FEDERICOMB
d6af4d2939
Add a new natives rg_spawn_head_gib
and rg_spawn_random_gibs
( #200 )
...
* Add a new natives rg_spawn_head_gib and rg_spawn_random_gibs
Add a new natives rg_spawn_head_gib and rg_spawn_random_gibs.
rg_spawn_head_gib when called it will spawn a head gib.
rg_spawn_random_gibs when called it will spawn random gibs.
* Minor fix
* remove CAmxArgs
* newline fix in reapi_gamedll.inc
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 18:55:40 +03:00
Franco Romaniello
5fbe531bc7
Implement RG_CBasePlayer_Observer_FindNextPlayer
hook ( #210 )
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* Implement Observer_FindNextPlayer Hook
* Update regamedll_api.h
* fix order for Vfuncs
* Add description in reapi_gamedll_const.inc
* add macro for suppress warning: 200 on amxmodx 1.8.2
* Add return type for hook description
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 18:53:04 +03:00
Lopol2010
2c415638ce
Implement RG_CBasePlayer_Observer_SetMode
hook ( #208 )
...
* Implement RG_CBasePlayer_Observer_SetMode hook
* fixes
Co-authored-by: Lopol2010 <evgeniy7@gmail.com>
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 17:35:58 +03:00
fl0werD
6063144a31
Implement player Pain
, DeathSound
and JoiningThink
hooks ( #209 )
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* Implement player Pain, DeathSound and JoiningThink hooks
* fix descriptions
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 17:09:10 +03:00
FEDERICOMB
97aea0f397
Implement CBaseEntity::Fire<Bullets[3]|Buckshots>
hooks. ( #202 )
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* Implement "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks.
* Added new hook table "GamedllFunc_CBaseEntity".
* Added new hookchain argument type "ATYPE_VECTOR"
* Added ATYPE_VECTOR case in Get|Set<HookChainReturn> natives
* Added ATYPE_VECTOR in SetHookChainArg native
2021-08-01 15:44:46 +07:00
FEDERICOMB
10332fecbb
Add defines for CBasePlayer members ( #195 )
...
* Added defines for CBasePlayer members
Added defines for CBasePlayer::m_iWeaponVolume and CBasePlayer::m_iWeaponFlash from
https://github.com/s1lentq/ReGameDLL_CS/blob/master/regamedll/dlls/weapons.h#L50
2021-06-19 04:15:50 +07:00
Vaqtincha
1156a49c7a
Minor fixes ( #193 )
...
* fix rg_remove_items_by_slot c4 slot
* fix rg_remove_items_by_slot weapon hud
* add RG_SpawnRandomGibs victim arg
2021-06-19 04:12:40 +07:00
s1lentq
68196d694d
hook_list.cpp: Reworked argument parser
...
reapi_gamedll_const.inc: fix AMXX compiler warning
2021-04-24 00:25:25 +07:00
s1lentq
e808d72075
Removed unnecessary filters
...
set_rebuy fix tag mismatch
2021-01-15 21:46:21 +07:00
Franco Romaniello
552e198512
Add a new native "rg_plant_bomb" ( #178 )
...
Add a new native called "rg_plant_bomb", when called it will spawn a C4 with defined parameters and also we will be able to pass a player index or not.
2021-01-04 23:18:29 +07:00
s1lentq
7b4d68ae27
Fixed get_ucmd, get_pmtrace natives. Closes #182
2021-01-01 20:15:20 +07:00
s1lentq
2491fb9865
Implemented g/set_member safe version
2020-12-16 18:36:51 +07:00
fl0werD
9e16f2769a
Add API check if is player can respawn ( #174 )
2020-11-30 15:37:03 +07:00
shel
623a4f2236
Implement native to get the current hookchain handle in amxx callback ( #173 )
2020-10-25 21:14:46 +07:00
shel
fb5ec01319
Implemented IsReapiHookOriginalWasCalled which determine whether original function was called or not ( #172 )
2020-10-02 21:43:07 +07:00
shel
8647cd083d
push ( #168 )
...
Co-authored-by: shel <2@shelru.ru>
2020-06-11 02:24:17 +07:00
fl0werD
2e200bbd2e
Implement CGib ( #164 )
...
* Implement CGib
* back compatibility + new line fix
2020-05-27 08:54:09 +07:00
s1lentq
46e1f0b5c6
Fix typo
2020-05-14 15:53:37 +07:00
fl0werD
b79c822fef
Add m_bCanShootOverride offset + update SDK ( #160 )
...
* Add m_bCanShootOverride offset + update SDK
2020-05-14 15:51:33 +07:00
fant1kua
1ef3c5a753
Add API to set if player can hear another player ( #158 )
...
* Add API to set if player can hear another player
2019-12-14 17:24:52 +07:00
fl0werD
1ea1ff04a1
added missed offsets ( #156 )
2019-12-05 15:05:10 +07:00
Dmitry
d954d042f1
Implement RG_CBasePlayer_DropIdlePlayer hook ( #148 )
...
