deprale
|
d2ea0d342f
|
fix incorrect player 3rd cam animations on death while frozen. (#815)
|
2023-04-01 00:53:04 +07:00 |
|
Adrian Cirstea
|
15e7d4a11e
|
Implement game_round_start & game_entity_restart triggers (#754)
* Added `game_entity_restart` for entities and `game_round_start` for round start
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
|
2022-12-16 13:10:01 +03:00 |
|
Unreal Karaulov
|
cf8deb9cac
|
Update func_vehicle for multiplayer (#792)
* Update func_vehicle for multiplayer. Added mp_legacy_vehicle_block cvar.
* Update dist/game.cfg
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
* Update regamedll/dlls/game.cpp
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
* Fix default behavior
* Optimization
Thanks to https://github.com/s1lentq/ReGameDLL_CS/pull/737#issuecomment-1068038171 help!
* Update README.md
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
|
2022-12-07 02:11:25 +07:00 |
|
fl0werD
|
84f1f5e4c6
|
New CVar: mp_hostages_rescued_ratio (#786)
* Add mp_hostages_rescued_ratio cvar
* Add restriction of the CVar value
Co-authored-by: Sergey Shorokhov <sergeyshorokhov@csgo.com>
|
2022-11-24 20:16:37 +03:00 |
|
Juice
|
dd243eaa0b
|
Update player counts (#684)
* Update player counts in CheckWinConditions and SwitchTeam
* Add UTIL_SpectatorsInGame and update MaintainBotQuota
|
2021-10-14 13:54:09 +03:00 |
|
Sergey Shorokhov
|
5b7159e8de
|
Implement sv_alltalk 5
|
2021-06-15 12:59:58 +03:00 |
|
Vaqtincha
|
8d1f4fb673
|
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
Implement weapon flag ITEM_FLAG_NOFIREUNDERWATER to allow user to changes behavior firing underwater
|
2021-05-22 18:12:24 +07:00 |
|
s1lentq
|
f2ef23db61
|
Fixed flag 'k' mp_round_infinite (Fixes #614)
|
2021-04-16 00:15:21 +07:00 |
|
Vaqtincha
|
fc52871739
|
Refactoring (#540)
* Rename CMD mp_swapteams
* Remove unused CVar mp_mirrordamage
* Refactoring checks
|
2021-04-12 19:55:03 +07:00 |
|
Vaqtincha
|
913bfc6609
|
enhance CVar "mp_roundover" (#595)
enhance CVar "mp_roundover"
|
2021-04-12 19:45:49 +07:00 |
|
s1lentq
|
aae507c9f5
|
CHalfLifeMultiplay::SwapAllPlayers: Ignore HLTV
|
2021-01-04 22:26:35 +07:00 |
|
Alejo
|
9b10456590
|
Add newest feature of _cl_autowepswitch (#568)
|
2020-12-05 20:14:53 +07:00 |
|
Juice
|
5e24376237
|
Reset observers' m_flNextFollowTime before trying to find next target if previous target disconnected (#584)
|
2020-11-28 07:32:52 +07:00 |
|
etojuice
|
bbfc3fe589
|
lil fix
|
2020-11-12 02:26:59 +03:00 |
|
etojuice
|
b1c055369d
|
Fix crash caused by ReloadMapCycleFile function
|
2020-11-12 02:25:00 +03:00 |
|
s1lentq
|
efb06a7a20
|
Fixed bug when the client reconnects, his body doesn't disappear.
|
2020-07-16 18:07:34 +07:00 |
|
shel
|
532c1326b4
|
Add more flags for round time expired to CVar mp_round_infinite.
Co-authored-by: shel <2@shelru.ru>
|
2020-06-13 16:39:41 +07:00 |
|
Vaqtincha
|
6c80744146
|
Add new CVar mp_falldamage (#539)
* Add CVar mp_falldamage
|
2020-05-27 08:26:45 +07:00 |
|
fant1kua
|
1784f87e24
|
Fix voice API bug (#469)
|
2019-12-19 15:31:00 +07:00 |
|
s1lent
|
dd6141eae7
|
Move beta features to release stage.
|
2019-12-17 21:25:24 +07:00 |
|
Shorohov Sergey
|
ded6b32e85
|
New CVar mp_give_player_c4 (#428)
* Add new CVar: mp_give_player_c4. - Whether this map should spawn a C4 bomb for a player or not.
|
2019-12-17 05:13:33 +07:00 |
|
fant1kua
|
27b2a8c8c9
|
Add API to set if player can hear another player (#467)
* Add API to set if player can hear another player
|
2019-12-14 17:24:40 +07:00 |
|
Vaqtincha
|
49965644c3
|
Refactoring (#418)
* unused cheat impulses.
* nadedrop fixes
* close equipmenu (VGUIMenus) when the player left the purchase area
* disable flashlight on kill
* don't handle cmd "become_vip" if map not have scenario assassination VIP.
