Blixibon
4a07831c1a
Removed some old comments
2021-04-22 11:23:08 -05:00
Blixibon
c5ed394330
Added console group for the Response System
2021-04-22 11:14:18 -05:00
Blixibon
15d04c0b9b
Reworked Mapbase console groups to use script files and separate server/client commands instead of cvars and tier1 commands
2021-04-22 11:12:29 -05:00
Blixibon
ebec14d2b6
Restored unused port of Alyx combat AI speech concepts for all player companions
2021-04-22 01:39:59 -05:00
Blixibon
0b14f5fbcc
Added convar to change weapon pickup autoswitch behavior
2021-04-22 01:38:52 -05:00
Blixibon
e31c45dee3
Merge branch 'develop' into feature/asw-response-system
...
# Conflicts:
# sp/src/game/server/server_mapbase.vpc
2021-04-21 16:51:36 -05:00
Blixibon
62c6c3cb6b
Fixed apparent buffer over-read in SDK_LightmappedGeneric
2021-04-21 15:19:49 -05:00
Blixibon
8b699441e9
Added VScript functions for ropes
2021-04-21 15:17:47 -05:00
Blixibon
fc9d699fed
Changed VScript custom file read method and increased the max size to 64 MB
2021-04-21 15:13:54 -05:00
Blixibon
491b258f70
Fixed Vector unary minus operator modifying the instance itself
2021-04-21 15:09:52 -05:00
Blixibon
b718f19d45
Fixed VScriptProxy not working without a renderable and added a GetVarName function
2021-04-21 15:01:50 -05:00
Blixibon
138a25c53c
Added custom core ball shader
2021-04-21 14:58:51 -05:00
Blixibon
f580801a33
Added I/O/KV for custom healthkits, custom battery models, and health/power multipliers
2021-04-21 10:53:48 -05:00
samisalreadytaken
d7a06e863e
Fix ScriptContextThink precision errors
2021-04-18 18:43:05 +02:00
James Mitchell
9510c03ab3
Fixing bug with vscript restore cache not updating soon enough
2021-04-11 08:38:02 +10:00
Blixibon
1a6f1f0cab
Replaced expresser cases involving CBaseMultiplayerPlayer with CBasePlayer to allow singleplayer expressers to be obtained
2021-04-07 13:53:06 -05:00
Blixibon
bec712f3f9
Made followup sources attributable by classname
2021-04-07 13:51:17 -05:00
Blixibon
80c26ea186
Fixed new response system sometimes crashing on rule lookup when the system is reloaded by rr_reloadresponsesystems or map-specific talker files
2021-04-07 13:50:05 -05:00
Blixibon
aa4d02fcbf
Added NoteSpeaking and game_text mode for print responses
2021-04-07 13:46:26 -05:00
Alexander 'z33ky' Hirsch
28e87ce3d2
Fix/Implement VScript FFI for GCC's virtual member functions
2021-03-20 19:21:53 +01:00
Alexander 'z33ky' Hirsch
761f065d55
Fix stdshaders compilation on Linux
2021-03-20 14:56:46 +01:00
Alexander 'z33ky' Hirsch
e0091261ed
Fix Buttons not working on Linux with newer gcc
...
The button mask is created by shifting a bit according to the
MouseCode, which is just a renamed ButtonCode_t.
Mouse buttons start at 107, which is way out of range for our ints.
To fix this, introduce MouseButtonBit(), which checks if a button code
corresponds to a mouse button at all and returns a usable bitmask
for the corresponding mouse button code.
This is then used for the button mask.
2021-03-20 13:58:23 +01:00
Alexander 'z33ky' Hirsch
718186f165
Specify gcc9+support.cpp dependency for gcc8+ Makefiles
2021-03-19 17:41:27 +01:00
Alexander 'z33ky' Hirsch
a5fb07d6ac
Fix gcc9+support.o compilation
2021-03-19 17:41:27 +01:00
Alexander 'z33ky' Hirsch
49836ab50a
Fix gcc build errors & warnings
2021-03-19 17:41:27 +01:00
samisalreadytaken
6ed8b31091
vscript additions:
...
