Peter Covington
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db0e0fc29e
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SiN: Episodes compatible VGUI Screens
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2023-12-23 11:53:09 -05:00 |
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ALLEN-PC\acj30
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5de0ee49bd
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Fix a few syntax mistakes involving bool functions returning NULL
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2023-11-24 10:56:56 -06:00 |
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ALLEN-PC\acj30
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a131bf42a6
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Fix unarmed citizens not picking up weapons from racks
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2023-11-24 10:46:45 -06:00 |
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ALLEN-PC\acj30
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6a0a0154c6
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SetClassRelationship function for VScript
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2023-11-24 10:45:56 -06:00 |
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ALLEN-PC\acj30
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5fe4621eb6
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Various comment changes
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2023-11-24 10:45:25 -06:00 |
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ALLEN-PC\acj30
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424fcf0792
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Add extra trace to npc_create for NPCs which should use bbox instead of hull (e.g. npc_rollermine)
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2023-11-24 10:29:02 -06:00 |
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ALLEN-PC\acj30
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e7cdb69c58
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Fix ai_relationship_classify not working properly after loading save
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2023-11-24 10:27:48 -06:00 |
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ALLEN-PC\acj30
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ecb58e4246
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Fix game_text and logic_format not functioning properly on Linux
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2023-11-10 15:13:36 -06:00 |
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ALLEN-PC\acj30
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d981f6a005
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Fix Linux compile for AI grenade hints
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2023-11-03 19:09:19 -05:00 |
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ALLEN-PC\acj30
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c6ee15336f
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Fix CBaseEntity::CanBeHitByMeleeAttack() not blocking damage from CTraceFilterMelee
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2023-11-03 16:34:00 -05:00 |
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ALLEN-PC\acj30
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0e110b7823
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Fix ai_relationship_classify applying before default relationships loaded
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2023-11-03 16:31:09 -05:00 |
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ALLEN-PC\acj30
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aa03b6b51e
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Fix custom procedural crash
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2023-11-03 16:29:27 -05:00 |
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ALLEN-PC\acj30
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032cfdaec3
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New Get/SetGroundEntity, Get/SetModelScale functions for VScript
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2023-11-03 16:29:02 -05:00 |
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ALLEN-PC\acj30
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cae8a7d28a
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AI grenade throw hints
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2023-11-03 16:25:29 -05:00 |
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ALLEN-PC\acj30
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8194d80831
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Fix typo in logic_branch removal signal for logic_branch_listener
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2023-10-25 10:49:23 -05:00 |
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Blixibon
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c3f0509e72
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Merge pull request #236 from Crimson-X1/feature/prop_sprinting
Toggleable "Prop Sprinting" Mechanic
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2023-10-25 00:56:22 -05:00 |
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Blixibon
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715acf4ff5
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Apply suggestions from code review
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2023-10-25 00:26:29 -05:00 |
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ALLEN-PC\acj30
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c406a6702f
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Fix ViewPunch random for singleplayer AR2
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2023-10-24 23:25:01 -05:00 |
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Blixibon
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8280197df3
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Merge pull request #237 from AgentAgrimar/master
Assign Held Physcannon Entity to Pass into Commander Goal Trace
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2023-10-24 22:59:39 -05:00 |
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Blixibon
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9e6035bb1f
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Merge pull request #231 from Petercov/mapbase-feature/hl1-mouth-fix
Fixed sentence source bug
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2023-10-24 22:51:04 -05:00 |
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Blixibon
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68ea86ec4f
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Merge pull request #229 from arbabf/develop
Extend point_bugbait functionality
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2023-10-24 22:26:50 -05:00 |
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ALLEN-PC\acj30
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75e39c33fd
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Fix Linux compile for custom weapons
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2023-10-24 22:07:35 -05:00 |
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Blixibon
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8c338156e0
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Fix existing point_bugbaits not using radius
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2023-10-24 21:33:01 -05:00 |
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Blixibon
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9591e92fa1
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Merge pull request #217 from samisalreadytaken/vscript_vgui-patch
vscript vgui hud viewport parent
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2023-10-24 20:13:01 -05:00 |
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Blixibon
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6915787c80
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Merge pull request #183 from Petercov/mapbase-feature/custom-weapons
