Commit Graph

  • 64c29dc163 Fix autocubemap crashing when not in a level ALLEN-PC\acj30 2024-06-21 19:30:40 -05:00
  • 24f3656632 Add capability to +USE serverside ragdolls and toggle cleanup of individual ragdolls ALLEN-PC\acj30 2024-06-21 18:22:04 -05:00
  • a49cff34f9
    Fix vertex blend swapping in Hammer for SDK_LightmappedGeneric azzy 2024-04-27 04:31:21 +03:00
  • 41becf1dc5 vgui_controls: RichText: restore text selection code from 2007 SDK SanyaSho 2024-04-21 11:09:18 +03:00
  • 2c001ff259 Change RANDOM_CRAB_TYPE to -1 arbabf 2024-04-13 16:10:01 +10:00
  • f370074d10 Fix spacing to be more consistent arbabf 2024-04-13 00:46:36 +10:00
  • 2113410f80 Add random spawn type for env_headcrabcanister arbabf 2024-04-13 00:43:14 +10:00
  • 0a87f257da Fix antlions using wrong angles for dynamic interactions ALLEN-PC\acj30 2024-03-13 14:00:21 -05:00
  • d4cb84e42d Fix dynamic interactions using "their_" keyvalues always assuming separate sequence names ALLEN-PC\acj30 2024-03-13 13:59:41 -05:00
  • 471a840ed9 Fix soundlevel_t compile error on VS2013 ALLEN-PC\acj30 2024-03-09 01:33:36 -06:00
  • a543f24805 Fix soundlevel_t compile error on VS2013 ALLEN-PC\acj30 2024-03-09 01:33:36 -06:00
  • b1ccaca744 Add raw scene file support to GetSceneDuration() ALLEN-PC\acj30 2024-03-07 00:13:41 -06:00
  • 2211f9ad97 Move files used both in client and server to shared_<project>.vpc free-fordcato-software 2024-03-05 17:26:33 +03:00
  • 25d15962ce
    Merge branch 'mapbase-source:master' into master Cvoxalury 2024-03-02 23:53:57 +03:00
  • 0690cd674d
    Added a check for missing materials to stop them crashing the game Cvoxalury 2024-03-02 15:51:20 +03:00
  • 310ad69342 Fix ai_dynint_always_enabled bypassing misc. criteria ALLEN-PC\acj30 2024-02-25 18:30:36 -06:00
  • 7f0aec4371
    Merge pull request #250 from mapbase-source/develop mapbase-v7.2 Blixibon 2024-02-25 15:48:08 -06:00
  • 6bd9bcba5d Increment version numbers to v7.2 ALLEN-PC\acj30 2024-02-24 21:19:52 -06:00
  • 47f95ecf73
    Fix for debugluxel shader on maps with HDR. Cvoxalury 2024-02-21 12:02:45 +03:00
  • 25c91e17d4
    Fix for debugluxel shader on maps with HDR. Cvoxalury 2024-02-21 12:01:11 +03:00
  • f86a967af2
    Merge branch 'mapbase-source:develop' into develop rlen 2024-02-19 21:46:36 +09:00
  • f484aa7ebc removed pullDir parameter from OnPhysGunPull rlen 2024-02-19 21:46:04 +09:00
  • e0a1904693 Added checks for the strider template Bronzehawk75 2024-02-18 21:16:43 -05:00
  • 0a16eb993f Fix more typos Bronzehawk75 2024-02-18 18:42:56 -05:00
  • bdfcb4c5af Tweaked dropship takeoff time Bronzehawk75 2024-02-18 18:10:42 -05:00
  • 2e5ce552c0 Clean up code some Bronzehawk75 2024-02-18 11:12:38 -05:00
  • 216ae3f317 Dropship now fires proper output when strider dies Bronzehawk75 2024-02-17 00:28:47 -05:00
  • 4c55da2d78 Added fail safe in case there's no landing target set Bronzehawk75 2024-02-11 19:58:51 -05:00
  • f7c9e3d19a Added alert sound to deploy Bronzehawk75 2024-02-11 18:57:28 -05:00
  • 5365ad8bb9 Fixed DropStrider input on dropship Bronzehawk75 2024-02-09 21:27:46 -05:00
  • 8f7b70768e Updated README ALLEN-PC\acj30 2024-02-04 22:30:59 -06:00
  • f8d8cf6d2f
    Merge pull request #279 from samisalreadytaken/fix-weapon_custom_scripted Blixibon 2024-02-04 15:27:32 -06:00
  • 02f81094e5
    Merge pull request #275 from Blixibon/mapbase/feature/response-followup-criteria-expansion Blixibon 2024-02-04 15:26:39 -06:00
  • 11533fa292
    Merge pull request #274 from Blixibon/mapbase/feature/dot-slash-command-line-param Blixibon 2024-02-04 15:26:02 -06:00
  • 782053e0b2
    Merge pull request #273 from Blixibon/mapbase/feature/zombie-no-flinch-during-unique-anim Blixibon 2024-02-04 15:25:09 -06:00
  • 4e3f58f4b5
