Commit Graph

  • 276d9ff24f Misc. fixes from prior NPC changes Blixibon 2021-11-04 12:04:31 -05:00
  • 6d48f52d12 Added weight blending for IK attachment rules Blixibon 2021-11-04 12:00:56 -05:00
  • c3176b34d0 Integrated Reload_NPC into more animation events and changed weapon_crossbow to be able to use a bodygroup instead of a skin for the empty bolt Blixibon 2021-11-04 09:30:28 -05:00
  • 0ce4251ba3 Added support for NPC door opening activities and adjustable open distance Blixibon 2021-11-04 09:27:30 -05:00
  • 97a6934061 Changed Combine soldier code to reflect the new activity alias overhaul and standoff behavior changes Blixibon 2021-11-04 08:48:55 -05:00
  • a2c2fe09d5 Added sequence check and backup activity fallback to companion NPC readiness activities Blixibon 2021-11-04 08:45:10 -05:00
  • 2c55c6cea7 Added a cvar to toggle companion NPCs being able to pick up weapons they couldn't use prior to Mapbase's animation changes Blixibon 2021-11-04 08:44:18 -05:00
  • 440c8b5121 Fixed an oversight with new weapon activities preventing NPC weapon pickup Blixibon 2021-11-04 08:26:39 -05:00
  • 847db9c3e3 Added AI hint radius from the Alien Swarm SDK as well as an all-new "hint weight" keyvalue Blixibon 2021-10-28 00:01:29 -05:00
  • ece1a612ce Integrated custom cover hints into base AI movement code Blixibon 2021-10-27 23:59:27 -05:00
  • dfa7e6c0c2 Added "fake sequence gestures" for NPCs, which play certain activities as gestures instead when the current animation needs to be preserved Blixibon 2021-10-27 23:55:55 -05:00
  • 26c05ee685 Integrated medium cover activities into standoffs and beyond Blixibon 2021-10-27 23:49:22 -05:00
  • 833f0b0823 Added a bajillion new activities Blixibon 2021-10-27 17:10:31 -05:00
  • 0e8b870e7d Re-enabled NPC gesture turning with a cvar to toggle it Blixibon 2021-10-27 17:05:19 -05:00
  • 2eb12bcd5d Fixed NPC death poses Blixibon 2021-10-27 17:03:47 -05:00
  • 65478e754d Added func_tank behavior to vortigaunts and Barney Blixibon 2021-10-27 17:02:49 -05:00
  • 74d219add4 Fix buffer overflow exploit samisalreadytaken 2021-10-23 18:45:15 +03:00
  • b2c0ab41c0 Fix format string vulnerabilities samisalreadytaken 2021-10-23 18:45:05 +03:00
  • a5c0091588 Fixed metrocop unholster behavior Blixibon 2021-10-18 11:37:06 -05:00
  • 3cd6f2e581 Allowed Alyx to fly properly Blixibon 2021-10-18 11:33:01 -05:00
  • ade8fe0d02 Added yaw locking to climbing navigation Blixibon 2021-10-18 11:27:20 -05:00
  • c53070b322 Fix gcc build errors & warnings Alexander 'z33ky' Hirsch 2021-10-18 00:13:06 +02:00
  • 1c6b0679f8 Fixed various NPC holster-related issues Blixibon 2021-10-14 02:16:38 -05:00
  • 3d5f73b8be Added new NPC climbing activities and improved climbing navigation AI Blixibon 2021-10-13 16:17:46 -05:00
  • 2638dd1d1c Added ThrowGrenadeGestureAtTarget input Blixibon 2021-10-11 13:23:37 -05:00
  • a8f0af7925 Implemented misc. new activities Blixibon 2021-10-10 20:09:32 -05:00
  • fcc815512f Implemented new activities on RPG, crowbar, stunstick, and citizen accessories Blixibon 2021-10-10 20:07:55 -05:00
  • 6490e89256 Implemented new pistol, 357, and crossbow activities Blixibon 2021-10-10 20:06:30 -05:00
  • 4cfa6dd22c Revisited Mapbase's custom shared activities and expanded HL2 weapon activities Blixibon 2021-10-10 20:02:50 -05:00
  • b9f3ac03fa Redid the backup activity system so that individual weapons can choose which activity tables to fall back to Blixibon 2021-10-10 19:56:40 -05:00
  • 3431f21f4d Misc. NPC fixes Blixibon 2021-10-10 19:51:49 -05:00
  • f63213afc3 Exposed npc_citizen to VScript and fixed SelectModel() arrangement oversights Blixibon 2021-10-10 19:49:47 -05:00
  • 046296569d Exposed CBaseAnimatingOverlay to VScript Blixibon 2021-10-10 19:47:10 -05:00
  • 138d6c52aa Ported some minor fixes from the Alien Swarm SDK Blixibon 2021-10-10 19:41:42 -05:00
