ALLEN-PC\acj30
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33e047a442
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Primitive chromatic aberration effect for env_screeneffect
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2024-06-22 01:44:20 -05:00 |
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ALLEN-PC\acj30
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24f3656632
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Add capability to +USE serverside ragdolls and toggle cleanup of individual ragdolls
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2024-06-21 18:22:04 -05:00 |
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azzy
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a49cff34f9
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Fix vertex blend swapping in Hammer for SDK_LightmappedGeneric
Out of bounds array index corrupting the stack
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2024-04-27 04:31:21 +03:00 |
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arbabf
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2c001ff259
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Change RANDOM_CRAB_TYPE to -1
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2024-04-13 16:10:01 +10:00 |
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arbabf
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f370074d10
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Fix spacing to be more consistent
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2024-04-13 00:46:36 +10:00 |
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arbabf
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2113410f80
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Add random spawn type for env_headcrabcanister
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2024-04-13 00:43:14 +10:00 |
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ALLEN-PC\acj30
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471a840ed9
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Fix soundlevel_t compile error on VS2013
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2024-03-09 02:13:59 -06:00 |
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ALLEN-PC\acj30
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6bd9bcba5d
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Increment version numbers to v7.2
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2024-02-24 21:19:52 -06:00 |
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rlen
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f86a967af2
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Merge branch 'mapbase-source:develop' into develop
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2024-02-19 21:46:36 +09:00 |
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rlen
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f484aa7ebc
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removed pullDir parameter from OnPhysGunPull
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2024-02-19 21:46:04 +09:00 |
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Blixibon
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f8d8cf6d2f
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Merge pull request #279 from samisalreadytaken/fix-weapon_custom_scripted
weapon_custom_scripted fixes
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2024-02-04 15:27:32 -06:00 |
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Blixibon
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02f81094e5
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Merge pull request #275 from Blixibon/mapbase/feature/response-followup-criteria-expansion
Better circumstantial criteria for followup responses
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2024-02-04 15:26:39 -06:00 |
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Blixibon
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11533fa292
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Merge pull request #274 from Blixibon/mapbase/feature/dot-slash-command-line-param
Command line parameter to support dot slashes in VScript file read calls
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2024-02-04 15:26:02 -06:00 |
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Blixibon
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782053e0b2
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Merge pull request #273 from Blixibon/mapbase/feature/zombie-no-flinch-during-unique-anim
Cvar to disable zombie flinching during actbusies or scripted sequences
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2024-02-04 15:25:09 -06:00 |
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Blixibon
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4e3f58f4b5
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Merge pull request #272 from Blixibon/mapbase/feature/zombie-serverside-headcrab-ragdoll-fixes
Fix serverside zombie headcrab ragdoll not using correct origin
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2024-02-04 15:24:31 -06:00 |
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Blixibon
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4c2823e814
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Merge pull request #271 from Blixibon/mapbase/feature/new-companion-npc-concepts
New and ported response concepts for companion NPCs
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2024-02-04 15:24:09 -06:00 |
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Blixibon
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4cea5d1123
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Merge pull request #270 from Blixibon/mapbase/feature/dynamic-interaction-improvements
NPC dynamic interaction improvements and fixes
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2024-02-04 15:23:40 -06:00 |
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Blixibon
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47ddedb153
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Merge pull request #269 from Blixibon/mapbase/feature/anim-event-improvements
New animation events + OnScriptEvent outputs for ai_hint
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2024-02-04 15:22:31 -06:00 |
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Blixibon
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8505ab4579
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Merge pull request #262 from Blixibon/mapbase/feature/hl2-pistol-upwards-viewkick
weapon_pistol upwards view kick cvar
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2024-02-04 15:22:03 -06:00 |
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Blixibon
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de01ce6292
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Merge pull request #261 from samisalreadytaken/dev
Misc vscript additions
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2024-02-04 15:20:12 -06:00 |
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samisalreadytaken
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f1123ed1e7
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Tidy up CSimpleCallChainer::PostScriptExecute()
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2024-02-02 17:06:25 +03:00 |
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samisalreadytaken
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a6f9d0a0e2
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Fix CBaseEntity::ScriptGetKeyValue() returning cached string on invalid input
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2024-02-02 17:06:25 +03:00 |
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samisalreadytaken
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976eb23299
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Add vscript funcs
Panel::RemoveTickSignal()
CAI_BaseNPC::IsMedic()
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2024-02-02 17:06:25 +03:00 |
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samisalreadytaken
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a02f3db05b
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Fix weapon_custom_scripted hook calls
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2024-01-26 23:42:52 +03:00 |
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samisalreadytaken
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19702d067d
