FEDERICOMB
73d1c16706
Unexpected behavior with mp_forcerespawn leading to a possible exploit
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Basically there is an exploit (or bug?) where depending on mp_forcerespawn if his value is higher to 0 and lower than 1, when you respawn you have a brief window to change your team, if you succesfully manage to change your team between the mp_forcerespawn value and WITHOUT closing the change appearance menu, you won't die due to "m_fNextSuicideTime", that will trigger the change team but without actually changing your skin model, you will keep the enemy one but the team change will success.
Thanks https://github.com/metita for helping me with this
Co-Authored-By: metita <33007491+metita@users.noreply.github.com>
2021-06-27 02:21:56 -03:00
Sergey Shorokhov
d85b03096f
Add give cmd to readme ( #649 )
5.20.0.525
2021-06-22 18:58:38 +07:00
AlexSwartz
191857d700
Add new CVar mp_free_armor
( #609 )
2021-06-22 14:48:55 +03:00
Sergey Shorokhov
1ac96b8180
Implement CBasePlayer::HasTimePassedSinceDeath()
for m_fDeadTime
( #648 )
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* Implement CBasePlayer::HasTimePassedSinceDied() for m_fDeadTime
2021-06-21 11:59:34 +03:00
Sergey Shorokhov
59c297d26d
Allow observe for dying player with EF_NODRAW effect ( #647 )
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* Observer_IsValidTarget: checks refactoring
2021-06-20 14:44:06 +03:00
Sergey Shorokhov
55b996c30a
Allow observe for dying player with EF_NODRAW effect
2021-06-20 11:57:51 +03:00
Sergey Shorokhov
a390cadcd0
Observer_IsValidTarget: checks refactoring
2021-06-20 11:40:25 +03:00
Sergey Shorokhov
a9111f8dda
Add new type sv_alltalk 5 ( #644 )
2021-06-17 17:52:17 +03:00
Sergey Shorokhov
5b7159e8de
Implement sv_alltalk 5
2021-06-15 12:59:58 +03:00
Sergey Shorokhov
8995b9dc77
Add description
2021-06-15 12:58:51 +03:00
ChakkiSkrip
2c52c4f4de
regamedll-cs.fgd ( #637 )
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regamedll-cs.fgd: Added lost spawnflags SF_DOOR_ROTATE_Z, SF_DOOR_ROTATE_X func_rot_button [skip ci]
5.20.0.516
2021-06-08 19:12:42 +07:00
Vaqtincha
49b2412e9c
func_bomb_target: new feature "strict touch" ( #636 )
2021-06-07 01:17:18 +07:00
Vaqtincha
ab846f86f4
enhance "player_weaponstrip" entity ( #634 )
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* enhance "player_weaponstrip" entity
* update fgd
2021-06-06 19:17:07 +07:00
Vaqtincha
548cca5e5f
Forcerespawn fix ( #623 )
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* Dead players now respawn after enabling the mp_forcerespawn
* use timer instead of instant spawn
2021-06-06 19:16:09 +07:00
Vaqtincha
517f68af93
[WIP] Fgd updates ( #632 ) [skip ci]
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* fgd game_player_equip fixes
* fgd enhance cycler/cycler_sprite
* fgd minor changes
2021-06-06 19:15:34 +07:00
Vaqtincha
3ff0f0cbf9
Bots can switch weapons underwater ( #631 )
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* Bots can switch weapons underwater
2021-06-06 19:13:55 +07:00
Vaqtincha
d80d87366a
game_player_equip fixes/enhancement ( #618 )
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* game_player_equip: Check UseOnly flag
* New flag SF_PLAYEREQUIP_REMOVEWEAPONS
2021-05-22 18:15:28 +07:00
Vaqtincha
8d1f4fb673
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER ( #628 )
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Implement weapon flag ITEM_FLAG_NOFIREUNDERWATER to allow user to changes behavior firing underwater
2021-05-22 18:12:24 +07:00
Vaqtincha
bbc54cd30e
Immunity enhance ( #621 )
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* CVar 'mp_respawn_immunity_force_unset' new value (2)
* Send StatusIcon to player (for visual information) works with mp_respawn_immunity_effects 1
2021-05-22 18:04:43 +07:00
OrangePee1
a27ce74e10
fix crash in UTIL_AreHostagesImprov ( #626 )
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add check g_engfuncs.pfnEngCheckParm is nullptr or not.
