s1lentq
f1555887f5
Fixed incorrect conversion IGameClient pointer
2023-12-12 19:31:12 +07:00
s1lentq
1d17078fd6
s/get_member: Added support for members with entvars type
2023-12-03 16:34:08 +07:00
s1lentq
39e4ba8a81
Fix wrong member region for CCSEntity
2023-12-03 16:25:57 +07:00
s1lentq
1e9f3f1a3a
s/get_member: Added a throw error for clarity if the member type is not supported
2023-12-03 16:24:49 +07:00
Francisco Muñoz
4430205522
API upgrade: 15 new natives ( #297 )
...
* 15 natives addition
* Added DECAL_ indexes
* Improve documentation
* Added player null option on rg_create_weaponbox + code style fixes
2023-11-28 19:50:27 +07:00
Francisco Muñoz
bf8b9bd48a
Fix GiveC4 hook callback return type ( #295 )
...
* Fix GiveC4 hook callback return type
2023-11-26 16:46:17 +07:00
Francisco Muñoz
5c38e6f5e4
Implemented CCSEntity members to export in AMXX headers ( #296 )
2023-11-26 16:45:39 +07:00
Francisco Muñoz
4c1932c2c9
Headers update, rename m_bHasSecondaryAttack, CSPlayer member additions ( #293 )
...
* Update CSEntity.h, CSPlayer.h, CSPlayerItem.h, regamedll_api.h
* SendDeathMessage interface to regamedll_api.h
* Update CSPlayerWeapon class, rename m_bHasSecondaryAttack
* Updated CSPlayerWeapon.h vfuncs and members
* Renamed bHasSecondaryAttack member to iStateSecondaryAttack and added compat to AMXX includes
* Added remaining CSPlayer members
* Added overload method for bool[]
2023-11-26 11:12:14 +07:00
Javekson
b281588ddf
fix(rg_transfer_c4): prevent C4 destruction on arg receiver = 0 ( #291 )
2023-11-26 10:54:11 +07:00
Francisco Muñoz
cf757aa832
Added GetBodygroup, SetBodygroup, GetSequenceInfo natives ( #294 )
2023-11-26 10:38:49 +07:00
s1lentq
11ead5d3b6
Fixed startPercent argument type for native rg_send_bartime2
2023-11-22 10:19:59 +07:00
s1lentq
1a72c8a45c
Improved initialization of rehlds api
...
Prefer Sys_GetModuleHandle over Sys_LoadModule to avoid unnecessary reference count increase
2023-10-10 06:31:48 +07:00
s1lentq
ed57d7b309
SV_CheckUserInfo: Refer to 'userinfo' argument as a pointer instead of an AMX string buffer
...
Added natives:
- set_netadr/get_netaddr
- set_key_value_buffer(buffer, "\\name\\ololo") overwrite a entire buffer
- get_key_value_buffer(buffer, userinfo, charsmax(userinfo)) get userinfo as AMX string presentation
Minor cleanup
Bump minor
2023-10-07 21:21:32 +07:00
s1lentq
08210bec75
Info_SetValueForStarKey allow a colon in playername
2023-10-07 16:28:07 +07:00
Javekson
e36a40c3e5
Updated the return logic of rg_drop_item and rg_drop_items_by_slot ( #289 )
2023-10-07 16:23:40 +07:00
Javekson
2077022a43
Refactored rg_remove_items_by_slot and updated the return logic ( #288 )
2023-10-07 16:23:19 +07:00
Javekson
fcca39b87b
Fix error 029: invalid expression for IsRoundExpireEvent ( #286 )
2023-09-25 17:00:10 +07:00
Francisco Muñoz
2142208e77
API
: New gamedll hookchains (#280 )
2023-09-06 06:33:11 +07:00
Javekson
4ef19557c9
Added a new argument removeAmmo to the rg_remove_items_by_slot native ( #283 )
2023-09-05 21:11:49 +07:00
Francisco Muñoz
463799748e
API
: Added rg_set/get_global_iteminfo natives (#279 )
2023-09-05 20:33:21 +07:00
s1lentq
da81fe511d
Update workflows/build.yml
2023-09-05 20:08:20 +07:00
s1lentq
eab165880e
Fix SetMoveDone callback dispatcher
2023-09-03 15:26:17 +07:00
s1lentq
2b8ae61f1e
Fix comment
2023-09-03 10:25:01 +07:00
s1lentq
20d81334f8
Update cmake/project files
2023-09-03 09:27:12 +07:00
s1lentq
30c1964df1
Add an important clarification to the native rg_create_entity comment about cannot use a hash table for an entity with mutable class name otherwise, it will cause a memory leak
2023-09-03 09:13:44 +07:00
s1lentq
2bceff94cf
Reworked entity callback dispatcher
...
