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a41d090cd5
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re -> Re
C/C++ CI / Windows (push) Has been cancelled
C/C++ CI / Linux (push) Has been cancelled
C/C++ CI / Publish (push) Has been cancelled
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2024-11-15 17:58:45 +03:00 |
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ff95cb991c
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Merge pull request #5 from rehlds/feature/meta-improvements
cheged readme + added changelog
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2024-11-15 17:58:00 +03:00 |
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1305b23d18
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LICENSE.md -> LICENSE
re -> Re
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2024-11-15 17:57:48 +03:00 |
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cc8fb61f03
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cheged readme + added changelog
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2024-11-03 19:58:34 +03:00 |
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Dmitry Novikov
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764c07b39c
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fix build.yml
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2024-09-06 16:59:54 +07:00 |
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Dmitry Novikov
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0ee453ee76
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Merge pull request #3 from Vaqtincha/fixrenderaiment
Fix render aiment
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2024-09-06 16:57:54 +07:00 |
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Dmitry Novikov
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5de2bdd475
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Merge pull request #4 from Vaqtincha/buildfix
Temporary fix for node20 GLIBC_2.28 version
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2024-09-06 06:12:30 +07:00 |
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Vaqtincha
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f0b6426c2f
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Temporary fix for node20 GLIBC_2.28 version
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2024-09-05 20:05:17 +05:00 |
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Vaqtincha
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fddcce7d53
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do not inherit the player render if the pev->aiment is not kRenderNormal
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2024-09-05 18:58:26 +05:00 |
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Dmitry Novikov
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6ddf1f4187
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Merge pull request #2 from Vaqtincha/refcatoring
Refcatoring and Fixes
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2024-05-19 05:07:40 +07:00 |
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Vaqtincha
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eb027cc768
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added missing code forced enabling
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2024-05-18 23:42:55 +05:00 |
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Vaqtincha
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5d7a1c8379
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add missing check penetfire
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2024-05-18 23:34:23 +05:00 |
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Vaqtincha
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e4aa2a9487
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More readable code
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2024-05-18 22:56:31 +05:00 |
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Dmitry Novikov
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daa4f56bef
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Merge pull request #1 from Vaqtincha/patch1
Use CSGameRules()->PlayerRelationship & refactoring
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2023-11-08 22:06:25 +07:00 |
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Vaqtincha
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f18977d9b2
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Use CSGameRules()->PlayerRelationship & refactoring
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2023-11-06 22:28:27 +05:00 |
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s1lentq
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8cae39a981
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Improved initialization of rehlds api
Prefer Sys_GetModuleHandle over Sys_LoadModule to avoid unnecessary reference count increase
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2023-10-10 13:38:41 +07:00 |
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s1lentq
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33c4062e31
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Add workflows/build.yml
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2023-10-10 13:25:59 +07:00 |
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s1lentq
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c94d5dfe43
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Initial commit
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2023-10-10 12:11:22 +07:00 |
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