Commit Graph

244 Commits

Author SHA1 Message Date
s1lentq
ac386fb1e3 Gradle: Added define NDEBUG 2016-01-19 23:43:27 +06:00
s1lentq
08798e0e14 Fix: bug with mp_buytime in reset always set to 0 because of cast to const int. 2016-01-19 21:27:10 +06:00
s1lentq
6f51a65ae9 WIP CZ: Reversed some functions of bots.
Cleanup.
2016-01-19 18:05:41 +06:00
s1lentq
51e921b0f6 Fix: bug with check C4 (CHalfLifeMultiplay::IsBombPlanted)
Cleanup: cosmetic changes
2016-01-14 19:24:28 +06:00
s1lentq
3170a9f26c Fix #11: bug in StackVIPQueue.
Fix bug with boomb planted.
Disable -ipo for testing.
2016-01-12 19:52:42 +06:00
s1lentq
0d3940f731 cleanup player.cpp.
Fix #10: fix with mp_friendlyfire 2
2016-01-06 18:50:26 +06:00
s1lentq
60de5f5ecf Merge pull request #9 from IgnacioFDM/patch-1
Fix player.cpp crash when m_pActiveItem = null
2016-01-06 15:08:23 +03:00
IgnacioDM
2198176a13 Fix player.cpp crash when m_pActiveItem = null 2016-01-06 06:09:50 -03:00
s1lentq
cc19972496 Fixed bug in BuyMenu.
Added some features gameplay:
 - extended limits money and round time
 - FFA mode with mp_friendlyfire 2
 - added new cvars mp_maxmoney and mp_minmoney for low limit
 - added new cvar mp_round_infinite (Infinite round)
2015-12-29 04:57:01 +06:00
s1lentq
c3618f32b1 Added forced PSAPI_VERSION to 1 2015-12-28 00:04:26 +06:00
s1lentq
5a4dfb0c3c Edit Gradle: added defined CSTRIKE 2015-12-27 15:09:13 +06:00
s1lentq
9416463508 WIP CZ: Reversed functions from Improved hostages 2015-12-23 00:07:49 +06:00
s1lentq
6b05ce2c89 Fix: Improperly reversed function CBasePlayer::ParseAutoBuyString 2015-12-18 22:32:50 +06:00
s1lentq
bfa30daadb update voice mask for spectator/unassigned etc 2015-12-18 15:20:59 +06:00
s1lentq
0627574b6f Enable force align stack 2015-12-17 01:21:47 +06:00
s1lentq
38e75d2189 Fix Host_Say: crash on cs 1.6 with dependencies from Czero 2015-12-12 19:06:18 +06:00
s1lentq
bdc3b63261 Fix: not displayed StatusText of player 2015-12-11 18:16:18 +06:00
s1lentq
27424741a0 Fix: axis wrong rotation func_door_rotating from touch the player 2015-12-11 02:40:04 +06:00
s1lentq
70dc948091 Added EXT_FUNC for virtual functions 2015-12-11 02:30:31 +06:00
s1lentq
bd08ec6939 WIP CZERO: Reversed Nav Area 2015-12-07 20:26:22 +06:00
s1lentq
03bc9da727 added compatibility with old STL containers list/vector from Visual Studio 6.0 SP6 2015-12-07 15:40:16 +06:00
s1lentq
ca56b285cb Merge pull request #4 from dreamstalker/master
Optimized compilation time on linux
2015-12-07 00:36:06 +03:00
dreamstalker
14df9039eb Optimized compilation time on linux 2015-12-07 01:18:51 +04:00
s1lentq
3283cc01ba added for linker flag -no-opt-class-analysis 2015-12-07 01:02:16 +06:00
s1lentq
38f79929ee added for compiler flag -no-opt-class-analysis 2015-12-06 23:42:56 +06:00
s1lentq
b93a2a35ad Fix bug with message BarTime 2015-12-06 15:24:26 +06:00
s1lentq
794093708b Update README.md 2015-12-06 03:32:33 +06:00
s1lentq
fd665a9764 Cleanup. Added define CSTRIKE in build gradle 2015-12-06 03:20:34 +06:00
s1lentq
48ec89893a Reverse Hostages cs 1.6, SV_StudioSetupBones
Added project build mp.dll/cs.so
work final the reverse-engineering for CS 1.6
2015-12-06 01:58:53 +06:00
s1lentq
dc557b37f2 WIP: Reversed functions all weapons 2015-11-24 03:01:09 +06:00
s1lentq
0fc3351cb8 Cleanup.
Reversed functions: CBasePlayer::PickPrimaryCareerTaskWeapon, CBasePlayer::PickSecondaryCareerTaskWeapon.
Added comments to some parts of the code.
Fixed some bugs in CZ:Career.
2015-11-06 20:58:48 +06:00
s1lentq
ed1dd85d6e Refactoring 2015-09-30 06:49:22 +06:00
s1lentq
0aa8ac73a6 WIP: reversed weapons CC4, CGLOCK18 2015-09-28 06:13:39 +06:00
s1lentq
8508f2d517 Added reversed weapon_knife.
Update README.md
Cleanup.
2015-09-27 19:59:44 +06:00
s1lentq
625ef14d46 WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
s1lentq
d4cf69b587 WIP: a new batch of reverse functions 2015-08-20 17:24:18 +06:00
s1lentq
5bf6b21649 Added a new reverse the functions.
Implemented recovery a virtual table in GetClassPtr<BasClass> after linking of self class.
2015-08-03 00:17:07 +06:00
s1lentq
d1d017e2b5 Server_GetBlendingInterface: fix using struct for Mod_Extradata 2015-07-13 03:17:38 +06:00
s1lentq
ed2e465d2b Reversed CBasePlayer and some function blending from animation.cpp
Fix line ending all files
2015-07-13 02:32:09 +06:00
s1lentq
32d9488658 New reversed of functions from CBasePlayer etc 2015-07-09 06:22:48 +06:00
s1lentq
2f82bb17ae Reversed some function from player.cpp
Better implemented static members by all objects of the class
MSVC: Added loading of custom configurations for the test demo with the launch --regamedll-cfg-init filename.cfg (NOTE: The config should be in the "tests" folder)
Gradle script: Added stuff for each the test demo and their auto-unpacking the root folder HLDS
2015-07-05 17:19:59 +06:00
s1lentq
c35c7c60b3 Fix linux compilation
cleanup
fixed offset some of a members of the class
Reversed CRecharge, CCStrikeGameMgrHelper, CVoiceGameMgr
2015-07-02 03:47:54 +06:00
s1lentq
56c2cb635f Added initial files project 2015-06-30 15:46:07 +06:00
s1lentq
c59e564722 Initial commit 2015-05-07 01:58:17 +06:00