Commit Graph

820 Commits

Author SHA1 Message Date
ALLEN-PC\acj30
a3fe8b5284 Add cvar to prevent zombies from flinching during actbusies and scripted sequences 2024-01-05 14:55:01 -06:00
ALLEN-PC\acj30
e34e0d3b10 Updated README 2023-11-24 11:08:41 -06:00
ALLEN-PC\acj30
5de0ee49bd Fix a few syntax mistakes involving bool functions returning NULL 2023-11-24 10:56:56 -06:00
ALLEN-PC\acj30
a131bf42a6 Fix unarmed citizens not picking up weapons from racks 2023-11-24 10:46:45 -06:00
ALLEN-PC\acj30
6a0a0154c6 SetClassRelationship function for VScript 2023-11-24 10:45:56 -06:00
ALLEN-PC\acj30
5fe4621eb6 Various comment changes 2023-11-24 10:45:25 -06:00
ALLEN-PC\acj30
424fcf0792 Add extra trace to npc_create for NPCs which should use bbox instead of hull (e.g. npc_rollermine) 2023-11-24 10:29:02 -06:00
ALLEN-PC\acj30
e7cdb69c58 Fix ai_relationship_classify not working properly after loading save 2023-11-24 10:27:48 -06:00
ALLEN-PC\acj30
650ddeeceb Minor Mapbase workflow fixes 2023-11-10 17:08:22 -06:00
ALLEN-PC\acj30
ecb58e4246 Fix game_text and logic_format not functioning properly on Linux 2023-11-10 15:13:36 -06:00
ALLEN-PC\acj30
d981f6a005 Fix Linux compile for AI grenade hints 2023-11-03 19:09:19 -05:00
ALLEN-PC\acj30
c6ee15336f Fix CBaseEntity::CanBeHitByMeleeAttack() not blocking damage from CTraceFilterMelee 2023-11-03 16:34:00 -05:00
ALLEN-PC\acj30
0e110b7823 Fix ai_relationship_classify applying before default relationships loaded 2023-11-03 16:31:09 -05:00
ALLEN-PC\acj30
aa03b6b51e Fix custom procedural crash 2023-11-03 16:29:27 -05:00
ALLEN-PC\acj30
032cfdaec3 New Get/SetGroundEntity, Get/SetModelScale functions for VScript 2023-11-03 16:29:02 -05:00
ALLEN-PC\acj30
d18b5a2144 Fix clientside C_BaseCombatCharacter hierarchy in VScript 2023-11-03 16:27:42 -05:00
ALLEN-PC\acj30
cae8a7d28a AI grenade throw hints 2023-11-03 16:25:29 -05:00
ALLEN-PC\acj30
8194d80831 Fix typo in logic_branch removal signal for logic_branch_listener 2023-10-25 10:49:23 -05:00
ALLEN-PC\acj30
bdef83449e Fix mapspawn_addon not loading from VPK paths 2023-10-25 10:46:34 -05:00
Blixibon
c3f0509e72
Merge pull request #236 from Crimson-X1/feature/prop_sprinting
Toggleable "Prop Sprinting" Mechanic
2023-10-25 00:56:22 -05:00
Blixibon
715acf4ff5
Apply suggestions from code review 2023-10-25 00:26:29 -05:00
Blixibon
db1b6872ca
Merge pull request #248 from Mechami/misc_conversion_fixes
Fixed warnings about conversions between soundlevel_t and float
2023-10-24 23:41:11 -05:00
ALLEN-PC\acj30
c406a6702f Fix ViewPunch random for singleplayer AR2 2023-10-24 23:25:01 -05:00
Blixibon
8e9020c741
Merge pull request #245 from Mr0maks/fix_random_in_ar2
Fix ViewPunch random for AR2
2023-10-24 23:23:16 -05:00
Blixibon
8280197df3
Merge pull request #237 from AgentAgrimar/master
Assign Held Physcannon Entity to Pass into Commander Goal Trace
2023-10-24 22:59:39 -05:00