2021-05-17 02:55:22 +07:00
Vaqtincha
64059d1026
fix weapon_sg550 ( #624 )
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* fix first shot weapon_sg550
2021-05-16 16:19:02 +07:00
s1lentq
e86284b08c
Update README.md build.yml [skip ci]
5.20.0.505
2021-04-17 17:40:58 +07:00
s1lentq
f60e5eabee
build.yml: packaging config files to artifacts ( Resolves #615 )
2021-04-17 04:07:36 +07:00
s1lentq
f2ef23db61
Fixed flag 'k' mp_round_infinite ( Fixes #614 )
2021-04-16 00:15:21 +07:00
s1lentq
9a19e6408c
CMakeLists.txt add missing linker option -qno-opt-class-analysis
2021-04-15 02:01:51 +07:00
s1lentq
4983a2d38d
Update game.cfg
2021-04-14 19:13:05 +07:00
s1lentq
69b0003e3f
build.sh add help [skip ci]
2021-04-13 05:38:00 +07:00
s1lentq
f57f3d7bb9
Update README.md (Cosmetic changes)
2021-04-13 05:35:04 +07:00
s1lentq
271a49f8ca
Add workflows/build.yml (Migrate to Github CI)
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Add CMakeLists.txt build system
Update README.md
Minor fixes
5.20.0.498
2021-04-13 04:16:21 +07:00
s1lentq
9736437cb8
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
Vaqtincha
fc52871739
Refactoring ( #540 )
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* Rename CMD mp_swapteams
* Remove unused CVar mp_mirrordamage
* Refactoring checks
5.20.0.496
2021-04-12 19:55:03 +07:00
Vaqtincha
913bfc6609
enhance CVar "mp_roundover" ( #595 )
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enhance CVar "mp_roundover"
2021-04-12 19:45:49 +07:00
Juice
4918e1fb5e
Update README.md ( #612 )
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Update description about cvar mp_roundrespawn_time README.md / game.cfg
2021-04-12 19:28:12 +07:00
s1lentq
f57d28fe72
Update README.md
2021-01-05 03:29:40 +07:00
s1lentq
aae507c9f5
CHalfLifeMultiplay::SwapAllPlayers: Ignore HLTV
5.20.0.492
2021-01-04 22:26:35 +07:00
s1lentq
15328fd764
API: Implemented PlantBomb Closes #589
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API: Bump minor version
2021-01-04 22:22:45 +07:00
s1lentq
6fc1c2ff84
client.cpp: Cleanup
2020-12-25 19:40:01 +07:00
s1lentq
1155175057
Host_Say: Use a local buffer instead of external one
2020-12-25 19:38:11 +07:00
s1lentq
6866339b0c
Host_Say: Fix invalid sequence in UTF-8
2020-12-25 19:36:02 +07:00
s1lentq
9c6c880644
Delete utlbuffer.cpp
2020-12-25 19:35:37 +07:00
Alejo
9b10456590
Add newest feature of _cl_autowepswitch ( #568 )
5.19.0.486
2020-12-05 20:14:53 +07:00
Franco Romaniello
c56982af18
Fix compatibility whit rg_hint_message ( #583 )
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When used reapi native rg_hint_message not work because tries to access to one pointer who not longer exists in CHintMessage::Send
5.19.0.485
2020-12-03 01:32:11 +07:00
Juice
8d6bf017f5
Reset client m_signals on fullupdate ( #588 )
5.19.0.484
2020-12-02 17:46:12 +07:00
s1lentq
3a8b0d1330
gradle.properties: Bump minor up to 19
2020-11-28 18:39:29 +07:00
Juice
5e24376237
Reset observers' m_flNextFollowTime before trying to find next target if previous target disconnected ( #584 )
5.18.0.482
2020-11-28 07:32:52 +07:00
StevenKal
7721348199
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. ( #587 )
5.18.0.481
2020-11-28 05:55:14 +07:00
jeefo
519b7db38d
Fixed memory leak with hintmessage. ( #581 )
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Fixed memory leak with hintmessage.
5.18.0.480
2020-11-22 02:19:50 +07:00
Dmitry Novikov
99954a2646
Fix crash caused by ReloadMapCycleFile function ( #576 )
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* Fix crash caused by ReloadMapCycleFile function
5.18.0.479
2020-11-13 19:13:21 +07:00
etojuice
bbfc3fe589
lil fix
2020-11-12 02:26:59 +03:00
etojuice
b1c055369d
Fix crash caused by ReloadMapCycleFile function
2020-11-12 02:25:00 +03:00