402 Commits

Author SHA1 Message Date
ALLEN-PC\acj30
7c5c90ebeb Fix TLK_NEW_ENEMY not playing on headcrabs or zombies 2024-01-05 13:26:47 -06:00
ALLEN-PC\acj30
e1c890a011 New response context-based check for TLK_SPOTTED_HEADCRAB_LEAVING_ZOMBIE (because some death types, such as serverside ragdolling, remove the zombie instantly) 2024-01-05 13:19:33 -06:00
ALLEN-PC\acj30
3ce8a35567 Add func_tank behavior criteria 2024-01-03 16:01:07 -06:00
ALLEN-PC\acj30
a2a4aa3082 Add additional enemy criteria to NPC speech 2024-01-03 16:00:47 -06:00
ALLEN-PC\acj30
9070d9a844 Optional support for fired bullets notifying targets (currently only used for NPC companion speech) 2024-01-03 16:00:10 -06:00
ALLEN-PC\acj30
85c1f7d113 Add new response concepts + port several Alyx concepts for companion NPCs 2024-01-03 15:57:18 -06:00
ALLEN-PC\acj30
5de0ee49bd Fix a few syntax mistakes involving bool functions returning NULL 2023-11-24 10:56:56 -06:00
ALLEN-PC\acj30
a131bf42a6 Fix unarmed citizens not picking up weapons from racks 2023-11-24 10:46:45 -06:00
ALLEN-PC\acj30
6a0a0154c6 SetClassRelationship function for VScript 2023-11-24 10:45:56 -06:00
ALLEN-PC\acj30
5fe4621eb6 Various comment changes 2023-11-24 10:45:25 -06:00
ALLEN-PC\acj30
424fcf0792 Add extra trace to npc_create for NPCs which should use bbox instead of hull (e.g. npc_rollermine) 2023-11-24 10:29:02 -06:00
ALLEN-PC\acj30
e7cdb69c58 Fix ai_relationship_classify not working properly after loading save 2023-11-24 10:27:48 -06:00
ALLEN-PC\acj30
ecb58e4246 Fix game_text and logic_format not functioning properly on Linux 2023-11-10 15:13:36 -06:00
ALLEN-PC\acj30
d981f6a005 Fix Linux compile for AI grenade hints 2023-11-03 19:09:19 -05:00
ALLEN-PC\acj30
c6ee15336f Fix CBaseEntity::CanBeHitByMeleeAttack() not blocking damage from CTraceFilterMelee 2023-11-03 16:34:00 -05:00
ALLEN-PC\acj30
0e110b7823 Fix ai_relationship_classify applying before default relationships loaded 2023-11-03 16:31:09 -05:00
ALLEN-PC\acj30
aa03b6b51e Fix custom procedural crash 2023-11-03 16:29:27 -05:00
ALLEN-PC\acj30
032cfdaec3 New Get/SetGroundEntity, Get/SetModelScale functions for VScript 2023-11-03 16:29:02 -05:00
ALLEN-PC\acj30
cae8a7d28a AI grenade throw hints 2023-11-03 16:25:29 -05:00
ALLEN-PC\acj30
8194d80831 Fix typo in logic_branch removal signal for logic_branch_listener 2023-10-25 10:49:23 -05:00
Blixibon
c3f0509e72
Merge pull request #236 from Crimson-X1/feature/prop_sprinting
Toggleable "Prop Sprinting" Mechanic
2023-10-25 00:56:22 -05:00
Blixibon
715acf4ff5
Apply suggestions from code review 2023-10-25 00:26:29 -05:00
ALLEN-PC\acj30
c406a6702f Fix ViewPunch random for singleplayer AR2 2023-10-24 23:25:01 -05:00
Blixibon
8280197df3
Merge pull request #237 from AgentAgrimar/master
Assign Held Physcannon Entity to Pass into Commander Goal Trace
2023-10-24 22:59:39 -05:00
Blixibon
9e6035bb1f
Merge pull request #231 from Petercov/mapbase-feature/hl1-mouth-fix
Fixed sentence source bug
2023-10-24 22:51:04 -05:00
Blixibon
68ea86ec4f
Merge pull request #229 from arbabf/develop
Extend point_bugbait functionality
2023-10-24 22:26:50 -05:00
ALLEN-PC\acj30
75e39c33fd Fix Linux compile for custom weapons 2023-10-24 22:07:35 -05:00
Blixibon
8c338156e0
Fix existing point_bugbaits not using radius 2023-10-24 21:33:01 -05:00
Blixibon
9591e92fa1
Merge pull request #217 from samisalreadytaken/vscript_vgui-patch
vscript vgui hud viewport parent
2023-10-24 20:13:01 -05:00
Blixibon
6915787c80
Merge pull request #183 from Petercov/mapbase-feature/custom-weapons
Enhanced custom weapons support
2023-10-24 19:12:05 -05:00
Agent Agrimar
1876d1abf4 Properly assign held physcannon entity to pass into commander goal trace 2023-05-15 00:39:26 -04:00
Crimson-X1
f8d3bea87e Initial commit 2023-04-03 14:24:20 -07:00
Peter Covington
ebe9a8eb3d Fixed HL1 style lipsync 2023-02-24 18:34:53 -05:00
Arbab Ahmed
1ff5d61d4f Add new inputs for the new functionality 2023-02-20 23:21:09 +11:00
Arbab Ahmed
172417867b add mins and maxs to point_bugbait 2023-02-19 20:01:32 +11:00
samisalreadytaken
63a9dce4d4 Disable vscript entity listeners on level shutdown 2023-01-24 21:42:45 +03:00
samisalreadytaken
f8591316fa Clarify comment 2022-12-01 13:00:32 +03:00
Blixibon
bbd8d86f87 Fix metrocops using the wrong animation when pushing player with a gun 2022-11-22 17:14:57 -06:00
Blixibon
b2110d0354 Added NPC PVS checking for point_cameras 2022-11-21 00:51:54 -06:00
Blixibon
a2e91759e0 Added "DUAL_PISTOLS" as new category of optional unused HL2 weapon activities 2022-11-21 00:48:21 -06:00
Blixibon
d6f4ea38a2 Fixed typo in weapon_sniperrifle.cpp 2022-11-21 00:47:05 -06:00
Blixibon
76d981838d Fixed PickupWeaponInstant input crash on Linux 2022-11-21 00:46:32 -06:00
Blixibon
9b3977e30d Fix crash with player use animations 2022-10-26 23:02:46 -05:00
Blixibon
a7c90b042d Fix hand viewmodel issues on death/respawn 2022-10-26 23:01:50 -05:00
Blixibon
5cc53c10ee Fix Combine dropships not dropping APCs correctly after save/load 2022-10-26 22:09:32 -05:00
Blixibon
fd4133485a Fix uninitialized variable in math_clamp 2022-10-26 13:38:28 -05:00
Blixibon
12742b7815 Fix spacing in particle system files 2022-10-26 13:37:59 -05:00
Blixibon
21407c3394
Update sp/src/game/server/particle_system.cpp
Co-authored-by: samisalreadytaken <46823719+samisalreadytaken@users.noreply.github.com>
2022-10-22 16:06:57 -05:00
arbabf
0c9883f5e2
Merge branch 'mapbase-source:develop' into develop 2022-10-22 12:30:51 +11:00
Blixibon
d93a2f0b17 Added shadow filter keyvalue to env_projectedtexture 2022-10-21 10:14:51 -05:00