..
addons
Revert "New entity trigger_bomb_reset
( #796 )"
2023-03-11 11:23:30 +03:00
API
Implement RemoveAllItems hook ( #960 )
2024-05-08 14:50:53 +07:00
bot
Fix bot_kill command (killed already dead bots) ( #974 )
2024-07-09 00:53:21 +07:00
hostage
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
wpn_shared
Shield constants code cleaning ( #843 )
2023-07-13 01:29:56 +03:00
activity.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
activitymap.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ammo.cpp
Fix: ammo
/weapons
respawn behavior ( #982 )
2024-08-03 20:11:08 +03:00
ammo.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
animating.cpp
mp_fadetoblack 2
fade timings now depends from mp_dying_time
CVar and code fixes (#845 )
2023-07-16 15:55:58 +03:00
animation.cpp
Update studio.h constants ( #898 )
2023-11-28 19:47:52 +07:00
animation.h
mp_fadetoblack 2
fade timings now depends from mp_dying_time
CVar and code fixes (#845 )
2023-07-16 15:55:58 +03:00
basemonster.cpp
Use CSEntity member to hold last inflictor from TakeDamage ( #896 )
2023-11-26 11:21:04 +07:00
basemonster.h
Fix TimeBasedDamage
Paralyze decl typo ( #748 )
2022-12-16 12:13:42 +03:00
bmodels.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
bmodels.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
buttons.cpp
Disable door asserts ( Resolves #926 )
2024-01-31 15:51:44 +07:00
buttons.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
career_tasks.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
career_tasks.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
cbase.cpp
Fix excessive punchangle when getting shield shot ( #919 )
2024-01-31 19:38:35 +07:00
cbase.h
Minor refactoring API functions
2023-12-12 18:59:13 +07:00
cdll_dll.h
update score status constants ( #674 )
2021-10-28 14:30:21 +03:00
client.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
client.h
API
: Added new API funcs (6) and new Hookchains (21) (#849 )
2023-09-05 10:43:40 +07:00
cmdhandler.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
cmdhandler.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
combat.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
combat.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
debug.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
debug.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
decals.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
doors.cpp
Disable door asserts ( Resolves #926 )
2024-01-31 15:51:44 +07:00
doors.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
effects.cpp
Little code cleaning: g_vecAttackDir ( #831 )
2023-07-11 03:01:53 +03:00
effects.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ehandle.h
Use custom assert instead normal
2023-12-14 03:16:27 +07:00
enginecallback.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
extdef.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
extdll.h
Fix newlines
2019-09-22 21:29:29 +07:00
func_break.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
func_break.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
func_tank.cpp
Use custom assert instead normal
2023-12-14 03:16:27 +07:00
func_tank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
game.cpp
Separate mp_location_area_info from chat and radar
2024-04-08 16:42:08 +07:00
game.h
Separate mp_location_area_info from chat and radar
2024-04-08 16:42:08 +07:00
gamerules.cpp
Add FreeGameRules hook, util api functions, player api functions ( #808 )
2023-03-13 02:33:15 +07:00
gamerules.h
KillOfRarity: Add feature in-air kill
2024-05-09 02:38:12 +07:00
ggrenade.cpp
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
gib.cpp
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ( #888 )
2023-11-26 11:24:48 +07:00
gib.h
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
globals.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
globals.h
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_export.cpp
Improve dbg code to work Assertion properly
2023-12-14 02:50:32 +07:00
healthkit.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
healthkit.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
hintmessage.cpp
Fix compatibility whit rg_hint_message ( #583 )
2020-12-03 01:32:11 +07:00
hintmessage.h
Fix compatibility whit rg_hint_message ( #583 )
2020-12-03 01:32:11 +07:00
items.cpp
Group defuser give code in one function ( #871 )
2023-10-11 05:02:27 +07:00
items.h
Add new CVar's for default weapons ( #470 )
2020-06-17 23:42:40 +07:00
lights.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
lights.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mapinfo.cpp
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
mapinfo.h
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
maprules.cpp
game_player_equip fixes/enhancement ( #618 )
2021-05-22 18:15:28 +07:00
maprules.h
game_player_equip fixes/enhancement ( #618 )
2021-05-22 18:15:28 +07:00
monsterevent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
monsters.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mortar.cpp
func_mortar_field: Use explosion instead of a flash
2020-01-15 20:44:32 +07:00
mortar.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp
Fix: ammo
/weapons
respawn behavior ( #982 )
2024-08-03 20:11:08 +03:00
observer.cpp
Implements Observer_Think Hook ( #894 )
2023-11-26 11:27:09 +07:00
observer.h
mp_fadetoblack 2
fade timings now depends from mp_dying_time
CVar and code fixes (#845 )
2023-07-16 15:55:58 +03:00
pathcorner.cpp
Use custom assert instead normal
2023-12-14 03:16:27 +07:00
pathcorner.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
plats.cpp
Use custom assert instead normal
2023-12-14 03:16:27 +07:00
plats.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
player.cpp
Add bot_mimic
2024-06-03 01:57:21 +07:00
player.h
Add bot_mimic
2024-06-03 01:57:21 +07:00
qstring.h
Minor refactoring qstring.h
2017-11-01 18:30:47 +03:00
revert_saved.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
revert_saved.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
saverestore.cpp
Use custom assert instead normal
2023-12-14 03:16:27 +07:00
saverestore.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
schedule.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
scriptevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
skill.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
sound.cpp
Fixed some compiler warnings
2020-02-06 19:14:36 +07:00
sound.h
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.cpp
Use custom assert instead normal
2023-12-14 03:16:27 +07:00
subs.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
talkmonster.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.h
Disable CHalfLifeMultiplay::Think in training to avoid changing level when time limit has been met and other multiplayer features
2022-12-05 19:52:13 +07:00
trains.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
triggers.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
triggers.h
Restart trigger_multiple ( #935 )
2024-05-08 22:18:24 +07:00
tutor_base_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp
TutorMessageEvent::GetNextParameter: Fixed corrupted stack
2023-07-16 04:13:08 +07:00
tutor_base_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
tutor_cs_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
unisignals.h
Reset client m_signals on fullupdate ( #588 )
2020-12-02 17:46:12 +07:00
util.cpp
Add UTIL_IsValidPlayer
2024-05-29 00:23:28 +07:00
util.h
Avoid intro camera switching when only 1 trigger_camera available ( #873 )
2023-11-26 11:25:08 +07:00
vector.h
Fix newlines
2019-09-22 21:29:29 +07:00
vehicle.cpp
Missing friendlyfire after previous commit ( #805 )
2023-04-01 00:57:16 +07:00
vehicle.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
weapons.cpp
Fix: ammo
/weapons
respawn behavior ( #982 )
2024-08-03 20:11:08 +03:00
weapons.h
MULTIDAMAGE: make check entity safe
2024-05-31 23:21:37 +07:00
weapontype.cpp
Resetable g_weaponSlotInfo
2024-02-01 12:21:23 +07:00
weapontype.h
FIX
: Reloading animation bug while holding weapon with altered Maxclip (#861 )
2023-09-28 16:08:35 +07:00
world.cpp
Add FreeGameRules hook, util api functions, player api functions ( #808 )
2023-03-13 02:33:15 +07:00
world.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00