    Merge pull request #272 from Blixibon/mapbase/feature/zombie-serverside-headcrab-ragdoll-fixes Blixibon 2024-02-04 15:24:31 -06:00
  • 4c2823e814
    Merge pull request #271 from Blixibon/mapbase/feature/new-companion-npc-concepts Blixibon 2024-02-04 15:24:09 -06:00
  • 4cea5d1123
    Merge pull request #270 from Blixibon/mapbase/feature/dynamic-interaction-improvements Blixibon 2024-02-04 15:23:40 -06:00
  • 47ddedb153
    Merge pull request #269 from Blixibon/mapbase/feature/anim-event-improvements Blixibon 2024-02-04 15:22:31 -06:00
  • 8505ab4579
    Merge pull request #262 from Blixibon/mapbase/feature/hl2-pistol-upwards-viewkick Blixibon 2024-02-04 15:22:03 -06:00
  • de01ce6292
    Merge pull request #261 from samisalreadytaken/dev Blixibon 2024-02-04 15:20:12 -06:00
  • f1123ed1e7 Tidy up CSimpleCallChainer::PostScriptExecute() samisalreadytaken 2024-02-02 17:06:12 +03:00
  • a6f9d0a0e2 Fix CBaseEntity::ScriptGetKeyValue() returning cached string on invalid input samisalreadytaken 2023-12-05 14:45:07 +03:00
  • 976eb23299 Add vscript funcs Panel::RemoveTickSignal() CAI_BaseNPC::IsMedic() samisalreadytaken 2023-11-03 22:08:28 +03:00
  • a02f3db05b Fix weapon_custom_scripted hook calls samisalreadytaken 2024-01-26 23:36:39 +03:00
  • 19702d067d Fix weapon_custom_scripted ItemPreFrame base call samisalreadytaken 2024-01-26 20:27:37 +03:00
  • 8c0b3f2f75 Merge remote-tracking branch 'mapbase/master' into vscript-saverestore samisalreadytaken 2024-01-16 18:01:51 +03:00
  • af7c9365b0 Fix vscript squirrel threads samisalreadytaken 2024-01-09 17:24:44 +03:00
  • 5afe4fa08b Merge branch 'master' into develop ALLEN-PC\acj30 2024-01-11 17:39:03 -06:00
  • 82bc30cc26 Fix GitHub workflow not installing packages properly ALLEN-PC\acj30 2024-01-11 15:55:38 -06:00
  • b245a6f97d Fix GitHub workflow not installing packages properly ALLEN-PC\acj30 2024-01-11 15:55:38 -06:00
  • 4adab15982 Add better circumstantial criteria to followup responses ALLEN-PC\acj30 2024-01-06 13:00:41 -06:00
  • a96147a6d8 Add command line parameter to allow VScript file read paths with dot slashes ALLEN-PC\acj30 2024-01-05 15:01:44 -06:00
  • 4e7814eeea Fix function call being in the wrong place ALLEN-PC\acj30 2024-01-05 14:57:43 -06:00
  • a3fe8b5284 Add cvar to prevent zombies from flinching during actbusies and scripted sequences ALLEN-PC\acj30 2024-01-05 14:55:01 -06:00
  • 8b7c6952ba Fix AE_ZOMBIE_POPHEADCRAB using inaccurate headcrab release position ALLEN-PC\acj30 2024-01-05 14:40:37 -06:00
  • 06b27acd74 Fix CNPC_BaseZombie::HeadcrabFits() and blood impacts not working with serverside ragdolls ALLEN-PC\acj30 2024-01-05 14:39:26 -06:00
  • 14675578a8 Fix "their_" misc criteria not being registered ALLEN-PC\acj30 2024-01-05 14:33:33 -06:00
  • 7c5c90ebeb Fix TLK_NEW_ENEMY not playing on headcrabs or zombies ALLEN-PC\acj30 2024-01-05 13:26:47 -06:00
  • e1c890a011 New response context-based check for TLK_SPOTTED_HEADCRAB_LEAVING_ZOMBIE (because some death types, such as serverside ragdolling, remove the zombie instantly) ALLEN-PC\acj30 2024-01-05 13:19:33 -06:00
  • 3ce8a35567 Add func_tank behavior criteria ALLEN-PC\acj30 2024-01-03 16:01:07 -06:00
  • a2a4aa3082 Add additional enemy criteria to NPC speech ALLEN-PC\acj30 2024-01-03 16:00:47 -06:00
  • 9070d9a844 Optional support for fired bullets notifying targets (currently only used for NPC companion speech) ALLEN-PC\acj30 2024-01-03 16:00:10 -06:00
  • 85c1f7d113 Add new response concepts + port several Alyx concepts for companion NPCs ALLEN-PC\acj30 2024-01-03 15:57:18 -06:00
  • 3861c6a742 Fix semicolon ALLEN-PC\acj30 2024-01-03 14:21:28 -06:00
  • 959332b343 Fix related interactions having greater delays stomped out ALLEN-PC\acj30 2024-01-03 13:43:48 -06:00