Blixibon
9e6035bb1f
Merge pull request #231 from Petercov/mapbase-feature/hl1-mouth-fix
Fixed sentence source bug
2023-10-24 22:51:04 -05:00
Blixibon
323f9fc46a
Merge pull request #230 from Petercov/mapbase-feature/caption-fixes
Caption Fixes
2023-10-24 22:50:21 -05:00
Blixibon
68ea86ec4f
Merge pull request #229 from arbabf/develop
Extend point_bugbait functionality
2023-10-24 22:26:50 -05:00
ALLEN-PC\acj30
75e39c33fd Fix Linux compile for custom weapons 2023-10-24 22:07:35 -05:00
ALLEN-PC\acj30
8729bebe5f Swap clientside weapon precache back to fix ammo not showing up correctly on HUD 2023-10-24 22:07:27 -05:00
Blixibon
8c338156e0
Fix existing point_bugbaits not using radius 2023-10-24 21:33:01 -05:00
Blixibon
9591e92fa1
Merge pull request #217 from samisalreadytaken/vscript_vgui-patch
vscript vgui hud viewport parent
2023-10-24 20:13:01 -05:00
Blixibon
6915787c80
Merge pull request #183 from Petercov/mapbase-feature/custom-weapons
Enhanced custom weapons support
2023-10-24 19:12:05 -05:00
Philip Muzzall
2fe3adfe6e
Fixed warnings about conversions between soundlevel_t and float
This replaces the macros ATTN_TO_SNDLVL and SNDLVL_TO_ATTN with inline functions that properly handle conversions between float and soundlevel_t. Eliminates a large number of warnings when compiling with GCC.
2023-09-24 16:30:22 -07:00
Mr0maks
cbb119b0ad Fix ViewPunch random for AR2 2023-08-25 22:50:18 +05:00
Agent Agrimar
1876d1abf4 Properly assign held physcannon entity to pass into commander goal trace 2023-05-15 00:39:26 -04:00
Crimson-X1
f8d3bea87e Initial commit 2023-04-03 14:24:20 -07:00
ALLEN-PC\acj30
f4c2cb4795 Fix vgui_controls not working outside of client.dll 2023-03-30 19:10:44 -05:00
Peter Covington
ebe9a8eb3d Fixed HL1 style lipsync 2023-02-24 18:34:53 -05:00
Arbab Ahmed
1ff5d61d4f Add new inputs for the new functionality 2023-02-20 23:21:09 +11:00
Peter Covington
b5deefa088 Fixed delayed closed captions 2023-02-19 19:28:33 -05:00
Peter Covington
e672c3521c Fixed missing some closecaptions 2023-02-19 19:28:29 -05:00
Peter Covington
54cd6f7eb3 Fixed captions not loading from vpks 2023-02-19 19:28:11 -05:00
Arbab Ahmed
172417867b add mins and maxs to point_bugbait 2023-02-19 20:01:32 +11:00
samisalreadytaken
63a9dce4d4 Disable vscript entity listeners on level shutdown 2023-01-24 21:42:45 +03:00
samisalreadytaken
3f2f562a1e Fix image rotation in vgui::ImagePanel 2023-01-22 17:30:46 +03:00
samisalreadytaken
2d183a8e2a Add recursive KV read/write on CScriptKeyValues 2023-01-05 20:00:15 +03:00
Crimson-X1
783c8e8fb7
Merge branch 'mapbase-source:develop' into develop 2022-12-27 19:06:16 -08:00
samisalreadytaken
f5837d068f Change vscript net message header size to 4 bytes from 2 bytes
to reduce hash collisions
2022-12-27 16:00:08 +03:00
samisalreadytaken
53d6ae6848 Explicitly state header bit count in CNetMsgScriptHelper 2022-12-27 15:59:19 +03:00