- Added CBaseEntity::Activate
- Added CBaseEntity::SetSolid
- Added CBaseEntity::GetSolid
- Added C_BaseEntity::UpdateOnRemove
- Added hook behaviour on CScriptConCommand
- Added more script overridable concommands
- Added CScriptConvarAccessor::SetChangeCallback
- Added CScriptGlowObjectManager
- Added CScriptSteamAPI
2021-03-19 16:44:12 +02:00
Blixibon
8bcb6263f5
Misc. response system code cleanup/QOL changes
2021-03-18 00:34:31 -05:00
Blixibon
a05503e42b
Fixed rr_disableemptyrules not always working correctly
2021-03-18 00:33:35 -05:00
Blixibon
4e09f4bdf5
Added rr_disableemptyrules cvar, which prevents rules from being selected again after their norepeat/speakonce responses are exhausted
2021-03-17 16:55:54 -05:00
Blixibon
4b8da761ce
Added base Mapbase matchers to tier1 so that the response system library can access them
2021-03-17 16:50:24 -05:00
Blixibon
4d3f51a720
Fixed a compile error from when NEW_RESPONSE_SYSTEM is disabled
2021-03-17 10:45:31 -05:00
Blixibon
ec995b68c9
Added keyvalue/input to set suit zoom FOV in logic_playerproxy
2021-03-15 21:37:02 -05:00
Blixibon
58bc8b7101
Added save/load command overrides for VScript
2021-03-15 21:31:12 -05:00
Blixibon
c66e9c78a0
Added keyvalues for controlling func_rotating min/max sound pitch
2021-03-14 16:33:18 -05:00
Blixibon
a1332a442d
Added volume scale to env_microphone
2021-03-14 13:49:10 -05:00
Blixibon
4884d02481
Fixed spelling errors of "Receive" in the NetMsg VScript singleton
2021-03-14 13:48:21 -05:00
Blixibon
fb30f64d30
Updated README and mapbase_version for v6.3
2021-03-14 00:04:04 -06:00
Blixibon
e9cc3cb134
Merge pull request #109 from mapbase-source/feature/vgui-text-display
...
vgui_text_display (point_worldtext-like text entity)
2021-03-13 16:49:54 -06:00
Blixibon
4f7793ae12
Added a missing shutdown call from VGui movies/video code
2021-03-13 16:47:18 -06:00
Blixibon
3579404668
Added FireEvent hook to clientside VScript (equivalent of HandleAnimEvent)
2021-03-13 16:46:29 -06:00
Blixibon
6cfcc66cec
Added halo scale and custom material keyvalues to point_spotlight
2021-03-13 16:45:20 -06:00
Blixibon
2fbef62553
Fixed a crash on exit involving the presence of multiple VGui screen manifests and a possibly defunct memory leak fix
2021-03-13 16:44:28 -06:00
Blixibon
303b0552e9
Touched up vgui_text_display code, added Toggle input
2021-03-13 16:42:47 -06:00
Blixibon
3bb9a92ed8
Added hook for CBaseAnimating::HandleAnimEvent()
2021-03-12 15:33:48 -06:00
Blixibon
97116a5eca
Exposed npc_sniper to VScript
2021-03-12 15:19:36 -06:00
Blixibon
8d807b5b0b
Exposed CAI_BaseNPC::GetActualShootPosition() and related functions to VScript
2021-03-12 15:18:37 -06:00
Blixibon
92ec640db3
Added vgui_screens_mapbase.txt to level init process for loading shared VGui screens
2021-03-12 15:07:05 -06:00
Blixibon
7221aab090
Merge pull request #107 from mapbase-source/feature/asw-movies
...
Alien Swarm SDK videos and movies
2021-03-12 11:32:06 -06:00
Blixibon
d953468bc1
Fixed env_credits always resetting sv_unlockedchapters to 15 when it shouldn't
2021-03-12 11:08:39 -06:00
Blixibon
36a459d21c
Fixed a crash related to VScript custom console commands
2021-03-12 11:06:46 -06:00
Blixibon
c7657b1547
Fixed a crash related to an obscure choreo event
2021-03-12 11:04:56 -06:00
Blixibon
9432ecc40c
Added new "mute" keyvalue and StopMovie input to logic_playmovie
2021-03-12 10:15:09 -06:00
Blixibon
c17d32d7a4
Merge pull request #105 from samisalreadytaken/dev3
...
