Blixibon
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6755a4d3f6
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Added walking to singleplayer anim state
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2021-11-15 14:40:51 -06:00 |
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Blixibon
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0139390c3e
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Added more HL2:DM activities
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2021-11-15 14:39:54 -06:00 |
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Blixibon
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5855c634de
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Improved implementaton of player model activities on SP HL2 weapons
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2021-11-15 01:02:12 -06:00 |
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Blixibon
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2d5e6f4adb
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Ported the singleplayer anim state to CBasePlayerAnimState and fixed it up to use 9-way blends
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2021-11-15 01:00:28 -06:00 |
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Blixibon
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2ca681431b
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Added experimental singleplayer anim state
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2021-11-14 12:02:26 -06:00 |
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Blixibon
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76af96e3ae
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Added TranslateActivity VScript function to CAI_BaseNPC
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2021-11-13 09:13:25 -06:00 |
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Blixibon
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ad9e02885e
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Added crossbow readiness activities
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2021-11-11 19:06:04 -06:00 |
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Blixibon
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8652b31ed1
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Fixed the new PrecacheModel/PrecacheOther VScript functions missing serverside parameters
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2021-11-07 14:02:13 -06:00 |
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Blixibon
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4b295c17e8
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Merge pull request #148 from samisalreadytaken/fixup
Minor fixup
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2021-11-07 08:15:30 -06:00 |
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Blixibon
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2dbd04e3d6
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Merge branch 'develop' into feature/newer-toolsets
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2021-11-06 09:42:29 -05:00 |
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Blixibon
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67d5d8b20c
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Added proper NPC melee activities
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2021-11-05 22:13:53 -05:00 |
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Blixibon
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c3176b34d0
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Integrated Reload_NPC into more animation events and changed weapon_crossbow to be able to use a bodygroup instead of a skin for the empty bolt
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2021-11-04 09:30:28 -05:00 |
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Blixibon
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833f0b0823
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Added a bajillion new activities
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2021-10-27 17:10:31 -05:00 |
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samisalreadytaken
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b2c0ab41c0
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Fix format string vulnerabilities
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2021-10-23 18:45:05 +03:00 |
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Blixibon
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3d5f73b8be
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Added new NPC climbing activities and improved climbing navigation AI
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2021-10-13 16:17:46 -05:00 |
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Blixibon
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fcc815512f
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Implemented new activities on RPG, crowbar, stunstick, and citizen accessories
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2021-10-10 20:07:55 -05:00 |
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Blixibon
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6490e89256
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Implemented new pistol, 357, and crossbow activities
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2021-10-10 20:06:30 -05:00 |
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Blixibon
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4cfa6dd22c
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Revisited Mapbase's custom shared activities and expanded HL2 weapon activities
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2021-10-10 20:02:50 -05:00 |
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Blixibon
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b9f3ac03fa
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Redid the backup activity system so that individual weapons can choose which activity tables to fall back to
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2021-10-10 19:56:40 -05:00 |
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Blixibon
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f63213afc3
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Exposed npc_citizen to VScript and fixed SelectModel() arrangement oversights
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2021-10-10 19:49:47 -05:00 |
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Blixibon
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35f941d6d0
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Fixed issues with hand viewmodels not working upon weapon holster + Added a way to set the hand viewmodel bodygroup
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2021-10-09 15:09:48 -05:00 |
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Blixibon
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495d534307
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Fixed trigger_fall not doing anything when landing in water
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2021-10-09 15:04:10 -05:00 |
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samisalreadytaken
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bf24798ee8
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Uncomment debug code
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2021-10-01 16:20:14 +03:00 |
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samisalreadytaken
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2fa658cd57
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Re-add mistakenly removed wrappers
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2021-10-01 16:20:04 +03:00 |
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Blixibon
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7702ce96d4
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Fixed reloading for certain weapons on certain NPCs
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2021-09-28 12:10:25 -05:00 |
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Blixibon
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a1bc5196f2
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Standalone FileExists() function for VScript
