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mirror of https://github.com/s1lentq/ReGameDLL_CS.git synced 2025-04-08 02:39:03 +03:00

737 Commits

Author SHA1 Message Date
s1lentq
12f4e9bc79 remove unnecessary version consistency for some player movement code 2024-08-17 04:55:17 +07:00
s1lentq
a8fd512dad Fix linux build 2024-08-16 10:05:39 +07:00
s1lentq
8b6d659077 Implemented simple player movement version control to avoid desync
Bump minor API version
2024-08-16 09:53:11 +07:00
Vaqtincha
4e1cb1091f fix Deagle animation () 2024-08-14 12:35:00 +03:00
Francisco Muñoz
b6c2c62e8b
Added mp_vote_flags and mp_votemap_min_time cvars ()
* Added mp_vote_flags cvar
* Added mp_votemap_min_time cvar
* Cvars on README
* game.cfg cvars
* Ensure timers check before new restrictions
2024-08-12 13:45:54 +07:00
Francisco Muñoz
c7bd4af9b6
Cache ObjectCaps call inside PlayerUse ()
Not really useful, discovered while testing on 3rd party plugins that ObjectCaps was being called unnecessarily more than once per entity
2024-08-12 13:45:21 +07:00
Francisco Muñoz
fee10d8ba8
Fix Shotguns reload flag not getting reset on weapon changing () 2024-08-12 13:40:09 +07:00
Francisco Muñoz
c48be87474
Extend KickBack functionalities () 2024-08-06 08:11:59 +07:00
s1lentq
77a3f2b25b try fix a crash due to the deletion of an item in an unusual way
related , , , 
2024-08-06 07:19:58 +07:00
s1lentq
279799bff9 Add support IN_RUN key for +speed button in spectator/noclip and walk moves
Add cheat impulse for enable Noclip with air accelerate
2024-08-06 05:03:10 +07:00
s1lentq
17386acac4 Update build.yml 2024-08-06 04:26:00 +07:00
s1lentq
11638cbb21 Fixed a bug in spectator move with no apply friction when stopped 2024-08-06 03:54:56 +07:00
s1lentq
a47d55823f Fix compiler warnings 2024-08-06 03:26:10 +07:00
s1lentq
ff843fe478 Update workflows/build.yml
Fix temporarily testdemos
2024-08-06 03:19:31 +07:00
Sergey Shorokhov
9d9c2de1ff
Feature: ConVars for weapon/item/ammo respawn time ()
* `CBasePlayerAmmo`: check spawnflags on `Spawn()`

* `CBasePlayerItem`: check spawnflags on `Materialize()`

* `CBasePlayerItem`: Add `Respawn()` item when hasn't specific spawnflags

* `CBasePlayerItem`: remove `SF_NORESPAWN` flag on `Respawn()`

* Use forgotten `AMMO_RESPAWN_TIME`

* new ConVars: `mp_item_respawn_time`, `mp_weapon_respawn_time`, `mp_ammo_respawn_time`
2024-08-03 20:17:52 +03:00
Sergey Shorokhov
a202425dd7
Fix: ammo/weapons respawn behavior ()
* `CBasePlayerAmmo`: check spawnflags on `Spawn()`