Enhanced custom weapons support
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2023-10-24 19:12:05 -05:00 |
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Agent Agrimar
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1876d1abf4
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Properly assign held physcannon entity to pass into commander goal trace
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2023-05-15 00:39:26 -04:00 |
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Crimson-X1
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f8d3bea87e
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Initial commit
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2023-04-03 14:24:20 -07:00 |
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Peter Covington
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ebe9a8eb3d
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Fixed HL1 style lipsync
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2023-02-24 18:34:53 -05:00 |
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Arbab Ahmed
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1ff5d61d4f
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Add new inputs for the new functionality
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2023-02-20 23:21:09 +11:00 |
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Arbab Ahmed
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172417867b
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add mins and maxs to point_bugbait
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2023-02-19 20:01:32 +11:00 |
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samisalreadytaken
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63a9dce4d4
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Disable vscript entity listeners on level shutdown
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2023-01-24 21:42:45 +03:00 |
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samisalreadytaken
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f8591316fa
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Clarify comment
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2022-12-01 13:00:32 +03:00 |
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Blixibon
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bbd8d86f87
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Fix metrocops using the wrong animation when pushing player with a gun
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2022-11-22 17:14:57 -06:00 |
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Blixibon
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b2110d0354
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Added NPC PVS checking for point_cameras
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2022-11-21 00:51:54 -06:00 |
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Blixibon
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a2e91759e0
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Added "DUAL_PISTOLS" as new category of optional unused HL2 weapon activities
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2022-11-21 00:48:21 -06:00 |
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Blixibon
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d6f4ea38a2
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Fixed typo in weapon_sniperrifle.cpp
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2022-11-21 00:47:05 -06:00 |
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Blixibon
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76d981838d
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Fixed PickupWeaponInstant input crash on Linux
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2022-11-21 00:46:32 -06:00 |
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Blixibon
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9b3977e30d
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Fix crash with player use animations
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2022-10-26 23:02:46 -05:00 |
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Blixibon
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a7c90b042d
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Fix hand viewmodel issues on death/respawn
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2022-10-26 23:01:50 -05:00 |
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Blixibon
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5cc53c10ee
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Fix Combine dropships not dropping APCs correctly after save/load
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2022-10-26 22:09:32 -05:00 |
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Blixibon
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fd4133485a
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Fix uninitialized variable in math_clamp
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2022-10-26 13:38:28 -05:00 |
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Blixibon
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12742b7815
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Fix spacing in particle system files
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2022-10-26 13:37:59 -05:00 |
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Blixibon
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21407c3394
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Update sp/src/game/server/particle_system.cpp
Co-authored-by: samisalreadytaken <46823719+samisalreadytaken@users.noreply.github.com>
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2022-10-22 16:06:57 -05:00 |
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arbabf
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0c9883f5e2
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Merge branch 'mapbase-source:develop' into develop
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2022-10-22 12:30:51 +11:00 |
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Blixibon
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d93a2f0b17
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Added shadow filter keyvalue to env_projectedtexture
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2022-10-21 10:14:51 -05:00 |
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Blixibon
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b5428d5a77
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Fixed Response System not including scripts on Linux
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2022-10-20 23:33:43 -05:00 |
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Blixibon
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d231606020
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Fixed crash when a prop_dynamic with a model scale has no physics object
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2022-10-16 15:12:59 -05:00 |
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Blixibon
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6945ef2468
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Fixed npc_sniper not acquiring player as target after SP respawn
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2022-10-16 13:47:29 -05:00 |
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Blixibon
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c31e48591f
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Fixed crash from TestEntity on filters
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2022-10-02 19:12:42 -05:00 |
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Blixibon
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daf55037fe
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Added support for "mapspawn_addon" scripts in addon paths (inspired by L4D2)
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2022-08-28 13:10:23 -05:00 |
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