* Implement RG_CBasePlayer_DropIdlePlayer hook
2019-11-04 16:32:52 +07:00
fant1kua
9874820989
Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks ( #150 )
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* Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks
* Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks
* Implement RG_CBasePlayerWeapon_DefaultReload hook
* ImplementRG_ CBasePlayerWeapon_DefaultShotgunReload hook
2019-10-27 21:20:23 +07:00
s1lent
bba0631fbe
Rework hookchain RG_PM_Move
2019-08-30 03:19:50 +07:00
s1lent
6068d4e6ff
Update reapi_gamedll_const.inc: Fixes description about argument ppmove
2019-08-30 02:31:16 +07:00
s1lent
80b9f6f1bc
Update regamedll API sdk
...
Update cssdk & minor refactoring
Added safe checks CGameRules/CCSEntity version interface (for future safe migrate)
2019-08-30 02:20:31 +07:00
fant1kua
abd47009fb
Fix bug with change team if player is die Closes #142 ( #143 )
...
* Fix bug with change team if player is die #142
* Add check_win_conditions argument to rg_set_user_team
2019-08-30 02:08:24 +07:00
fant1kua
6988e81d2a
Add rg_restart_round native ( #145 )
2019-08-30 01:57:15 +07:00
fant1kua
c1844753ca
Add native rg_check_win_conditions ( #144 )
...
* Add native rg_check_win_conditions
2019-08-30 01:55:02 +07:00
fant1kua
1a4d3877ef
Add rg_initialize_player_counts native ( #146 )
...
* Add rg_initialize_player_counts native
2019-08-30 01:50:16 +07:00
fant1kua
8bef6ebff4
Implement RG_CBasePlayer_UseEmpty hook ( #140 )
...
* Implement RG_CBasePlayer_UseEmpty
2019-08-30 01:49:53 +07:00
Dmitry
a68cde02f2
Add native rh_client_drop ( #135 )
...
* Add new native rh_drop_client
2019-07-29 05:41:37 +07:00
s1lent
8b26f29d54
Fix SetHookChainArg crash due to incorrect pointer to argument (hookctx_t gets the original function as the base address of the arguments, some compilers do UB and so for this reason hookctx_t has been reworked and now uses tuple).
...
Update reapi.inc - added ATYPE_BOOL and ATYPE_EVARS types
Compiler: added option flag -static-libstdc++
2019-07-29 03:51:06 +07:00
s1lent
0eed4cd833
Implemented hook CBasePlayer::HintMessageEx. Closes #133
...
Add native rg_hint_message
Add news CBasePlayer members
Bump minor version API
2019-06-06 03:00:17 +07:00
CrazY
4834b7a117
Fix typo ( #130 )
...
Little typo fix for var_fuser*, that are float instead of int.
2019-04-14 13:27:16 +07:00
Vaqtincha
0b62757c9a
fix typo
2019-02-11 15:15:11 +05:00
fant1kua
bc1924baf3
Add m_M4A1_flBaseDamageSil, m_USP_flBaseDamageSil and m_Famas_flBaseDamageBurst members ( #126 )
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* Add m_M4A1_flBaseDamageSil, m_USP_flBaseDamageSil and m_Famas_flBaseDamageBurst members
2019-01-23 18:18:40 +07:00
fant1kua
ed5263627f
Add m_flBaseDamage member ( #124 )
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* Features: add m_flBaseDamage
2019-01-07 15:49:05 +07:00
s1lent
2fb01f6a46
Minor update cssdk
2018-12-23 17:57:56 +07:00
s1lent
31b2a067e8
Fix conflict cssdk_const.inc due to hlsdk_const.inc update
2018-10-02 12:58:08 +07:00
s1lent
ade93b74e3
Resolved #121
2018-09-30 20:26:30 +07:00
s1lent
f85b12ea75
rg_round_end: Add option trigger to all hooks
2018-05-22 16:27:31 +07:00
Shorohov Sergey
c649b89f85
the bypass amxx warning 200 ( #113 )
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warning 200: symbol "RG_CBasePlayer_SetSpawnProtecti" is truncated to 31 characters - fixed
2018-04-15 12:31:17 +07:00
fl0wer
8996519b6e
Add hookchain and getter/setter for spawn protection
...
Add hookchain for IsPenetrableEntity
2018-04-12 00:21:24 +03:00
s1lent
8d005735ec
Enhanced rg_remove_item: add new param remove ammunition
2018-02-16 17:58:12 +07:00
s1lent
2b1a7a5438
Update regamedll API and implemented hookschain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade
2018-01-27 23:34:12 +07:00
voed
d5ce26df88
Comments & descriptions improvements ( #91 )
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* Comments & descriptions improvements
2017-11-21 18:05:00 +07:00
s008nyx
3b2081873d
Comments for parsing docgen ( #90 )
...
* Comments for parsing docgen
2017-11-20 21:07:12 +07:00
s1lent
cedb782419
Add rg_set_iteminfo/rg_get_iteminfo
...
Add member's CSPlayerWeapon
Refactoring amxx-sdk
2017-11-16 21:43:42 +07:00
s1lent
ef5283715c
AMXX_Error: log into error_*.log
2017-11-13 19:39:20 +07:00