vscript additions and fixes 3
2021-03-11 02:36:53 -06:00
Blixibon
57774c2a79
Added vgui_text_display, an entity which displays a VGui text label oriented in the world
2021-03-10 12:07:55 -06:00
Blixibon
e10a4d6613
Added VScript file response to base response dispatch code
2021-03-10 02:11:39 -06:00
Blixibon
24ac080608
Added legacy response context operators
2021-03-10 02:10:22 -06:00
Blixibon
8966462fee
Stabilized implementation of some Mapbase code in the new response system
2021-03-09 12:39:13 -06:00
Blixibon
efec7ab4db
Added Mapbase's enhanced save/restore to new response system + moved aound rr_dumphashinfo code so that it has access to default response system
2021-03-09 12:37:08 -06:00
Blixibon
8033c0dad4
Fixed response group default params, which seem to have been broken in vanilla response system code from the SDK
2021-03-09 12:30:48 -06:00
Blixibon
d4a91fe027
Made followup responses more reliable with generic NPCs and added "vscript_file" response type
2021-03-09 10:03:40 -06:00
Blixibon
d6b959899c
Missed a file in the initial Response System library port commit
2021-03-08 02:12:53 -06:00
Blixibon
d081a0cee3
Added prototype Response System library port from the Alien Swarm SDK
2021-03-08 02:11:13 -06:00
Blixibon
251725c987
Added semi-standardized custom model support to several NPCs
2021-03-07 12:03:32 -06:00
Blixibon
92866ca2fa
Added EnableCrouch input to npc_strider
2021-03-07 11:57:33 -06:00
Blixibon
8f7d3ac03b
Added keyvalue to combine_mine for disabling companion avoidance
2021-03-07 11:55:08 -06:00
Blixibon
15ae789b89
Added "Disable flashlight" keyvalue/inputs inspired by Portal 2's
2021-03-07 11:43:28 -06:00
Blixibon
c4abb0b07f
Made HUD movie parameters more flexible; Added WIP movie fade effects for replicating the Portal 2 keyvalues
2021-03-07 11:39:50 -06:00
Blixibon
a4a292975b
Added logic_playmovie and vgui_movie_display from Alien Swarm SDK
2021-03-06 01:16:00 -06:00
Blixibon
302885d39c
Added video panel code from Alien Swarm SDK + custom looping support
2021-03-06 01:13:49 -06:00
samisalreadytaken
bf182e1c5d
vscript additions and fixes:
...
baseentity_shared.cpp
baseentity.cpp
c_baseentity.h
c_baseentity.cpp
c_world.h
- Fixed critical ScriptSetContextThink bugs
- Added C_BaseEntity::SetContextThink (ScriptSetContextThink)
- Added C_BaseEntity::SetSize
- Added C_BaseEntity::SetModel
- Added C_BaseEntity::Destroy
baseentity.h
baseentity.cpp
- Removed duplicate functions ScriptSetSize and ScriptUtilRemove
player.cpp
- Moved player script instance registration before player_spawn event
vscript_server.cpp
- Added CEntities::FindByClassNearestFacing
vscript_funcs_shared.cpp
- Added GetFrameCount
- Added IntervalPerTick
vscript_singletons.cpp
- Better game event descriptors for CScriptGameEventListener
- Added ::effects (CEffectsScriptHelper)
- Added ::Convars (CScriptConvarAccessor)
vscript_shared.cpp
- Fixed clientside entity printing in script VM
mapbase_con_groups.h
mapbase_con_groups.cpp
- Improved performance by changing string comparisons to direct array access
vscript_bindings_base.h
vscript_bindings_base.cpp
- Added CScriptKeyValues::SubKeysToTable
vscript_bindings_math.cpp
- Added ::SimpleSplineRemapVal
- Added ::SimpleSplineRemapValClamped
- Added ::Bias
- Added ::Gain
- Added ::SmoothCurve
- Added ::SmoothCurve_Tweak
- Added ::ExponentialDecay
vscript_squirrel.nut
- Added ::Lerp
- Added ::FLerp
- Added ::SimpleSpline
vscript_squirrel.cpp
- Added Vector::_unm
- Added Vector::Set
- Added Vector::Add
- Added Vector::Subtract
- Added Vector::Multiply
- Added Vector::Divide
- Added Vector::DistTo
- Added Vector::DistToSqr
- Added Vector::IsEqualTo
- Added Vector::WithinAABox
- Added Vector::FromKVString
- Changed vector print syntax
2021-03-06 02:04:55 +02:00
Blixibon
bd3b9c3807
Fixed VBSP VScript documentation not working
2021-03-04 11:37:32 -06:00
Blixibon
14d3ee19d0
Fixed the client-side VScript "player" instance not being set once more after having moved around the VM init code again
2021-01-27 23:25:09 -06:00
Blixibon
fa45fffa39
Added save/restore to client-side VScript
2021-01-27 11:01:38 -06:00
Blixibon
2ee7845e8d
Made instance name fixup stop fixing up names starting with '!', which was causing problems with procedurals like !activator
2021-01-27 07:57:21 -06:00
Blixibon
fa37adb1d5
Fixed a few client-side VScript functions not binding correctly
2021-01-26 12:13:04 -06:00
Blixibon
a11cb93c42
Adjusting certain code and metadata for Mapbase v6.2
2021-01-26 12:08:42 -06:00
Blixibon
763c836d45
Fixed a npc_zombie crash caused by inflictor-less crush damage
2021-01-24 22:32:22 -06:00
Blixibon
f484653f41
Fixed host_timescale scaling sounds when cheats are off
2021-01-24 22:31:48 -06:00
Blixibon
6595b96418
Fixed func_rotating angles fix not being in the right place
2021-01-24 22:28:55 -06:00
Blixibon
01f830a72d
Fixed new init order causing script classes to continuously reinitialize
2021-01-24 18:38:32 -06:00
Blixibon
4441911f92
Merge pull request #78 from mapbase-source/feature/clientside-vscript
...