  • 525e3214f2 Added global VScript hooks for entity creation/deletion Blixibon 2021-10-10 19:35:04 -05:00
  • 35f941d6d0 Fixed issues with hand viewmodels not working upon weapon holster + Added a way to set the hand viewmodel bodygroup Blixibon 2021-10-09 15:09:48 -05:00
  • f880e95e47 Encapsulated m_bDrawPlayerModelExternally Blixibon 2021-10-09 15:06:36 -05:00
  • cc32c62964 Fixed issues with particle precipitation clamping not working on spawn or being inconsistent for non-rain types Blixibon 2021-10-09 15:05:28 -05:00
  • 495d534307 Fixed trigger_fall not doing anything when landing in water Blixibon 2021-10-09 15:04:10 -05:00
  • 7894c8ad87 Eliminate redundant code samisalreadytaken 2021-10-04 20:26:46 +03:00
  • 690299b39c Add missing documentation in vscript samisalreadytaken 2021-10-01 16:20:24 +03:00
  • bf24798ee8 Uncomment debug code samisalreadytaken 2021-10-01 16:20:14 +03:00
  • 2fa658cd57 Re-add mistakenly removed wrappers samisalreadytaken 2021-10-01 16:20:04 +03:00
  • 7702ce96d4 Fixed reloading for certain weapons on certain NPCs Blixibon 2021-09-28 12:10:25 -05:00
  • 6d04c46dc0 Added speed modifier to scanners and rollermines Blixibon 2021-09-28 12:09:29 -05:00
  • a1bc5196f2 Standalone FileExists() function for VScript Blixibon 2021-09-28 11:16:14 -05:00
  • 5fa7648693 Added more VScript functions for CMapbaseSystem Blixibon 2021-09-28 11:12:07 -05:00
  • 15f4d582f2 Added SetScale input to func_fake_worldportal Blixibon 2021-09-28 11:06:34 -05:00
  • f638009797 Exposed developer commentary nodes to VScript Blixibon 2021-09-28 11:06:14 -05:00
  • 78f7ae6b8d Added I/O to allow commentary nodes to change view control parameters mid-commentary Blixibon 2021-09-28 11:04:27 -05:00
  • 4f140abd19 Misc. commentary node stability changes, including the usage of HUD animation commands Blixibon 2021-09-28 11:02:14 -05:00
  • da68635013 Fixed an issue with IsCombatItem() not being overridden in CItem Blixibon 2021-09-28 10:59:30 -05:00
  • 59825cb6c1 Added Mapbase RT cameras to mat_showcamerarendertarget and fixed the command's materials not being referenced Blixibon 2021-09-25 14:28:44 -05:00
  • f61b933ed3 Fix for a crash which occurs when NPCs pick up a weapon the player is already holding Blixibon 2021-09-25 14:27:11 -05:00
  • 85097e119e Grenade/alt-fire item dropping for metrocops and player companions Blixibon 2021-09-25 14:26:31 -05:00
  • 24e6ab3767 Added logic_substring to VPC Blixibon 2021-09-25 11:28:29 -05:00
  • 6c8e54b31e
    Merge pull request #147 from mapbase-source/feature/ragdoll-decal-fixes Blixibon 2021-09-25 11:26:30 -05:00
  • 416912d61b
    Merge pull request #146 from mapbase-source/feature/real-fake-worldportals Blixibon 2021-09-25 11:26:15 -05:00
  • 84695e744d
    Merge pull request #140 from moofemp/feature/logic-substring Blixibon 2021-09-25 11:25:24 -05:00
  • d6822c66f9
    Merge pull request #132 from z33ky/mb/breakablebrush_spawnobject Blixibon 2021-09-25 11:25:00 -05:00
  • 4eae5f4e16 Fix flipped viewmodels not swinging, etc. correctly Blixibon 2021-09-25 10:33:19 -05:00
  • 394501826c Forgot to reflect CUserCmd VScript change in player.cpp Blixibon 2021-09-25 10:31:20 -05:00
  • 5998158ac2 OnItemDrop output for NPCs Blixibon 2021-09-24 13:18:04 -05:00
  • 256cdfb7af Refactored the way certain classes and structs are exposed to VScript to make the code less reliant on metamethods and reduce awkward code placement Blixibon 2021-09-24 13:10:37 -05:00
  • 5d484bfa5f Death ragdolls "steal" impact decals from final damage + clientside ragdolls already on the ground receive impact decals Blixibon 2021-09-24 00:30:49 -05:00
  • f11d7e0be8 Added model instance snatching for serverside ragdolls (retains decals) Blixibon 2021-09-24 00:26:51 -05:00
  • 8341a65a89 C_BaseAnimating tracks both server and client ragdolls Blixibon 2021-09-24 00:24:40 -05:00
