Blixibon
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5536021e4f
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Added SetSpeechTarget() for citizen heal/ammo concepts
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2022-07-16 00:04:46 -05:00 |
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Blixibon
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ebf24e98e3
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Fixed VS2013 compile error
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2022-07-15 23:33:51 -05:00 |
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Blixibon
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f965afde16
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Added support for directory-specific Mapbase manifests when using the "ADDON" path ID (disabled by default)
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2022-07-15 23:33:23 -05:00 |
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Blixibon
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b6b0583550
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Added precaching + logo colors to env_credits
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2022-07-15 23:27:19 -05:00 |
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Blixibon
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fca05c8be9
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Updated README
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2022-05-04 21:00:01 -05:00 |
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Blixibon
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dc1eb02322
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Clarified clientside SequenceLoops VScript function description
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2022-05-04 20:59:18 -05:00 |
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Blixibon
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39ec4ee704
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Fixed zombie serverside ragdoll gibs crashing when one of the models isn't valid
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2022-05-04 20:52:21 -05:00 |
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Blixibon
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ad4adf90ca
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Fixed a typo
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2022-05-04 20:50:44 -05:00 |
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Blixibon
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1143570f3e
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Merge pull request #172 from samisalreadytaken/sq-typemask
vscript fixes and additions
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2022-04-28 13:16:23 -05:00 |
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Blixibon
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e7c61320a5
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Fixed misplaced cvars
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2022-04-27 00:09:34 -05:00 |
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Blixibon
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d525ca02b8
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Merge pull request #182 from Petercov/mapbase-feature/dynint-loader-enhancement
NPCs can load dynamic interactions from all animation MDLs
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2022-04-26 14:44:18 -05:00 |
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Blixibon
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1f4f66fd28
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Merge pull request #186 from Petercov/mapbase-feature/fix-teeth-shader
Fix for brightly glowing teeth
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2022-04-26 14:40:17 -05:00 |
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Blixibon
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1d1caaf7cb
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Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
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2022-04-26 14:39:18 -05:00 |
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Blixibon
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ea85fe20f6
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Merge pull request #184 from Petercov/mapbase-feature/projtex-aspect-fix
Compute aspect ratios on shadow depth textures
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2022-04-26 14:38:26 -05:00 |
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Blixibon
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e0821e404f
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Disabled NPC door activities by default and allowed mappers to enable them at their own discretion
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2022-04-26 13:53:04 -05:00 |
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Blixibon
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b0689150e5
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Added $envmapfresnel / $envmapfresnelminmaxexp without $phong + $allowdiffusemodulation, all from Alien Swarm SDK
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2022-04-26 12:39:22 -05:00 |
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Blixibon
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6413647d23
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Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead
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2022-04-26 08:40:52 -05:00 |
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Blixibon
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e22bbc97fb
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Fixed two issues in the response system
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2022-04-26 08:39:12 -05:00 |
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Blixibon
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714c89cc49
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Added Matcher_ContainsWildcard and fixed an issue with lazy wildcards
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2022-04-26 08:38:22 -05:00 |
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Blixibon
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033fd9662b
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Added new optional weapon activities for AR3, SMG3, and HMG1
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2022-04-26 08:34:11 -05:00 |
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Blixibon
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32bbb0c231
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Added missing parameters to function in new response code
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2022-04-26 08:31:41 -05:00 |
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Blixibon
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08727cc322
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Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter
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2022-04-26 08:30:55 -05:00 |
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Blixibon
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4dbe8a7001
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Added FIRE_BULLETS_NO_AUTO_GIB_TYPE
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2022-04-26 08:08:56 -05:00 |
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Blixibon
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633e90fe16
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Added GetNewlinePositions for vgui::TextImage
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2022-04-26 08:05:47 -05:00 |
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Blixibon
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daa4779978
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Small fixes for issues of various sizes
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2022-04-26 08:04:54 -05:00 |
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Blixibon
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b04fb3c43f
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Added commentary footnotes, misc. commentary fixes
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2022-04-26 07:55:35 -05:00 |
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Peter Covington
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d3978db574
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Fixed custom gun not reseting zoom when holstered
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2022-04-21 22:56:24 -04:00 |
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Peter Covington
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655212ee62
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Fix for brightly glowing teeth
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2022-04-20 16:58:45 -04:00 |
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Peter Covington
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a6a8a04b1f
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Fixed enemyfinders becoming visible when they wake
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2022-04-20 09:41:26 -04:00 |
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Peter Covington
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37019140bd
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Fix
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2022-04-20 04:05:34 -04:00 |
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Peter Covington
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31cd394cb7
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More features for custom melee weapon
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2022-04-20 03:41:32 -04:00 |
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Peter Covington
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fa41a327e7
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Added a data cache to the custom weapons system
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2022-04-20 01:48:32 -04:00 |
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Peter Covington
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a5ad82339e
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Compute aspect ratios on shadow depth textures
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2022-04-19 21:07:58 -04:00 |
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Peter Covington
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d871c6f8fd
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Add Mapbase file headers
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2022-04-19 03:16:54 -04:00 |
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Peter Covington
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0ae65a5a64
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Fix weapon selection
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2022-04-19 02:53:35 -04:00 |
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Peter Covington
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13f422f4c4
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Fix issues
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2022-04-19 00:57:05 -04:00 |
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Peter Covington
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179b7a5298
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Added factory for bullet-firing guns
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2022-04-18 23:46:23 -04:00 |
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Peter Covington
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ee46bc4bd1
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Fixes
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2022-04-18 18:12:40 -04:00 |
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Peter Covington
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e77180547d
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Readiness activities for custom melee weapon
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2022-04-18 17:25:25 -04:00 |
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Peter Covington
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f58b599020
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Fixed custom weapon scripts on client
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2022-04-18 17:24:41 -04:00 |
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Peter Covington
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332856e37e
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Added factory for melee weapons
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2022-04-18 15:09:57 -04:00 |
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Peter Covington
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749f9ffae0
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Finished parser for vscript weapon
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2022-04-17 15:57:37 -04:00 |
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Peter Covington
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7877953b6c
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Fixes
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2022-04-16 09:18:06 -04:00 |
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Peter Covington
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5a0c406dbf
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Added an entity factory manager for custom weapons
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2022-04-16 07:19:42 -04:00 |
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Peter Covington
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f9d88b15ac
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NPCs can load dynamic interactions from all animation MDLs
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2022-04-15 09:59:17 -04:00 |
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samisalreadytaken
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493ff43ffe
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Add script consts: SERVER_DLL, CLIENT_DLL
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2022-03-18 18:32:20 +03:00 |
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samisalreadytaken
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c28349daaf
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Add script funcs:
- CBaseAnimating::ResetSequenceInfo()
- CBaseAnimating::StudioFrameAdvance()
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2022-03-18 18:32:00 +03:00 |
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samisalreadytaken
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f98445e33f
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Restrict vscript concommands
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2022-03-18 18:30:00 +03:00 |
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Blixibon
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f8a8d49be7
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Added GetViewModel function for VScript
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2022-03-09 14:14:50 -06:00 |
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Blixibon
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e4d5d946d2
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Fixed activator, caller, etc. values not working within RunScriptCode and related inputs
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2022-03-09 14:14:12 -06:00 |
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