Proper client-side VScript control
2021-01-23 14:21:41 -06:00
Blixibon
e3550438b9
Added functions to create and modify force behavior of client-side "death ragdolls"
2021-01-23 13:20:07 -06:00
Blixibon
eb2e8d5238
Merge pull request #84 from 1upD/mapbase/css-viewmodel-chirality
...
Enable Counter-Strike Source view model chirality in Mapbase
2021-01-23 11:32:20 -06:00
Blixibon
b4717f3321
Merge pull request #93 from ReDucTor/save-load-init-order-fix
...
Fixing issue with loading from a save on game start crashing
2021-01-23 10:04:02 -06:00
Blixibon
b720ec4c84
Added spawnflag to make prop_ragdoll bones use constraints which are fixed to each other (also known as "make statue")
2021-01-23 09:32:28 -06:00
Blixibon
8e283f3738
Added OnServerRagdoll hook for VScript
2021-01-23 09:20:21 -06:00
James Mitchell
d23729e6e1
Fixing issue with loading from a save on game start crashing
2021-01-23 13:54:00 +11:00
1upD
2087f90cd5
Enable Counter-Strike Source view model chirality in Mapbase
2020-12-28 23:33:11 -05:00
Blixibon
8af9c0dc61
Added basic think hook to logic_script_client
2020-12-27 15:54:56 -06:00
Blixibon
a3decd7bbe
Merge branch 'develop' into feature/clientside-vscript
2020-12-27 09:23:49 -06:00
Blixibon
e55bfa0036
Merge pull request #80 from samisalreadytaken/_23
...
vscript additions and fixes 2
2020-12-27 00:49:30 -06:00
Blixibon
dd848acba8
Reworked parts of the VScript save/restore caching code
2020-12-27 00:44:50 -06:00
samisalreadytaken
ef7d9ccc0f
vscript additions and fixes:
...
vscript_client.cpp
- Fixed local player script instance registration
- Added CEntities::GetLocalPlayer
- Added Con_IsVisible
- Added IsWindowedMode
- Added ScreenWidth
- Added ScreenHeight
- Added ScreenTransform
- Added missing DoUniqueString
gameinterface.cpp
usercmd.h
usercmd.cpp
vscript_singletons.cpp
- CNetMsgScriptHelper
vscript_singletons.cpp
- Added hash map for CScriptSaveRestoreUtil
- Added hash map for CScriptGameEventListener::s_GameEvents
- Changed CScriptGameEventListener string contexts to hashes
- Added invalid input condition on CScriptGameEventListener::ListenToGameEvent
- Moved CDebugOverlayScriptHelper to shared code
ivscript.h
vscript_squirrel.cpp
- Added IScriptVM::Get/Set/ClearValue (ScriptVariant_t key)
baseentity.h
baseentity.cpp
- Added CBaseEntity::SetContextThink (ScriptSetContextThink)
vscript_server.cpp
vscript_client.cpp
vscript_funcs_shared.cpp
- Changed the order user vscript_*.nut files are executed - after internal scripts, before mapspawn
vscript_squirrel.cpp
vscript_squirrel.nut
vscript_server.nut
vscript_shared.cpp
- Localised all documentation under __Documentation
hl2_usermessages.cpp
- Added usermessage ScriptMsg
c_baseplayer.cpp
- Removed redundant check in ~C_BasePlayer
2020-12-26 17:16:46 +03:00
Blixibon
5529127d68
Split logic_script_client and Mapbase user messages into their own files
2020-12-26 00:02:43 -06:00
Blixibon
55cbdf49aa
Added CreateProp() function for VScript, allowing the creation of exclusively client-side dynamic props
2020-12-26 00:00:25 -06:00
Blixibon
4861893235
Exposed client-side ragdoll class and functions to VScript
2020-12-25 23:57:02 -06:00
Blixibon
cb7cee6283
Added a few more VScript base entity functions to the client
2020-12-25 23:53:59 -06:00
Blixibon
5e254d19c0
Added more client-side model/animating VScript functions + a hook for handling client-side ragdolls
2020-12-25 09:11:25 -06:00
Blixibon
f70c066a8e
Added a bunch of client-side VScript functions to C_BaseEntity
2020-12-25 09:09:33 -06:00
Blixibon
6f0781b5b8
Added logic_script_client entity and a user message for calling a client-side function
2020-12-24 23:55:19 -06:00