s1lent
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32df585edc
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Remove hookers stuff
Refactoring & cleanup code
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2017-11-01 18:30:47 +03:00 |
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s1lentq
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9a91e9ca38
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Refactoring
Reworked ammo stuff
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2017-11-01 18:30:47 +03:00 |
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s1lentq
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af9ef1aa4d
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Refactoring ammo stuff
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2017-11-01 18:30:47 +03:00 |
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s1lent
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8f913b1623
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Refactoring item_airbox
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2017-11-01 18:30:47 +03:00 |
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s1lent
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96030a48ca
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Enhanced trigger_changelevel
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2017-11-01 18:30:47 +03:00 |
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s1lent
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e88dae7bb9
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Minor refactoring qstring.h
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2017-11-01 18:30:47 +03:00 |
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s1lent
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e52f307950
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Add .gitmodules
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2017-11-01 18:30:47 +03:00 |
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s1lent
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60ad9e2df8
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Enhanced qstring.h
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2017-11-01 18:30:47 +03:00 |
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s1lent
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3be0b51ec9
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Implemented entity item_airbox
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2017-11-01 18:30:47 +03:00 |
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s1lent
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91ca3f0264
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Implemented entity trigger_setorigin
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2017-11-01 18:30:47 +03:00 |
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s1lent
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b25e3505d3
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Major refactoring & cleanup
|
2017-11-01 18:30:47 +03:00 |
|
In-line
|
48ebd5c96f
|
Add mp_show_radioicon to game.cfg (forgot in #180) (#183)
* Add mp_show_radioicon to game.cfg (forgot in #180)
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2017-09-25 02:38:51 +07:00 |
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justgo97
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27f0563936
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fix c4 bug (#182)
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2017-09-23 05:15:38 +07:00 |
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Vaqtincha Oshiq
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462dc9986d
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Small fixes (#178)
Reset m_rgRewardAccountRules on CHalfLifeMultiplay()
added missing reward rule RR_TOOK_HOSTAGE
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2017-08-19 20:13:45 +03:00 |
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In-line
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8b1be212bf
|
Fix some of C4 related bugs. (#179)
- Cancel C4 planting bartime on weapon change
- Infinite round, when bomb exploded underwater
- C4 explode after defuse
- Moving while defusing and silent defuse (partially)
- Silent defuse
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2017-08-19 18:01:33 +03:00 |
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In-line
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b27d7bc05e
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Add cvar for radio icon (#180)
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2017-08-19 17:57:01 +03:00 |
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In-line
|
83341a793e
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Fix mp_refill_bpammo_weapons not working on default weapons (#177)
* Fix mp_refill_bpammo_weapons not working on default weapons
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2017-07-25 19:51:04 +03:00 |
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In-line
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0f1f4c002f
|
Use mathlib.h in basetypes.h (#175)
|
2017-07-17 21:18:45 +03:00 |
|
Artem Golubikhin
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4545a040c0
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Make unknown command safe to print in console (#174)
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2017-07-17 15:15:35 +03:00 |
|
Artem Golubikhin
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1eb385602a
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Fixed bug with lastinv (fix from 7561) (#173)
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2017-07-17 14:42:21 +03:00 |
|
Artem Golubikhin
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0c95e86089
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Fixed GetHullBounds (#172)
|
2017-07-15 22:15:39 +07:00 |
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In-line
|
419603ff52
|
Optimize CBasePlayer::SendWeatherInfo (#159)
* Optimize CBasePlayer::SendWeatherInfo
|
2017-07-07 00:41:20 +07:00 |
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In-line
|
09e714e339
|
Optimize PlayerBlind (#171)
* Optimize PlayerBlind
|
2017-07-07 00:37:44 +07:00 |
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s1lent
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721624bf92
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
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s1lent
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f0409ce468
|
func_wall_toggle: reset entity on start round
func_wall_toggle features: added spawnflags not solid
Update regamedll-cs.fgd
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2017-07-02 23:10:00 +07:00 |
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s1lent
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7fddff5198
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trigger_push: reworked reset
func_rot_button: reset entity on start round
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2017-07-02 23:01:37 +07:00 |
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s1lent
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b4bc385912
|
CZBot: Fix crash when there is no phrase from BotChatter.db or no exists itself the database.
