Commit Graph

363 Commits

Author SHA1 Message Date
s1lent
1745de6aca
Added API hook CBasePlayer::HintMessageEx
Bump minor version API
2019-06-06 02:57:40 +07:00
s1lent
f09df43ce4
Remove useless files 2019-06-06 02:47:27 +07:00
s1lent
3abf4879e7
Fixed some GCC warnings 2019-06-06 01:26:02 +07:00
s1lent
e9c41c33d2
Fix for range loop in CUtlVector (Sync from dreamstalker/rehlds#697) 2019-06-06 00:34:40 +07:00
s1lent
309d5c5c6d
bot chatter mention of places: fix wrong entry in history 2019-06-05 22:23:39 +07:00
s1lent
9b4def6e3f
bot chatter: use filesystem to check exists filename instead of _access, cuz filesystem uses search paths such as cstrike_downloads, cstrike_german, cstrike_russian etc 2019-06-05 21:06:02 +07:00
s1lent
5d2b1ac703
Closes #358 2019-06-05 20:30:00 +07:00
s1lent
247e93b4ff
Fix work cvar bot_chatter "radio", zbots doesn't send radio command into chat.
Wrong ascii conversion.
2019-06-05 20:08:50 +07:00
s1lent
3f5448da59
Revert initialize game.cfg into GameDLLInit, now use game_init.cfg instead this. 2019-06-05 19:46:48 +07:00
s1lent
e1c8211d6b
Updated latest changes:
ValveSoftware/halflife#555
ValveSoftware/halflife#702
ValveSoftware/halflife#2228
ValveSoftware/halflife#1276 (was fixed earlier REGAMEDLL_FIXES)
2019-06-05 18:31:32 +07:00
s1lent
94f0fdb8a6
Closes #357
Reducing allowable money limit cuz a HUD can't draw more than 999k
2019-04-23 19:56:40 +07:00
s1lent
8c85aeebbc
Added cvar mp_hullbounds_sets 0/1
1: hull bounds that sets by gamedll, 0: otherwise by engine (as default behavior)
2019-04-17 17:47:52 +07:00
voed
b5a0fa4736 Fix player's velocity on pushable use (#352)
* Fix player's velocity on pushable use
2019-04-11 06:31:54 +07:00
s1lent
d67492482a
Fixes #305 2019-04-09 21:56:22 +07:00
s1lent
a31be1d18e
Added mp_allow_point_servercommand to disable point_servercommand entities.
Due to a high risk of abuse, it is gated by the mp_allow_point_servercommand console variable.
2019-04-09 18:01:33 +07:00
Alexander B
1722f883a1 Buffer overflow fix (#351)
* Buffer overflow fix
2019-04-08 16:39:48 +07:00
s1lent
eed7b19798
Implemented point entities: point_clientcommand, point_servercommand 2019-04-07 23:13:41 +07:00
CrazY
45fbb042f8 Fix for dead player inclination (#342)
* Fix for dead player inclination
2019-02-26 04:13:23 +07:00
fant1kua
7398bb7d71 Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335)
* Add base damage for m3 and xm1014. Fix m_flBaseDamageSil
2019-01-13 18:41:14 +07:00
theshadowz
9baea02b37 Some little fixes (#332)
* Changed int type of variable to bool
2019-01-07 16:55:29 +07:00
fant1kua
a79775b443 Add m_flBaseDamage member (#334)
* Features: add m_flBaseDamage
2019-01-07 15:43:10 +07:00
s1lent
9d89a347fa
Features: Add for iuser3 flag PLAYER_PREVENT_CLIMB 2018-12-23 17:52:38 +07:00
Vaqtincha
932001b591 Bot vision update.
* Bots can't see invisible enemies
* Bots ignore enemies with flag FL_NOTARGET
2018-10-31 04:07:26 +07:00
Vaqtincha
30c3586580 Enhance "endround" command (#319) 2018-10-30 15:24:21 +07:00
justgo97
cc1f584a7f Add mp_kill_filled_spawn (#313)
* Add mp_kill_filled_spawn
2018-10-27 00:11:23 +07:00
s1lent
b732b47874
GCC: disable using intrinsics by default 2018-10-27 00:08:03 +07:00
s1lent
7aeca162d6
Resolved #307 2018-10-05 17:33:17 +07:00
jeefo
e924a266b0 Do not ignore thirdparty bots in humans_join_team cvar checks. (#306)
Game dll considers third party bots as humans when dealing with humans_join_team cvar, thus making those bots to join team specified in this cvar.
2018-09-09 15:39:22 +07:00
s1lent
26db32e884
Enhance mp_respawn_immunitytime
Minor refactoring
2018-05-31 14:53:34 +07:00
s1lent
415f3caffe
Refuse support for cstrike 1.8.2 hacks (use cstrike 1.8.3) 2018-05-31 13:55:07 +07:00
s1lent
8e3b6f4166
Enhance item_security 2018-05-24 12:50:50 +07:00
s1lent
96af8a797d
Make mp_item_staytime for drop nades 2018-05-22 20:52:50 +07:00
s1lent
f1e9d2b346
Add new point-entity trigger_random 2018-05-22 18:17:30 +07:00
s1lent
8c2dd77220
comeback item_security, item_suit for custom mods/maps 2018-05-22 16:44:53 +07:00
s1lent
0022272244
Cosmetic changes 2018-05-22 16:29:08 +07:00
s1lent
b68b545e77
Remove leading lib prefix 2018-05-22 14:33:28 +07:00
Alibek Omarov
2b4eb6c137 GCC port and new defines for new ARM port (#294)
* Put SSE code under HAVE_SSE define