  • 591039439c Fixes and hacks for HL2 NPCs performing dynamic interactions ALLEN-PC\acj30 2024-01-03 13:32:49 -06:00
  • dc8fe6021d Fix dynamic interaction problems caused by walkframe sequence movement ALLEN-PC\acj30 2024-01-03 13:31:38 -06:00
  • 869ec6d0dd Improved debugging for dynamic interaction distance ALLEN-PC\acj30 2024-01-03 13:30:10 -06:00
  • a88091a4d9 Enhancements for interactions which don't test angles (including a new pose parameter to change animations based on angle) ALLEN-PC\acj30 2024-01-03 13:27:46 -06:00
  • fd149ff161 Add new dynamic interaction keyvalues and utilities ALLEN-PC\acj30 2024-01-03 13:19:38 -06:00
  • 0d37ded0eb Add OnScriptEvent outputs to ai_hint ALLEN-PC\acj30 2024-01-03 12:49:10 -06:00
  • e44f60e8d8 Add new VScript and particle anim events ALLEN-PC\acj30 2024-01-03 12:47:29 -06:00
  • 02e232babf add "OnPhysGunPull" output to CPhysicsProp rlen 2024-01-02 01:39:12 +09:00
  • 9e2bdaab58
    Fixed vgui_screens always sending a mouse released event to the panel when the vgui_screen loses focus Peter Covington 2023-12-29 21:15:23 -05:00
  • 9f34a64e63
    Vgui screens now try to pass panel commands to the entity that created them Peter Covington 2023-12-29 14:08:13 -05:00
  • eb46739ab5
    Fixed vgui screens potentially crashing on save Peter Covington 2023-08-05 18:38:04 -04:00
  • 146df3c961
    Also suppress attack3 in vgui screen mode Peter Covington 2023-08-02 16:48:00 -04:00
  • e304b1a90e
    Fixed C_VGuiScreen sending reversed pressed/unpressed events to the panel Peter Covington 2023-08-01 17:46:29 -04:00
  • db0e0fc29e
    SiN: Episodes compatible VGUI Screens Peter Covington 2022-10-05 00:06:38 -04:00
  • b97a58e9fa Add optional upwards viewkick to HL2 weapon_pistol ALLEN-PC\acj30 2023-12-17 11:55:51 -06:00
  • c86bf826e0 Rewrite CScriptNetPropManager samisalreadytaken 2023-12-05 19:53:46 +03:00
  • 58f3ee7d4c Fix $bumpmap2 using wrong sampler in custom WorldVertexTransition shader ALLEN-PC\acj30 2023-12-01 19:26:22 -06:00
  • e34e0d3b10 Updated README ALLEN-PC\acj30 2023-11-24 11:08:41 -06:00
  • 5de0ee49bd Fix a few syntax mistakes involving bool functions returning NULL ALLEN-PC\acj30 2023-11-24 10:56:56 -06:00
  • a131bf42a6 Fix unarmed citizens not picking up weapons from racks ALLEN-PC\acj30 2023-11-24 10:46:45 -06:00
  • 6a0a0154c6 SetClassRelationship function for VScript ALLEN-PC\acj30 2023-11-24 10:45:56 -06:00
  • 5fe4621eb6 Various comment changes ALLEN-PC\acj30 2023-11-24 10:45:25 -06:00
  • 424fcf0792 Add extra trace to npc_create for NPCs which should use bbox instead of hull (e.g. npc_rollermine) ALLEN-PC\acj30 2023-11-24 10:29:02 -06:00
  • e7cdb69c58 Fix ai_relationship_classify not working properly after loading save ALLEN-PC\acj30 2023-11-24 10:27:48 -06:00
  • 650ddeeceb Minor Mapbase workflow fixes ALLEN-PC\acj30 2023-10-31 08:12:47 -05:00
  • cacac1aa2b Minor Mapbase workflow fixes ALLEN-PC\acj30 2023-10-31 08:12:47 -05:00
  • ecb58e4246 Fix game_text and logic_format not functioning properly on Linux ALLEN-PC\acj30 2023-10-25 10:51:01 -05:00
  • d981f6a005 Fix Linux compile for AI grenade hints ALLEN-PC\acj30 2023-11-03 19:09:19 -05:00
  • c6ee15336f Fix CBaseEntity::CanBeHitByMeleeAttack() not blocking damage from CTraceFilterMelee ALLEN-PC\acj30 2023-11-03 16:34:00 -05:00
  • 0e110b7823 Fix ai_relationship_classify applying before default relationships loaded ALLEN-PC\acj30 2023-11-03 16:31:09 -05:00
  • aa03b6b51e Fix custom procedural crash ALLEN-PC\acj30 2023-11-03 16:29:27 -05:00
  • 032cfdaec3 New Get/SetGroundEntity, Get/SetModelScale functions for VScript ALLEN-PC\acj30 2023-11-03 16:29:02 -05:00
  • d18b5a2144 Fix clientside C_BaseCombatCharacter hierarchy in VScript ALLEN-PC\acj30 2023-11-03 16:27:42 -05:00
  • cae8a7d28a AI grenade throw hints ALLEN-PC\acj30 2023-11-03 16:25:29 -05:00