  • 14a2285862 Overhauled fake world portals to be more stable and much cleaner internally Blixibon 2021-09-24 00:19:45 -05:00
  • f1bd6fcf81 Support for overriding HUD animations via map-specific scripts Blixibon 2021-09-24 00:12:45 -05:00
  • 8985ad2fe4 Support for map-specific HUD animations and HUD layout scripts Blixibon 2021-09-24 00:11:18 -05:00
  • e39e1e0cca Added a separate "host_pitchscale" cvar which can override host_timescale's sound pitch scaling Blixibon 2021-09-20 23:46:39 -05:00
  • fc93d736ee Added support for displaying multiple screen overlays at the same time Blixibon 2021-09-20 22:38:49 -05:00
  • f278491d86 Fixed point_viewcontrol "Don't set player view" keyvalue not working properly Blixibon 2021-09-20 22:10:34 -05:00
  • 4d4296dac2 Added keyvalue to ai_goal_follow to enable normal memory discard duration Blixibon 2021-09-20 22:07:16 -05:00
  • 08dcf3ffff Fixed an accidental omission from the EmitSound_t hooks (particularly the code which actually runs them) Blixibon 2021-09-20 15:30:16 -05:00
  • 0368abaf29 Made VScript's enum registration use direct API functions to create constant tables instead of declaring them in string literal code Blixibon 2021-09-19 21:09:25 -05:00
  • d629fac2b5 Fixed a VScript think function crash Blixibon 2021-09-19 21:08:02 -05:00
  • 97928611aa Removed CancelEventsByInput at the suggestion of its contributor Blixibon 2021-09-19 21:04:31 -05:00
  • 5896fb73c8 Fixed issue with EmitSound_t origin in VScript Blixibon 2021-09-19 21:03:36 -05:00
  • 62f4d6f872 Exposed EmitSound_t and related constants to VScript and added hooks for modifying an entity's emitted sounds on both the server and client Blixibon 2021-09-19 14:52:18 -05:00
  • 55e75529bb Added OnEntText VScript hook inspired by later Source games Blixibon 2021-09-19 01:13:43 -05:00
  • ca80915b54 Fix for citizens not aiming the RPG laser dot correctly Blixibon 2021-09-18 18:42:56 -05:00
  • 80251f67ec Fixed metrocops not speaking standoff sentences correctly Blixibon 2021-09-18 18:31:29 -05:00
  • e27f4df8e5 Added support for map-specific client schemes Blixibon 2021-09-18 13:06:15 -05:00
  • 0b96d525d5 New "custom font" command for closed captioning/subtitles Blixibon 2021-09-18 11:48:24 -05:00
  • cbdc3b4de8 Added a way for commentary nodes to combine the speaker and print name so that the print name can be displayed to players Blixibon 2021-09-18 11:46:46 -05:00
  • 4787ce01f3 Initial commit Matthew 2021-08-10 23:23:24 -07:00
  • 0faa6d9b1a Added a way for commentary node progress bars and subtitles to appear at the same time Blixibon 2021-07-31 14:47:10 -05:00
  • 8e8c34f958 Added support for columns and images in outro env_credits and color overrides for both intro and outro env_credits Blixibon 2021-07-31 03:02:08 -05:00
  • 4e6f4cb2ea Added scene commentary nodes, which play the audio in full VCD files Blixibon 2021-07-31 03:00:05 -05:00
  • f1a8638a34 Move logic_substring.cpp to mapbase folder MoofEMP 2021-07-27 22:41:43 -04:00
  • 3e9d3deda2
    Use AllocPooledString() to prevent memory leak in logic_substring Moofles 2021-07-27 17:50:32 -04:00
  • 99a8bdcb37 Use a variable for input string length in logic_substring MoofEMP 2021-07-27 17:46:41 -04:00
  • 41cde5ccf7 Fix logic_substring behaviour with unexpected length/startpos values MoofEMP 2021-07-27 02:29:32 -04:00
  • 22557f3751 Add logic_substring MoofEMP 2021-07-21 19:56:39 -04:00
  • 5a11d51db4 Fixed some issues with instanced response systems Blixibon 2021-07-26 13:14:51 -05:00
  • 2b1a8762bd Added I/O/KV to point_viewcontrol inspired by later games Blixibon 2021-07-26 13:08:20 -05:00
  • 04687e03e9 Fixed an issue with trigger_look LOS keyvalue Blixibon 2021-07-26 13:07:33 -05:00
  • 632bd3d0ba Added commentary node return speed scale Blixibon 2021-07-26 13:06:20 -05:00
  • 7fde10fef6 Fixed issue with text commentary label bounds upon first display Blixibon 2021-07-24 18:29:14 -05:00