Commit Graph

764 Commits

Author SHA1 Message Date
Blixibon
5536021e4f Added SetSpeechTarget() for citizen heal/ammo concepts 2022-07-16 00:04:46 -05:00
Blixibon
ebf24e98e3 Fixed VS2013 compile error 2022-07-15 23:33:51 -05:00
Blixibon
f965afde16 Added support for directory-specific Mapbase manifests when using the "ADDON" path ID (disabled by default) 2022-07-15 23:33:23 -05:00
Blixibon
b6b0583550 Added precaching + logo colors to env_credits 2022-07-15 23:27:19 -05:00
Blixibon
fca05c8be9 Updated README 2022-05-04 21:00:01 -05:00
Blixibon
dc1eb02322 Clarified clientside SequenceLoops VScript function description 2022-05-04 20:59:18 -05:00
Blixibon
39ec4ee704 Fixed zombie serverside ragdoll gibs crashing when one of the models isn't valid 2022-05-04 20:52:21 -05:00
Blixibon
ad4adf90ca Fixed a typo 2022-05-04 20:50:44 -05:00
Blixibon
1143570f3e
Merge pull request #172 from samisalreadytaken/sq-typemask
vscript fixes and additions
2022-04-28 13:16:23 -05:00
Blixibon
e7c61320a5 Fixed misplaced cvars 2022-04-27 00:09:34 -05:00
Blixibon
d525ca02b8
Merge pull request #182 from Petercov/mapbase-feature/dynint-loader-enhancement
NPCs can load dynamic interactions from all animation MDLs
2022-04-26 14:44:18 -05:00
Blixibon
1f4f66fd28
Merge pull request #186 from Petercov/mapbase-feature/fix-teeth-shader
Fix for brightly glowing teeth
2022-04-26 14:40:17 -05:00
Blixibon
1d1caaf7cb
Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
2022-04-26 14:39:18 -05:00
Blixibon
ea85fe20f6
Merge pull request #184 from Petercov/mapbase-feature/projtex-aspect-fix
Compute aspect ratios on shadow depth textures
2022-04-26 14:38:26 -05:00
Blixibon
e0821e404f Disabled NPC door activities by default and allowed mappers to enable them at their own discretion 2022-04-26 13:53:04 -05:00
Blixibon
b0689150e5 Added $envmapfresnel / $envmapfresnelminmaxexp without $phong + $allowdiffusemodulation, all from Alien Swarm SDK 2022-04-26 12:39:22 -05:00
Blixibon
6413647d23 Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead 2022-04-26 08:40:52 -05:00
Blixibon
e22bbc97fb Fixed two issues in the response system 2022-04-26 08:39:12 -05:00
Blixibon
714c89cc49 Added Matcher_ContainsWildcard and fixed an issue with lazy wildcards 2022-04-26 08:38:22 -05:00
Blixibon
033fd9662b Added new optional weapon activities for AR3, SMG3, and HMG1 2022-04-26 08:34:11 -05:00
Blixibon
32bbb0c231 Added missing parameters to function in new response code 2022-04-26 08:31:41 -05:00
Blixibon
08727cc322 Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter 2022-04-26 08:30:55 -05:00
Blixibon
4dbe8a7001 Added FIRE_BULLETS_NO_AUTO_GIB_TYPE 2022-04-26 08:08:56 -05:00
Blixibon
633e90fe16 Added GetNewlinePositions for vgui::TextImage 2022-04-26 08:05:47 -05:00
Blixibon
daa4779978 Small fixes for issues of various sizes 2022-04-26 08:04:54 -05:00
Blixibon
b04fb3c43f Added commentary footnotes, misc. commentary fixes 2022-04-26 07:55:35 -05:00
Peter Covington
d3978db574 Fixed custom gun not reseting zoom when holstered 2022-04-21 22:56:24 -04:00
Peter Covington
655212ee62 Fix for brightly glowing teeth 2022-04-20 16:58:45 -04:00
Peter Covington
a6a8a04b1f Fixed enemyfinders becoming visible when they wake 2022-04-20 09:41:26 -04:00
Peter Covington
37019140bd Fix 2022-04-20 04:05:34 -04:00
Peter Covington
31cd394cb7 More features for custom melee weapon 2022-04-20 03:41:32 -04:00
Peter Covington
fa41a327e7 Added a data cache to the custom weapons system 2022-04-20 01:48:32 -04:00
Peter Covington
a5ad82339e Compute aspect ratios on shadow depth textures 2022-04-19 21:07:58 -04:00
Peter Covington
d871c6f8fd Add Mapbase file headers 2022-04-19 03:16:54 -04:00
Peter Covington
0ae65a5a64 Fix weapon selection 2022-04-19 02:53:35 -04:00
Peter Covington
13f422f4c4 Fix issues 2022-04-19 00:57:05 -04:00
Peter Covington
179b7a5298 Added factory for bullet-firing guns 2022-04-18 23:46:23 -04:00
Peter Covington
ee46bc4bd1 Fixes 2022-04-18 18:12:40 -04:00
Peter Covington
e77180547d Readiness activities for custom melee weapon 2022-04-18 17:25:25 -04:00
Peter Covington
f58b599020 Fixed custom weapon scripts on client 2022-04-18 17:24:41 -04:00
Peter Covington
332856e37e Added factory for melee weapons 2022-04-18 15:09:57 -04:00
Peter Covington
749f9ffae0 Finished parser for vscript weapon 2022-04-17 15:57:37 -04:00
Peter Covington
7877953b6c Fixes 2022-04-16 09:18:06 -04:00
Peter Covington
5a0c406dbf Added an entity factory manager for custom weapons 2022-04-16 07:19:42 -04:00
Peter Covington
f9d88b15ac NPCs can load dynamic interactions from all animation MDLs 2022-04-15 09:59:17 -04:00
samisalreadytaken
493ff43ffe Add script consts: SERVER_DLL, CLIENT_DLL 2022-03-18 18:32:20 +03:00
samisalreadytaken
c28349daaf Add script funcs:
- CBaseAnimating::ResetSequenceInfo()
- CBaseAnimating::StudioFrameAdvance()
2022-03-18 18:32:00 +03:00
samisalreadytaken
f98445e33f Restrict vscript concommands 2022-03-18 18:30:00 +03:00
Blixibon
f8a8d49be7 Added GetViewModel function for VScript 2022-03-09 14:14:50 -06:00
Blixibon
e4d5d946d2 Fixed activator, caller, etc. values not working within RunScriptCode and related inputs 2022-03-09 14:14:12 -06:00