* unreachable code item_thighpack
* remove "gEvilImpulse101"
* remove "giPrecacheGrunt"
* remove unused entitys (from hl)
* weapon HUD fixes
* don't remove level(map) item_thighpack
* hostage "far use" fix
* reset player basevelocity on spawn
* code style fix
|
2019-10-09 17:18:42 +07:00 |
|
s1lent
|
e199b16463
|
Introduce end-of-line normalization
|
2019-09-23 04:09:58 +07:00 |
|
s1lent
|
a7f20dc2e8
|
Implemented command param -beta to enables latest things from official.
|
2019-08-26 04:26:55 +07:00 |
|
s1lent
|
fcb597613b
|
Make restartable for func_healthcharger and func_recharge entities
Fix bug related to field "dmdelay" doesn't work properly
|
2019-08-11 21:12:36 +07:00 |
|
voed
|
3202d6d99c
|
Fix VIP mechanic (#396)
Fix #355
¯\\_(ツ)_/¯
|
2019-08-06 04:30:55 +07:00 |
|
s1lent
|
9ed19456f0
|
Print reason kick also added reason message for kick
|
2019-06-21 02:37:44 +07:00 |
|
s1lentq
|
62cb200a3b
|
Removed cache of cvar sv_cheats ValveSoftware/halflife#2511
|
2019-06-08 02:29:53 +08:00 |
|
s1lent
|
e1c8211d6b
|
Updated latest changes:
ValveSoftware/halflife#555
ValveSoftware/halflife#702
ValveSoftware/halflife#2228
ValveSoftware/halflife#1276 (was fixed earlier REGAMEDLL_FIXES)
|
2019-06-05 18:31:32 +07:00 |
|
jeefo
|
e924a266b0
|
Do not ignore thirdparty bots in humans_join_team cvar checks. (#306)
Game dll considers third party bots as humans when dealing with humans_join_team cvar, thus making those bots to join team specified in this cvar.
|
2018-09-09 15:39:22 +07:00 |
|
s1lent
|
0022272244
|
Cosmetic changes
|
2018-05-22 16:29:08 +07:00 |
|
Alik Aslanyan
|
b84ae9569b
|
Fix typo
|
2018-04-01 13:01:01 +04:00 |
|
Shorohov Sergey
|
99e54bb5b4
|
Fix bug, mp_fraglimit is less than zero (#279)
|
2018-04-01 12:40:07 +04:00 |
|
Shorohov Sergey
|
bc2c3176e4
|
Spawn protection API and cvar (mp_respawn_immunitytime). (#266)
|
2018-02-18 15:31:24 +04:00 |
|
In-line
|
40f3bc488b
|
Fix spectator check, small refactoring (#265)
* Fix spectator check, small refactoring
* Update observer.cpp
minor refactor-patch
|
2018-02-08 16:37:02 +07:00 |
|
s1lent
|
60b6cf9160
|
Move sv_alltalk 1.0 to CanPlayerHearPlayer
|
2018-01-29 00:21:36 +07:00 |
|
s1lent
|
a7bdaa011a
|
Reset entity on start round for env_spark, env_laser, env_beam
|
2018-01-28 21:44:01 +07:00 |
|
s1lent
|
4e89da4628
|
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
|
2018-01-27 23:31:30 +07:00 |
|
In-line
|
69c274f92a
|
Add cvar for old bomb defuse sound (#242)
|
2018-01-21 13:44:25 +04:00 |
|
s1lent
|
b5e7da84b7
|
Fixes #239
|
2017-12-17 19:29:56 +07:00 |
|
s1lent
|
7f9cf53c49
|
Refactoring
|
2017-11-23 00:43:30 +07:00 |
|
s1lent
|
83c3429240
|
Added mp_item_staytime to game.cfg
CHalfLifeMultiplay::RoundOver: Use localization string #Cstrike_Tutor_Round_Over instead "Round is Over!"
Mini-refactoring
|
2017-11-20 22:34:43 +07:00 |
|
In-line
|
022115cc35
|
Disable buyicon/buymenu according to info_map_parameters (#205)
|
2017-11-11 19:30:31 +07:00 |
|
s1lent
|
2174205530
|
Move m_rgRewardAccountRules_default to CHalfLifeMultiplay
|
2017-11-04 06:16:30 +07:00 |
|
In-line
|
cc679f393f
|
Fourth sv_alltalk mode (#196)
* Add new mode for sv_alltalk
|
2017-11-02 18:00:21 +03:00 |
|
In-line
|
fe1b130728
|
Refactor CanPlayerHearPlayer (#192)
|
2017-11-02 13:50:37 +03:00 |
|
s1lent
|
1411eca4a0
|
Replace virtual UpdateOnRemove to OnDestroy
|
2017-11-02 01:23:23 +07:00 |
|
s1lent
|
875189fa24
|
Closes #157
|
2017-11-01 23:27:04 +07:00 |
|
s1lent
|
b7208e9fbc
|
Fixes #184
|
2017-11-01 22:50:24 +07:00 |
|