Fixed crash when callback was deleted in middle callback dispatcher
2023-09-03 09:06:27 +07:00
s1lentq
a60e2b51e2
Disable fixes angles for natives GetBonePosition/GetAttachment if ReGameDLL is running
2023-08-26 18:29:56 +07:00
s1lentq
28fe32e514
Update CSSDK
2023-08-24 17:26:11 +07:00
Francisco Muñoz
4155dd42b2
API
: CSPlayer and CKnife additions + headers refactory (#277 )
...
* Reordered hook_callback.cpp/h declarations based on regamedll_api.h order
* Update CKnife members and include descriptions
* Update CSPlayer members and include descriptions
2023-07-16 04:42:14 +07:00
s1lentq
87e4858476
Update SDK
...
Reworked PM_AirMove hook, add physent argument
2023-07-16 03:57:03 +07:00
Adrian Cirstea
d9b72bf3a3
API
: Implement RG_PM_LadderMove
hook (#254 )
2023-07-16 02:40:32 +07:00
Francisco Muñoz
3cbdc162a5
Implement RG_CreateWeaponBox hook ( #275 )
...
Interface was coded but never implemented. It needs tests
2023-07-16 02:30:59 +07:00
RauliTop
e4783140ff
Add m_flEjectBrass description ( #274 )
2023-07-16 02:29:54 +07:00
Hamdi
1b4ee4e112
Add new trace flags to cssdk_const.inc ( #278 )
2023-07-16 02:29:33 +07:00
s1lentq
7c959fa9bd
Implemented ATYPE_TRACE for SetHookChainArg native useful for replacement data on tracehandle argument
2023-07-15 03:39:05 +07:00
s1lentq
8c670fa40f
GetBonePosition/GetAttachment: Added index bounds check
2023-07-04 01:48:13 +07:00
Sergey Shorokhov
5c5478c879
SetHookChainArg: handle default
case.
...
fix #276
2023-07-01 13:49:45 +03:00
RauliTop
60f32302ee
Fix `TimeBasedDamage enum
` typo at cssdk_const.inc ( #256 )
...
* Fix typo at cssdk_const.inc
ITDB_PARALYZE enum
2023-04-01 00:48:51 +07:00
Federico Matías
7be36cc307
Implement rh_get_client_connect_time()
native ( #259 )
...
* Implement `rh_get_client_connect_time()` native
2023-04-01 00:44:20 +07:00
Giferns
ac3d641406
rg_give_defusekit()
: Add player team check (#234 )
...
Add player team check to avoid unexpected behavior
2023-04-01 00:43:57 +07:00
RauliTop
b85d4ae41e
Improve include descriptions rg_fire_bullets
, rg_fire_buckshots
and rg_fire_bullets3
( #245 )
2023-04-01 00:42:29 +07:00
Adrian Cirstea
d2347e8678
API
: Implement RH_ExecuteServerStringCmd
hook (#263 )
...
* `API`: Implement `RH_ExecuteServerStringCmd` hook
2023-04-01 00:41:43 +07:00
Nord1cWarr1or
867368f56d
Improved description for rg_get_weapon_info
( #269 )
2023-03-18 03:53:44 +07:00
fl0werD
ab94d09850
Add ITEM_FLAG_NOFIREUNDERWATER to cssdk_const.inc ( #267 )
2023-03-02 17:41:52 +07:00
Hamdi
aeabd1fa10
Implement RH_SV_AllowPhysent hook ( #265 )
2023-02-11 18:44:28 +07:00
s1lentq
7d9bd65e4f
Fixed typo into hook CBasePlayer::SwitchTeam
2022-11-18 20:48:47 +07:00
Adrian Cirstea
4e23c6573b
Implement RH_*_Precache_*
, RH_SV_AddResource
, RH_SV_ClientPrintf
& RH_SV_CheckUserInfo
hooks ( #249 )
...
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2022-09-19 19:08:46 +03:00
s1lentq
2bda2c303c
Update workflows/build.yml Set windows job container as windows-2019 instead of windows-latest which now run on windows-2022
...
https://github.com/actions/virtual-environments/issues/4856
Fixes windows build
2022-02-26 13:46:50 +07:00
s1lentq
fe6150a5d3
Implemented native REU_GetAuthKey
2022-01-31 04:25:31 +07:00
Nord1cWarr1or
15aca1d799
Fix wrong native error description ( #236 )
...
* Update natives_common.cpp
* Update reapi_engine.inc
* Update reapi_engine.inc
add error description
* Update natives_common.cpp
* reapi_engine.inc: add error in `set_key_value` desc
* natives_common.cpp: add error in `set_key_value` desc
2021-12-28 18:32:53 +03:00