Blixibon
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1143570f3e
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Merge pull request #172 from samisalreadytaken/sq-typemask
vscript fixes and additions
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2022-04-28 13:16:23 -05:00 |
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Blixibon
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e7c61320a5
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Fixed misplaced cvars
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2022-04-27 00:09:34 -05:00 |
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Blixibon
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d525ca02b8
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Merge pull request #182 from Petercov/mapbase-feature/dynint-loader-enhancement
NPCs can load dynamic interactions from all animation MDLs
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2022-04-26 14:44:18 -05:00 |
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Blixibon
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1d1caaf7cb
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Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
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2022-04-26 14:39:18 -05:00 |
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Blixibon
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e0821e404f
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Disabled NPC door activities by default and allowed mappers to enable them at their own discretion
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2022-04-26 13:53:04 -05:00 |
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Blixibon
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6413647d23
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Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead
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2022-04-26 08:40:52 -05:00 |
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Blixibon
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033fd9662b
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Added new optional weapon activities for AR3, SMG3, and HMG1
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2022-04-26 08:34:11 -05:00 |
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Blixibon
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32bbb0c231
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Added missing parameters to function in new response code
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2022-04-26 08:31:41 -05:00 |
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Blixibon
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08727cc322
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Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter
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2022-04-26 08:30:55 -05:00 |
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Blixibon
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daa4779978
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Small fixes for issues of various sizes
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2022-04-26 08:04:54 -05:00 |
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Blixibon
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b04fb3c43f
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Added commentary footnotes, misc. commentary fixes
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2022-04-26 07:55:35 -05:00 |
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Peter Covington
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d3978db574
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Fixed custom gun not reseting zoom when holstered
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2022-04-21 22:56:24 -04:00 |
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Peter Covington
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a6a8a04b1f
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Fixed enemyfinders becoming visible when they wake
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2022-04-20 09:41:26 -04:00 |
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Peter Covington
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37019140bd
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Fix
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2022-04-20 04:05:34 -04:00 |
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Peter Covington
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31cd394cb7
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More features for custom melee weapon
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2022-04-20 03:41:32 -04:00 |
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Peter Covington
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fa41a327e7
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Added a data cache to the custom weapons system
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2022-04-20 01:48:32 -04:00 |
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Peter Covington
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d871c6f8fd
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Add Mapbase file headers
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2022-04-19 03:16:54 -04:00 |
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Peter Covington
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0ae65a5a64
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Fix weapon selection
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2022-04-19 02:53:35 -04:00 |
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Peter Covington
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13f422f4c4
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Fix issues
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2022-04-19 00:57:05 -04:00 |
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Peter Covington
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179b7a5298
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Added factory for bullet-firing guns
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2022-04-18 23:46:23 -04:00 |
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Peter Covington
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ee46bc4bd1
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Fixes
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2022-04-18 18:12:40 -04:00 |
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Peter Covington
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e77180547d
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Readiness activities for custom melee weapon
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2022-04-18 17:25:25 -04:00 |
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Peter Covington
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332856e37e
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Added factory for melee weapons
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2022-04-18 15:09:57 -04:00 |
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Peter Covington
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749f9ffae0
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Finished parser for vscript weapon
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2022-04-17 15:57:37 -04:00 |
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Peter Covington
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7877953b6c
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Fixes
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2022-04-16 09:18:06 -04:00 |
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Peter Covington
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5a0c406dbf
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Added an entity factory manager for custom weapons
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2022-04-16 07:19:42 -04:00 |
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Peter Covington
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f9d88b15ac
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NPCs can load dynamic interactions from all animation MDLs
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2022-04-15 09:59:17 -04:00 |
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samisalreadytaken
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c28349daaf
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Add script funcs:
- CBaseAnimating::ResetSequenceInfo()
- CBaseAnimating::StudioFrameAdvance()
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2022-03-18 18:32:00 +03:00 |
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Blixibon
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f8a8d49be7
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Added GetViewModel function for VScript
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2022-03-09 14:14:50 -06:00 |
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Blixibon
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e4d5d946d2
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Fixed activator, caller, etc. values not working within RunScriptCode and related inputs
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2022-03-09 14:14:12 -06:00 |
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Blixibon
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bb2478f342
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Added VScript functions for giving/removing ammo
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2022-03-09 14:12:28 -06:00 |
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Blixibon
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f79515fc11
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Redid parts of backup activity system to support weapon act table recursion
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2022-03-09 14:10:11 -06:00 |
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Blixibon
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670465dc58
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Fixed companion melee damage not saving/restoring
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2022-03-08 19:45:42 -06:00 |
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Blixibon
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dbb0ed6f46
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Added gameinfo keyvalues for default hands models + code to hide custom hands on weapons which don't support them
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2022-03-08 19:25:55 -06:00 |
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Blixibon
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2282aedfa6
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Added weapon script keyvalues for unique dropped model and whether or not to use the separate hands model
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2022-03-08 19:23:57 -06:00 |
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samisalreadytaken
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700ac4ed78
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Fixed memory leaks and unsafe code, reworked script CGameTrace
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2022-02-26 19:15:00 +03:00 |
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samisalreadytaken
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4b8f386c94
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Clientside vscript additions:
Added C_BaseCombatCharacter script desc
Added boundary checks for script funcs
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2022-02-12 19:35:00 +03:00 |
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Blixibon
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8d54443b6a
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Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop
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2022-01-17 19:12:46 -06:00 |
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Blixibon
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45191b97f8
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Fixed incorrect ifdef preprocessor
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2022-01-17 19:11:23 -06:00 |
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Blixibon
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abdd78e5e0
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Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop
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2022-01-17 17:11:00 -06:00 |
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Blixibon
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ed21bb3d1d
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Added misc. speech/choreo utilities to ai_speech_new
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2022-01-17 16:49:52 -06:00 |
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Blixibon
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06d2da3742
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Added GetRealTimeSpeechComplete
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2022-01-17 16:49:30 -06:00 |
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Blixibon
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f448be8c2b
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Added misc. speech/choreo utilities
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2022-01-17 16:45:31 -06:00 |
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Blixibon
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ef19f1455d
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Fixed fake sequence gestures not identifying movement correctly
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2022-01-17 16:39:25 -06:00 |
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Blixibon
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4fdc0624a9
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Added support for custom VScript procedural targets
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2022-01-17 11:44:40 -06:00 |
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Blixibon
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214f79ebbc
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Added two activity accessor functions for CAI_BaseNPC
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2022-01-08 15:37:34 -06:00 |
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Blixibon
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125eb70a80
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Added DisappearMinDist to func_lod for forwards compatibility
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2022-01-08 15:36:33 -06:00 |
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Blixibon
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c25053d1d2
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Fixed a typo
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2021-12-10 15:07:16 -06:00 |
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Blixibon
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483abff3b3
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Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default
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2021-11-27 15:48:51 -06:00 |
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Blixibon
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4bc56b214b
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Fixed an issue with env_instructor_hint crashing in some maps
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2021-11-22 23:03:55 -06:00 |
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