Alejo
|
c6187f3dc7
|
mp_free_armor small fix (#685)
|
2021-10-14 16:10:16 +03:00 |
|
Juice
|
dd243eaa0b
|
Update player counts (#684)
* Update player counts in CheckWinConditions and SwitchTeam
* Add UTIL_SpectatorsInGame and update MaintainBotQuota
|
2021-10-14 13:54:09 +03:00 |
|
Sergey Shorokhov
|
da24c74c20
|
player.h: fix ForEachItem() items iteration
|
2021-09-13 23:51:01 +03:00 |
|
Sergey Shorokhov
|
667242fadd
|
Fix m_flAccuracy calculation (#677)
* weapons.h: Add `*_ACCURACY_DIVISOR` constants
* fix `m_flAccuracy` spray calculation
|
2021-09-13 15:28:43 +03:00 |
|
jeefo
|
bb97adefed
|
Disable thread-safe initialization for static local variables in VS2015+ when XP toolset is used. (#673)
|
2021-09-07 14:41:12 +03:00 |
|
Sergey Shorokhov
|
9233f852ca
|
CSEntity.h: Move reserve funcs to private
|
2021-09-02 20:47:36 +03:00 |
|
Vaqtincha
|
5aec8aac7e
|
Bot fixes (#659)
* Bots only attack breakable objects
* Fix reversing-engineering mistake
|
2021-08-31 23:17:28 +03:00 |
|
Sergey Shorokhov
|
7e2279f8c5
|
Implement CBasePlayer::Observer_FindNextPlayer() hook (#667)
* Implement Observer_FindNextPlayer hook
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
|
2021-08-31 22:04:32 +03:00 |
|
FEDERICOMB
|
983500c9bd
|
Implement CCSEntity::FireBuckshots (#651)
|
2021-08-31 21:59:28 +03:00 |
|
FEDERICOMB
|
d079f26fc1
|
Implement CGib::SpawnHeadGib and CGib::SpawnRandomGibs (#650)
|
2021-08-31 21:57:54 +03:00 |
|
Lopol2010
|
f1b253e5b0
|
Implement CBasePlayer::Observer_SetMode hook (#663)
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
|
2021-08-31 15:07:21 +03:00 |
|
Vaqtincha
|
67cc153f5d
|
Fix "use accuracy from last bullet fired earlier" glitch. (#662)
* Fixes "use accuracy from last bullet fired earlier" glitch.
* fix newline at wapons.h
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
|
2021-08-31 14:05:25 +03:00 |
|
fl0werD
|
38dda25a84
|
Implement player Pain, DeathSound and JoiningThink hooks (#607)
|
2021-08-29 07:12:25 +03:00 |
|
Sergey Shorokhov
|
fbbd6bd083
|
Add new CVar sv_allchat (#665)
|
2021-08-28 13:41:49 +03:00 |
|
Sergey Shorokhov
|
d85b03096f
|
Add give cmd to readme (#649)
|
2021-06-22 18:58:38 +07:00 |
|
AlexSwartz
|
191857d700
|
Add new CVar mp_free_armor (#609)
|
2021-06-22 14:48:55 +03:00 |
|
Sergey Shorokhov
|
1ac96b8180
|
Implement CBasePlayer::HasTimePassedSinceDeath() for m_fDeadTime (#648)
* Implement CBasePlayer::HasTimePassedSinceDied() for m_fDeadTime
|
2021-06-21 11:59:34 +03:00 |
|
Sergey Shorokhov
|
59c297d26d
|
Allow observe for dying player with EF_NODRAW effect (#647)
* Observer_IsValidTarget: checks refactoring
|
2021-06-20 14:44:06 +03:00 |
|
Sergey Shorokhov
|
55b996c30a
|
Allow observe for dying player with EF_NODRAW effect
|
2021-06-20 11:57:51 +03:00 |
|
Sergey Shorokhov
|
a390cadcd0
|
Observer_IsValidTarget: checks refactoring
|
2021-06-20 11:40:25 +03:00 |
|
Sergey Shorokhov
|
a9111f8dda
|
Add new type sv_alltalk 5 (#644)
|
2021-06-17 17:52:17 +03:00 |
|
Sergey Shorokhov
|
5b7159e8de
|
Implement sv_alltalk 5
|
2021-06-15 12:59:58 +03:00 |
|
Sergey Shorokhov
|
8995b9dc77
|
Add description
|
2021-06-15 12:58:51 +03:00 |
|
ChakkiSkrip
|
2c52c4f4de
|
regamedll-cs.fgd (#637)
regamedll-cs.fgd: Added lost spawnflags SF_DOOR_ROTATE_Z, SF_DOOR_ROTATE_X func_rot_button [skip ci]
|
2021-06-08 19:12:42 +07:00 |
|
Vaqtincha
|
49b2412e9c
|