* Fix circular dependency on GCC 7.3

* Provide a way to disable AMXX related hacks, when it's not needed

* Fix ASM inline for GCC

* Fix compiling with MSVC

* Fix compiling with MSVC and ICC

* Check for HAVE_SSE in sse_mathfun.cpp after including precompiled, so SSE state will be determined

* Better check for SSE availability

* Missing call ::ClientCommand_
Make CSaveRestoreBuffer::m_Sizes as const
Cosmetic changes

* Gradle: Add GCC Toolchain

* GCC: Fix compile

* Gradle: Add -fno-devirtualize to compiler flags for GCC
2018-05-20 22:28:03 +07:00
Asmodai
fe0ea9a1bc Crash fix 2018-04-09 03:28:14 +03:00
fl0wer
c30c77cc05 add hook check penetration 2018-04-09 00:14:39 +04:00
Alik Aslanyan
b84ae9569b
Fix typo 2018-04-01 13:01:01 +04:00
Alik Aslanyan
bdf2ddc2d1
Fix C4 dissapearance on inclined surfaces with Valve HLDS (#234) 2018-04-01 12:50:51 +04:00
Shorohov Sergey
99e54bb5b4 Fix bug, mp_fraglimit is less than zero (#279) 2018-04-01 12:40:07 +04:00
Alik Aslanyan
aa329db276
Update API minor version 2018-02-19 19:10:22 +04:00
Shorohov Sergey
bc2c3176e4 Spawn protection API and cvar (mp_respawn_immunitytime). (#266) 2018-02-18 15:31:24 +04:00
s1lent
cbbda5ef21
CSInterface Update: Add RemovePlayerItemEx 2018-02-16 17:55:29 +07:00
In-line
40f3bc488b Fix spectator check, small refactoring (#265)
* Fix spectator check, small refactoring