* `CBasePlayerItem`: check spawnflags on `Materialize()`

* `CBasePlayerItem`: Add `Respawn()` item when hasn't specific spawnflags

* `CBasePlayerItem`: remove `SF_NORESPAWN` flag on `Respawn()`

* Use forgotten `AMMO_RESPAWN_TIME`
2024-08-03 20:11:08 +03:00
s1lentq
576e967cbd Workflows: Downgrade linux distro 2024-07-27 20:35:54 +07:00
s1lentq
1991434301 [skip ci] Fixed typo version 2024-07-15 20:28:49 +07:00
s1lentq
79cfd7103a Linking against legacy libc <= 2.15 2024-07-15 02:18:23 +07:00
s1lentq
30572ef0b6 Change compiler to Clang, instead of ICC 2019 2024-07-14 23:27:44 +07:00
Vaqtincha
8005dd9ca3
Fix bot_kill command (killed already dead bots) () 2024-07-09 00:53:21 +07:00
s1lentq
a94c7bd728 Fix crouch bot 2024-06-09 15:46:50 +07:00
s1lentq
ad1c58cef5 Add bot_mimic 2024-06-03 01:57:21 +07:00
s1lentq
fef9bf3a87 mp_defuser_allocation: Send a message with a hint instead of the text in the center 2024-06-03 00:29:00 +07:00
s1lentq
bdc96d26d9 Minor rework bot_quota_mode fill 2024-06-03 00:28:57 +07:00
s1lentq
c7be8bfe7c MULTIDAMAGE: make check entity safe
ApplyMultiDamage: Fixed potential crash when in TakeDamage hook causes another additional damage
2024-05-31 23:21:37 +07:00
s1lentq
7372573c89 Add UTIL_IsValidPlayer
Ignore dormant players
Minor refactoring
2024-05-29 00:23:28 +07:00
Sergey Shorokhov
c08e6d0180
CNavArea::ComputeApproachAreas(): fix hang on *.nav generating () 2024-05-12 17:17:02 +03:00
s1lentq
9f66264562 KillOfRarity: Add feature in-air kill 2024-05-09 02:38:12 +07:00
s1lentq
8706cc5a10 KillRarity Domination: Don't consider suicides to be unanswered killing 2024-05-09 00:30:57 +07:00
s1lentq
cabdc254c7 ActiveGrenade: Fixed a potential leak by checking entities smokegrens life if RemoveGrenade call is somehow missing or blocked 2024-05-09 00:20:22 +07:00
s1lentq
8ff1bf1232 Fix typo 2024-05-08 23:01:02 +07:00
Federico Matías
8ec5b6cd0f
Fix SendDeathMessage kill rarity flags and transform to VFUNC ()
* implement VFUNC to `SendDeathMessage`
* fix use KILLRARITY_HEADSHOT flag instead of member
* fix rare crash when pAssister is nullptr
* fix KILLRARITY_DOMINATION_BEGAN flag
This flag was never valid in "SendDeathMessage" hook
* set iDeathMessageFlags before call function
2024-05-08 22:59:40 +07:00
Francisco Muñoz
4ecf42799d
Fix ApplyMultiDamage duplicated call on MultiDamage routine () 2024-05-08 22:18:36 +07:00
肯定龙
d7f22ae3ec
Restart trigger_multiple () 2024-05-08 22:18:24 +07:00
Lê Hàn Minh Khang
75f142e18a
Add trigger_teleport landmark ()
* Add trigger_teleport landmark
2024-05-08 21:52:41 +07:00
肯定龙
8cd9086937
Implement game_round_end and game_round_freeze_end triggers ()
* Implement `game_round_end` and `game_round_freeze_end` triggers
2024-05-08 20:59:27 +07:00
s1lentq
2a0e54bbf7 Bump minor version up to 27 2024-05-08 14:55:21 +07:00
Javekson
0626800fbb
Implement RemoveAllItems hook () 2024-05-08 14:50:53 +07:00
Vaqtincha
d5eb9c34d2
don't send radio message to teammate (if freeforall 1) ()
* don't send radio message to teammate (if freeforall 1)
* don't send message zero length
2024-04-15 15:49:44 +07:00
s1lentq
f24cccfe73 Fix linux build 2024-04-08 16:47:02 +07:00
s1lentq
5117374a27 Separate mp_location_area_info from chat and radar
Add fallback location message for chat
2024-04-08 16:42:08 +07:00
s1lentq
279bd6421b Fix crash 2024-04-08 12:41:22 +07:00
s1lentq
8c14d05168 Add fallback place names if BotChatter.db is missing 2024-04-07 18:49:08 +07:00
s1lentq
1ae0091947 Added CVar mp_location_area_info for display location area info in HUDs radio chat and below radar 2024-04-07 16:41:56 +07:00
s1lentq
f711276d8a ignore kill assist when victim killed himself while changing team 2024-04-04 19:31:27 +07:00
s1lentq
a546997723 CWeaponBox::Touch: Fixed a hang when touching a weaponbox if multiple items are packed in a slot 2024-03-31 22:46:06 +07:00
s1lentq
92775824e6 IsWalkableTraceLineClear: Fixed deadlock (mutual collisions in traces leading to hang) 2024-02-29 06:52:48 +07:00
s1lentq
5d2174fbbf CWeaponBox::Touch: Reworked dropped grenade pickup 2024-02-05 02:21:49 +07:00
s1lentq
4d90a5f4fa CWeaponBox::Touch: Fix grenade pickup (Resolves , Closes ) 2024-02-01 18:20:11 +07:00