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Fix weapon_custom_scripted ItemPreFrame base call
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2024-01-26 23:42:52 +03:00 |
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ALLEN-PC\acj30
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4adab15982
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Add better circumstantial criteria to followup responses
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2024-01-06 16:20:09 -06:00 |
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ALLEN-PC\acj30
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a96147a6d8
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Add command line parameter to allow VScript file read paths with dot slashes
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2024-01-05 15:01:44 -06:00 |
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ALLEN-PC\acj30
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4e7814eeea
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Fix function call being in the wrong place
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2024-01-05 14:57:43 -06:00 |
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ALLEN-PC\acj30
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a3fe8b5284
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Add cvar to prevent zombies from flinching during actbusies and scripted sequences
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2024-01-05 14:55:01 -06:00 |
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ALLEN-PC\acj30
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8b7c6952ba
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Fix AE_ZOMBIE_POPHEADCRAB using inaccurate headcrab release position
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2024-01-05 14:40:37 -06:00 |
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ALLEN-PC\acj30
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06b27acd74
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Fix CNPC_BaseZombie::HeadcrabFits() and blood impacts not working with serverside ragdolls
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2024-01-05 14:39:26 -06:00 |
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ALLEN-PC\acj30
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14675578a8
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Fix "their_" misc criteria not being registered
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2024-01-05 14:33:33 -06:00 |
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ALLEN-PC\acj30
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7c5c90ebeb
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Fix TLK_NEW_ENEMY not playing on headcrabs or zombies
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2024-01-05 13:26:47 -06:00 |
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ALLEN-PC\acj30
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e1c890a011
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New response context-based check for TLK_SPOTTED_HEADCRAB_LEAVING_ZOMBIE (because some death types, such as serverside ragdolling, remove the zombie instantly)
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2024-01-05 13:19:33 -06:00 |
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ALLEN-PC\acj30
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3ce8a35567
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Add func_tank behavior criteria
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2024-01-03 16:01:07 -06:00 |
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ALLEN-PC\acj30
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a2a4aa3082
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Add additional enemy criteria to NPC speech
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2024-01-03 16:00:47 -06:00 |
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ALLEN-PC\acj30
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9070d9a844
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Optional support for fired bullets notifying targets (currently only used for NPC companion speech)
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2024-01-03 16:00:10 -06:00 |
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ALLEN-PC\acj30
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85c1f7d113
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Add new response concepts + port several Alyx concepts for companion NPCs
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2024-01-03 15:57:18 -06:00 |
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ALLEN-PC\acj30
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3861c6a742
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Fix semicolon
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2024-01-03 14:21:28 -06:00 |
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ALLEN-PC\acj30
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959332b343
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Fix related interactions having greater delays stomped out
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2024-01-03 13:43:48 -06:00 |
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ALLEN-PC\acj30
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591039439c
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Fixes and hacks for HL2 NPCs performing dynamic interactions
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2024-01-03 13:32:49 -06:00 |
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ALLEN-PC\acj30
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dc8fe6021d
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Fix dynamic interaction problems caused by walkframe sequence movement
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2024-01-03 13:31:38 -06:00 |
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ALLEN-PC\acj30
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869ec6d0dd
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Improved debugging for dynamic interaction distance
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2024-01-03 13:30:10 -06:00 |
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ALLEN-PC\acj30
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a88091a4d9
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Enhancements for interactions which don't test angles (including a new pose parameter to change animations based on angle)
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2024-01-03 13:27:46 -06:00 |
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ALLEN-PC\acj30
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fd149ff161
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Add new dynamic interaction keyvalues and utilities
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2024-01-03 13:19:38 -06:00 |
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ALLEN-PC\acj30
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0d37ded0eb
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Add OnScriptEvent outputs to ai_hint
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2024-01-03 12:49:10 -06:00 |
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ALLEN-PC\acj30
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e44f60e8d8
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Add new VScript and particle anim events
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2024-01-03 12:47:29 -06:00 |
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rlen
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02e232babf
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add "OnPhysGunPull" output to CPhysicsProp
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2024-01-02 01:45:22 +09:00 |
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Peter Covington
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9e2bdaab58
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Fixed vgui_screens always sending a mouse released event to the panel when the vgui_screen loses focus
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2023-12-29 21:26:58 -05:00 |
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Peter Covington
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9f34a64e63
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Vgui screens now try to pass panel commands to the entity that created them
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2023-12-29 14:10:22 -05:00 |
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