* Update observer.cpp

minor refactor-patch
2018-02-08 16:37:02 +07:00
In-line
ff3891d98b
Adjust bomb angles for righthanded users (resolves #218) (#235) 2018-01-29 19:17:10 +04:00
In-line
dfb236f725
Remove height check, fix #251 (#256) 2018-01-29 19:11:17 +04:00
s1lent
60b6cf9160
Move sv_alltalk 1.0 to CanPlayerHearPlayer 2018-01-29 00:21:36 +07:00
s1lent
a7bdaa011a
Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
s1lent
4e89da4628
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb 2018-01-27 23:31:30 +07:00
In-line
7a429eadfe
Add mp_legacy_bombtarget_touch cvar (#243)
* Add mp_legacy_bombtarget_touch cvar
* Enable mp_legacy_bombtarget_touch by default, typo fix
* Update README.md
2018-01-21 14:22:58 +04:00
In-line
69c274f92a
Add cvar for old bomb defuse sound (#242) 2018-01-21 13:44:25 +04:00
In-line
38ff7ce1fc Revert NEXT_DEFUSE_TIME (from #200) (#249) 2018-01-18 04:00:02 +07:00
s1lent
cff951afe7
Fix some things related #231
CGameText: add safe-checks to avoid crash on some maps
2017-12-31 18:24:51 +07:00
s1lent
565e9cd2b2
Prevent spam in console if bot_quota is more than spawn points,
so decreases bot_quota every time if create bot fails
2017-12-17 19:34:05 +07:00
s1lent
b5e7da84b7
Fixes #239 2017-12-17 19:29:56 +07:00
s1lent
a27b8e26b6
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees. Part 2 2017-12-17 19:28:01 +07:00
s1lent
adeb09a2a4
Prevent crash when caller triggered itself lot of times. 2017-12-08 23:19:11 +07:00
s1lent
519a73179f
Moved reg cvar sv_alltalk, voice_serverdebug into GameDLLInit 2017-11-27 23:51:10 +07:00
s1lent
0318c364dd
Fix reset CRotDoor::Restart
Minor refactor
2017-11-27 21:51:23 +07:00
s1lent
7f9cf53c49
Refactoring 2017-11-23 00:43:30 +07:00
In-line
a4fa8c6bc4 Fix CSSDK in extra (#220) 2017-11-23 00:19:37 +07:00
s1lent
a43269b6a4
Features: added bits for iuser3 for prevent duck like HL
Fix wrong calc duck fraction
2017-11-23 00:12:46 +07:00
s1lent
83c3429240
Added mp_item_staytime to game.cfg
CHalfLifeMultiplay::RoundOver: Use localization string #Cstrike_Tutor_Round_Over instead "Round is Over!"
Mini-refactoring
2017-11-20 22:34:43 +07:00
Shorohov Sergey
411761c8d8 Added a new CVar: "mp_item_staytime" - Time to remove item that have been dropped from the players. (#212) 2017-11-13 05:20:07 +07:00
s1lent
49198dc022
CHostageImprov::IsFollowing: Fix reverse-engineering mistake 2017-11-12 02:08:56 +07:00
In-line
f69afc21a7 Remove useless code from CC4::Use (#209) 2017-11-12 02:00:22 +07:00
In-line
022115cc35 Disable buyicon/buymenu according to info_map_parameters (#205) 2017-11-11 19:30:31 +07:00
In-line
8c9ee510bb Increase NEXT_DEFUSE_TIME. (#210) 2017-11-11 15:03:50 +03:00
Shorohov Sergey
7184f4ce39 Fix C4 angle. (#207) 2017-11-10 14:36:07 +03:00
In-line
acc1dcad6e Fix #203 (#204) 2017-11-08 20:35:49 +03:00
In-line
3284313a21 Add missing parameter to ALERT in PlayCDTrack (#206)
* Add missing parameter to ALERT in PlayCDTrack
2017-11-08 20:28:22 +03:00
In-line
5afb52ffce Use Q_abs float overload whenever possible (fix #107) (#201) 2017-11-07 17:27:54 +03:00
In-line
f53452fee0 Minor refactoring and opt. in IsIntersectingBox (#202)
* Minor refactoring and opt. in IsIntersectingBox
2017-11-07 16:53:45 +03:00
Dmitry Novikov
cd8d8215df
Merge branch 'master' into FasterBombThink 2017-11-07 15:16:31 +03:00
In-line
dd40f7db54 Fixed: defuse can be started in air (#199)
* Fixed: defuse can be started in air
2017-11-06 12:43:39 +03:00
In-line
454dbb01dd Make C4 more responsible 2017-11-06 11:38:38 +04:00
s1lent
bfad492265
Fix hanging corpse 2017-11-05 19:56:17 +07:00
s1lent
2174205530
Move m_rgRewardAccountRules_default to CHalfLifeMultiplay 2017-11-04 06:16:30 +07:00
s1lent
0fa5e32208
Fixed ammo (missing sound) 2017-11-04 05:32:28 +07:00
s1lent
10ee63d807
Fix nade drops
Move m_bHasSecondaryAttack to CCSPlayerWeapon
2017-11-03 23:33:17 +07:00
In-line
cc679f393f Fourth sv_alltalk mode (#196)
* Add new mode for sv_alltalk
2017-11-02 18:00:21 +03:00
In-line
fe1b130728 Refactor CanPlayerHearPlayer (#192) 2017-11-02 13:50:37 +03:00
s008nyx
d7170431ce Wrong checking CanPlayerHearPlayer (#194) 2017-11-02 13:25:28 +03:00
s1lent
1411eca4a0
Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
s1lent
8b31478b83
Enhanced mp_hostage_hurtable 2017-11-02 00:30:22 +07:00
s1lent
026a55eba0
Closes #176 2017-11-01 23:46:37 +07:00
s1lent
875189fa24
Closes #157 2017-11-01 23:27:04 +07:00
s1lent
b7208e9fbc
Fixes #184 2017-11-01 22:50:24 +07:00
In-line
168838cd2a Prevent kevlar.wav from overwriting gunpickup2.wav sound (#186) 2017-11-01 18:48:28 +03:00
In-line
bf4ec67a6f Fix dead defuser progress bar issues (#188) 2017-11-01 18:48:17 +03:00
s1lent
25d2e6ce9e
Fixes #187 2017-11-01 22:47:40 +07:00
s1lent
9374fced90 Fixes dreamstalker/rehlds#402 2017-11-01 18:30:47 +03:00
s1lent
0eed08c133 Cleanup code
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees.
Fixed some bugs with mp_nadedrops
2017-11-01 18:30:47 +03:00
s1lent
9dcab4bd49 Refactoring minor
Refactoring unicode_strtools
2017-11-01 18:30:47 +03:00
s1lent
32df585edc Remove hookers stuff
Refactoring & cleanup code
2017-11-01 18:30:47 +03:00
s1lentq
9a91e9ca38 Refactoring
Reworked ammo stuff
2017-11-01 18:30:47 +03:00
s1lentq
af9ef1aa4d Refactoring ammo stuff 2017-11-01 18:30:47 +03:00
s1lent
8f913b1623 Refactoring item_airbox 2017-11-01 18:30:47 +03:00