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2021-09-28 11:16:14 -05:00 |
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Blixibon
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5fa7648693
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Added more VScript functions for CMapbaseSystem
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2021-09-28 11:12:07 -05:00 |
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Blixibon
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4eae5f4e16
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Fix flipped viewmodels not swinging, etc. correctly
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2021-09-25 10:33:19 -05:00 |
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Blixibon
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256cdfb7af
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Refactored the way certain classes and structs are exposed to VScript to make the code less reliant on metamethods and reduce awkward code placement
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2021-09-24 13:10:37 -05:00 |
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Blixibon
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8985ad2fe4
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Support for map-specific HUD animations and HUD layout scripts
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2021-09-24 00:11:18 -05:00 |
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Blixibon
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e39e1e0cca
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Added a separate "host_pitchscale" cvar which can override host_timescale's sound pitch scaling
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2021-09-20 23:46:39 -05:00 |
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Blixibon
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08dcf3ffff
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Fixed an accidental omission from the EmitSound_t hooks (particularly the code which actually runs them)
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2021-09-20 15:30:16 -05:00 |
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Blixibon
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5896fb73c8
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Fixed issue with EmitSound_t origin in VScript
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2021-09-19 21:03:36 -05:00 |
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Blixibon
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62f4d6f872
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Exposed EmitSound_t and related constants to VScript and added hooks for modifying an entity's emitted sounds on both the server and client
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2021-09-19 14:52:18 -05:00 |
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Blixibon
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e27f4df8e5
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Added support for map-specific client schemes
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2021-09-18 13:06:15 -05:00 |
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Blixibon
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4e6f4cb2ea
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Added scene commentary nodes, which play the audio in full VCD files
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2021-07-31 03:00:05 -05:00 |
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Blixibon
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5a11d51db4
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Fixed some issues with instanced response systems
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2021-07-26 13:14:51 -05:00 |
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Blixibon
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cc9f5ff7d6
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Merge pull request #139 from mapbase-source/feature/commentary/text-nodes
Developer commentary text nodes and image nodes
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2021-07-24 03:08:45 -05:00 |
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Blixibon
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3656ea3082
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Added map-specific closed captioning files
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2021-07-24 01:52:38 -05:00 |
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Blixibon
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3ab83ba1c2
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Added image commentary nodes and better scaling/positioning for the text commentary panel
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2021-07-18 01:27:33 -05:00 |
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Blixibon
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9b795b3c51
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Added WIP v142 toolset support based on Source SDK 2013: Community Edition repo
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2021-07-12 14:47:34 -05:00 |
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Blixibon
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1b534af69d
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Made a bunch of static movement cvars editable in-game
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2021-07-12 14:35:43 -05:00 |
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Blixibon
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29635bac52
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Added experimental support for map-specific surfaceproperties scripts
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2021-06-28 23:59:36 -05:00 |
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Blixibon
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0fb0a3319c
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Added misc. new VScript hooks/constants and the code required to implement them
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2021-06-28 23:55:42 -05:00 |
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Blixibon
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29075a2c90
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Added experimental static/global VScript hooks not tied to any particular class, starting with the integration of OnSave/OnRestore
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2021-06-28 23:51:24 -05:00 |
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Blixibon
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ea7d1afa08
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Fixed a few minor mistakes and aliasing oversights
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2021-06-28 21:07:30 -05:00 |
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Blixibon
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5f42182c45
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Divided mapbase_version cvar into server, client, and game_shader_dx9 counterparts
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2021-06-28 20:04:23 -05:00 |
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Blixibon
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764f0c09e1
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Merge pull request #124 from z33ky/mb/gcc11
Fix memory errors
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2021-05-27 10:50:27 -05:00 |
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Alexander 'z33ky' Hirsch
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78ef9f2019
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Fix MapEdit memory errors
deleteThis() was called on NULL pointers.
Deleting individual nodes shouldn't be necessary if the whole structure
(pkvFile) is deleted anyways.
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2021-05-23 12:11:26 +02:00 |
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samisalreadytaken
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3b51405cac
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Minor adjustments and cleanup
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2021-05-08 15:16:59 +03:00 |
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