Minor refactoring
|
2017-07-02 18:55:28 +07:00 |
|
s1lent
|
adaddda871
|
Code cleanup
Hookers Refactoring
Removed __MAKE_VHOOK
Fix compilation under linux with ICC 17 (GCC 6.2)
|
2017-07-02 18:54:33 +07:00 |
|
In-line
|
63e16f78ab
|
Fix fall sound bug (#169)
|
2017-06-30 18:22:33 +07:00 |
|
In-line
|
a34740eae5
|
Fix CSprayCan position relative to player (#167)
|
2017-06-29 17:21:56 +07:00 |
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In-line
|
80a9c17c73
|
Fix typo, related to a5dac3c267 (#166)
|
2017-06-28 01:30:34 +07:00 |
|
In-line
|
bca47a9ba2
|
Move StartDeathCam() to the end. (#165)
|
2017-06-26 16:54:02 +07:00 |
|
In-line
|
efea014cbc
|
ReGameDLL API: Implement API for StartDeathCam (#162)
* ReGameDLL API: Implement API for StartDeathCam
* Fix API minor version, related to 90d08ee3a0
* Increment API minor version in gradle.properties
|
2017-06-25 20:21:38 +07:00 |
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s1lent
|
1dc484980f
|
Fix func_rotating
|
2017-06-14 00:42:57 +07:00 |
|
s1lent
|
969a4ab85b
|
Closes #158
trigger_push, func_rotating: reset on new round
|
2017-06-11 23:03:07 +07:00 |
|
In-line
|
2026a64ccc
|
Fix mp_forcerespawn (#160)
|
2017-06-10 15:36:13 +03:00 |
|
s1lent
|
2f599d21b8
|
Bug fixes and other minor improvements
|
2017-05-24 23:08:51 +07:00 |
|
Abhishek Deshkar
|
02ef683824
|
Round restart delay. (#153)
Source code says to use "mp_round_restart_delay" FCVAR but it in the doc it was inverted to "mp_restart_round_delay" so just replaced and fixed it.
|
2017-05-09 12:27:52 +03:00 |
|
justgo97
|
d0587eefe9
|
completly disable buyzone when mp_buytime is 0 (#148)
|
2017-05-06 21:42:15 +03:00 |
|
s1lent
|
e71deb8976
|
Add support for VS2015/VS2017 in old gradle.
|
2017-05-07 01:19:06 +07:00 |
|
s1lent
|
299ee99120
|
Fixes #149
|
2017-05-06 21:44:22 +07:00 |
|
s1lent
|
6e7bb15807
|
Add basic editor rules.
|
2017-05-05 03:17:25 +07:00 |
|
s1lent
|
6d613fc9f0
|
Reworked mp_forcerespawn (related #106)
|
2017-05-04 22:39:34 +07:00 |
|
s1lentq
|
3a1e08abd4
|
Fix memory corruption bugs due the array index out of bounds. (#147)
|
2017-05-04 17:49:28 +03:00 |
|
s1lent
|
3f4bcd9b96
|
GitHub: add execute permission to a gradlew.
Fix typo in CCSBotManager::SetRadioMessageTimestamp
|
2017-05-04 21:45:59 +07:00 |
|
s1lent
|
b7bc2770be
|
Fix crash when a func_tank owner dies. (reversing engineering mistake)
|
2017-05-04 21:03:52 +07:00 |
|
s1lent
|
d23e133fd8
|
Fixes: s1lentq/reapi#65
Fixes: s1lentq/ReGameDLL_CS#135
|
2017-05-04 20:53:15 +07:00 |
|
s1lent
|
035189cbeb
|
Add details about mp_restart_round_delay, bot_quota_mode to game.cfg
|
2017-05-04 18:54:35 +07:00 |
|
justgo97
|
b39b581f04
|
Added SPEC team to autojoin (#142)
* Added SPEC team to autojoin
* added more details to game.cfg
|
2017-05-04 13:45:29 +03:00 |
|
Saint146
|
f46cb5a635
|
Added cvar mp_restart_round_delay (#109)
* Added cvar bot_quota_mode
* Added cvar mp_restart_round_delay
|
2017-05-04 01:45:36 +03:00 |
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