022-01-17 16:49:30 -06:00
Blixibon
f448be8c2b Added misc. speech/choreo utilities 2022-01-17 16:45:31 -06:00
Blixibon
ef19f1455d Fixed fake sequence gestures not identifying movement correctly 2022-01-17 16:39:25 -06:00
Blixibon
4fdc0624a9 Added support for custom VScript procedural targets 2022-01-17 11:44:40 -06:00
Blixibon
214f79ebbc Added two activity accessor functions for CAI_BaseNPC 2022-01-08 15:37:34 -06:00
Blixibon
125eb70a80 Added DisappearMinDist to func_lod for forwards compatibility 2022-01-08 15:36:33 -06:00
Blixibon
c25053d1d2 Fixed a typo 2021-12-10 15:07:16 -06:00
Blixibon
483abff3b3 Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default 2021-11-27 15:48:51 -06:00
Blixibon
4bc56b214b Fixed an issue with env_instructor_hint crashing in some maps 2021-11-22 23:03:55 -06:00