func_bomb_target: new feature "strict touch" (#636)
|
2021-06-07 01:17:18 +07:00 |
|
Vaqtincha
|
ab846f86f4
|
enhance "player_weaponstrip" entity (#634)
* enhance "player_weaponstrip" entity
* update fgd
|
2021-06-06 19:17:07 +07:00 |
|
Vaqtincha
|
548cca5e5f
|
Forcerespawn fix (#623)
* Dead players now respawn after enabling the mp_forcerespawn
* use timer instead of instant spawn
|
2021-06-06 19:16:09 +07:00 |
|
Vaqtincha
|
517f68af93
|
[WIP] Fgd updates (#632) [skip ci]
* fgd game_player_equip fixes
* fgd enhance cycler/cycler_sprite
* fgd minor changes
|
2021-06-06 19:15:34 +07:00 |
|
Vaqtincha
|
3ff0f0cbf9
|
Bots can switch weapons underwater (#631)
* Bots can switch weapons underwater
|
2021-06-06 19:13:55 +07:00 |
|
Vaqtincha
|
d80d87366a
|
game_player_equip fixes/enhancement (#618)
* game_player_equip: Check UseOnly flag
* New flag SF_PLAYEREQUIP_REMOVEWEAPONS
|
2021-05-22 18:15:28 +07:00 |
|
Vaqtincha
|
8d1f4fb673
|
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
Implement weapon flag ITEM_FLAG_NOFIREUNDERWATER to allow user to changes behavior firing underwater
|
2021-05-22 18:12:24 +07:00 |
|
Vaqtincha
|
bbc54cd30e
|
Immunity enhance (#621)
* CVar 'mp_respawn_immunity_force_unset' new value (2)
* Send StatusIcon to player (for visual information) works with mp_respawn_immunity_effects 1
|
2021-05-22 18:04:43 +07:00 |
|
OrangePee1
|
a27ce74e10
|
fix crash in UTIL_AreHostagesImprov (#626)
add check g_engfuncs.pfnEngCheckParm is nullptr or not.
|
2021-05-17 02:55:22 +07:00 |
|
Vaqtincha
|
64059d1026
|
fix weapon_sg550 (#624)
* fix first shot weapon_sg550
|
2021-05-16 16:19:02 +07:00 |
|
s1lentq
|
e86284b08c
|
Update README.md build.yml [skip ci]
|
2021-04-17 17:40:58 +07:00 |
|
s1lentq
|
f60e5eabee
|
build.yml: packaging config files to artifacts (Resolves #615)
|
2021-04-17 04:07:36 +07:00 |
|
s1lentq
|
f2ef23db61
|
Fixed flag 'k' mp_round_infinite (Fixes #614)
|
2021-04-16 00:15:21 +07:00 |
|
s1lentq
|
9a19e6408c
|
CMakeLists.txt add missing linker option -qno-opt-class-analysis
|
2021-04-15 02:01:51 +07:00 |
|
s1lentq
|
4983a2d38d
|
Update game.cfg
|
2021-04-14 19:13:05 +07:00 |
|
s1lentq
|
69b0003e3f
|
build.sh add help [skip ci]
|
2021-04-13 05:38:00 +07:00 |
|
s1lentq
|
f57f3d7bb9
|
Update README.md (Cosmetic changes)
|
2021-04-13 05:35:04 +07:00 |
|
s1lentq
|
271a49f8ca
|
Add workflows/build.yml (Migrate to Github CI)
Add CMakeLists.txt build system
Update README.md
Minor fixes
|
2021-04-13 04:16:21 +07:00 |
|
s1lentq
|
9736437cb8
|
Remove gradle build system & Cleanup
|
2021-04-12 21:51:51 +07:00 |
|
Vaqtincha
|
fc52871739
|
Refactoring (#540)
* Rename CMD mp_swapteams
* Remove unused CVar mp_mirrordamage
* Refactoring checks
|
2021-04-12 19:55:03 +07:00 |
|
Vaqtincha
|
913bfc6609
|
enhance CVar "mp_roundover" (#595)
enhance CVar "mp_roundover"
|
2021-04-12 19:45:49 +07:00 |
|
Juice
|
4918e1fb5e
|
Update README.md (#612)
Update description about cvar mp_roundrespawn_time README.md / game.cfg
|
2021-04-12 19:28:12 +07:00 |
|
s1lentq
|
f57d28fe72
|
Update README.md
|
2021-01-05 03:29:40 +07:00 |
|
s1lentq
|
aae507c9f5
|
CHalfLifeMultiplay::SwapAllPlayers: Ignore HLTV
|
2021-01-04 22:26:35 +07:00 |
|
s1lentq
|
15328fd764
|
API: Implemented PlantBomb Closes #589
API: Bump minor version
|
2021-01-04 22:22:45 +07:00 |
|
s1lentq
|
6fc1c2ff84
|
client.cpp: Cleanup
|
2020-12-25 19:40:01 +07:00 |
|