Sergey Shorokhov
3d97cf45b0
Add GitHub Action
for Remove old artifacts ( #230 )
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[skip ci]
2021-11-01 15:08:51 +03:00
Sergey Shorokhov
8534224975
Update version.h
2021-10-25 20:14:57 +03:00
Franco Romaniello
dd1fdae53b
Implement Con_Printf()
hook ( #222 )
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* Implement Con_Printf hook
* Update REHLDS_API_VERSION_MINOR
* FIX rehlds_api.h
* Update rehlds_api.h
* Update reapi_engine_const.inc
* Update reapi_engine_const.inc
* FIX pointer style
* FIX pointer style
* Update hook_list.cpp
* Update reapi/src/hook_list.h
Co-authored-by: justgo97 <hamdi2050@live.com>
* Apply suggestions from code review
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
Co-authored-by: justgo97 <hamdi2050@live.com>
2021-10-25 20:10:00 +03:00
DarthMan
866295f111
API: Add hooks ED_Alloc()
and ED_Free()
( #227 )
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Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-10-24 15:27:57 +03:00
Franco Romaniello
81ced333ae
Implement SV_ConnectClient()
hook ( #220 )
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* Implement SV_ConnectClient hook
* Add description
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-10-23 14:10:35 +03:00
Franco Romaniello
efcc3952b5
Implement rh_get_net_from()
native ( #221 )
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* Implement native rh_get_net_from
* Add ws2_32.lib
* Add ws2_32.lib in release
* newline at end of reapi_utils.cpp
* Update reapi_utils.cpp
* fix end of file
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-10-23 13:43:28 +03:00
Nord1cWarr1or
3c9e583260
cssdk_const.inc: add ScoreAttrib
constants ( #214 )
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* cssdk_const.inc: add ScoreAttrib constants
for https://wiki.alliedmods.net/Half-Life_1_Game_Events#ScoreAttrib
* cssdk_const.inc: rename ScoreAttrib constants
* cdll_dll.h: update SCORE_STATUS_* constants
2021-10-23 13:05:16 +03:00
Sergey Shorokhov
de26345d27
Add pr_dlls.h
& fix GetEntityInit()
return type ( #228 )
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* Add pr_dlls.h
* fix GetEntityInit hook return type
* add getApiType(ENTITYINIT) type cast
* remove extra cast from callNext()
* indent fix
2021-10-23 12:54:44 +03:00
Franco Romaniello
a16dfd08fa
Implement SV_EmitPings()
hook ( #212 )
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* Implement SV_EmitPings hook
* Remove sizebuf_t param and add description
* Change REHLDS_API_VERSION_MINOR
* Update rehlds_api.h
* FIX comment in reapi_engine_const.inc
* virtual SV_EmitPings() order fix
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-10-23 11:24:17 +03:00
Sergey Shorokhov
30af88faf5
fix RH_ClientConnected description
2021-10-20 20:09:41 +03:00
Franco Romaniello
3543e90fdf
Implement GetEntityInit hook ( #215 )
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Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-10-20 19:51:07 +03:00
Alejo
c5fb2919b4
API members for new CVars sv_enablebunnyhopping
and sv_autobunnyhopping
( #225 )
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* API members for `sv_autobunnyhopping` and `sv_enablebunnyhopping`
* Added missing CSPlayer member from ReGameDLL
2021-10-20 19:18:58 +03:00
bionext03
36d6311eaf
Add ClientConnected hook ( #223 )
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Add `ClientConnected()` hook. Called after processing a client connection request.
2021-10-20 19:09:08 +03:00
Sergey Shorokhov
37e7b12ba0
player.h: fix ForEachItem()
items iteration
2021-09-13 23:47:59 +03:00
Sergey Shorokhov
b49bf798ec
Merge branch 'master' of https://github.com/s1lentq/reapi into upstream-master
2021-09-11 12:20:38 +03:00
Sergey Shorokhov
842d3546ed
fix m_rgbTimeBasedDamage description
2021-09-11 10:38:17 +03:00
FEDERICOMB
6798ed9a29
Update reapi_engine_const.inc ( #216 )
2021-09-07 22:00:33 +03:00
Vaqtincha
a416485bbd
fix desc typo ( #213 )
2021-09-03 21:46:32 +03:00
Nord1cWarr1or
1aee3c7a12
Add player zoom constants ( #190 )
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* Add player zoom constants
* small fix
func_converyor -> func_converyor
* fix naming
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 21:24:03 +03:00
FEDERICOMB
1aaddea738
Added new native: rg_fire_buckshots
( #204 )
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* Added new native: `rg_fire_buckshots`
* Fix typo
* Update CSEntity.h
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 20:57:09 +03:00
Sergey Shorokhov
e966296b5f
typo fix in desc
2021-09-02 19:05:07 +03:00
FEDERICOMB
d6af4d2939
Add a new natives rg_spawn_head_gib
and rg_spawn_random_gibs
( #200 )
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* Add a new natives rg_spawn_head_gib and rg_spawn_random_gibs
Add a new natives rg_spawn_head_gib and rg_spawn_random_gibs.
rg_spawn_head_gib when called it will spawn a head gib.
rg_spawn_random_gibs when called it will spawn random gibs.
* Minor fix
* remove CAmxArgs
* newline fix in reapi_gamedll.inc
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 18:55:40 +03:00
Franco Romaniello
5fbe531bc7
Implement RG_CBasePlayer_Observer_FindNextPlayer
hook ( #210 )
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* Implement Observer_FindNextPlayer Hook
* Update regamedll_api.h
* fix order for Vfuncs
* Add description in reapi_gamedll_const.inc
* add macro for suppress warning: 200 on amxmodx 1.8.2
* Add return type for hook description
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 18:53:04 +03:00
Lopol2010
2c415638ce
Implement RG_CBasePlayer_Observer_SetMode
hook ( #208 )
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* Implement RG_CBasePlayer_Observer_SetMode hook
* fixes
Co-authored-by: Lopol2010 <evgeniy7@gmail.com>
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 17:35:58 +03:00
fl0werD
6063144a31
Implement player Pain
, DeathSound
and JoiningThink
hooks ( #209 )
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* Implement player Pain, DeathSound and JoiningThink hooks
* fix descriptions
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2021-09-02 17:09:10 +03:00
Vaqtincha
cfeb51fff6
fix conflict interfaces vgui.dll & swds.dll (fix listenserver crash) ( #206 )
2021-08-10 12:26:16 +07:00
FEDERICOMB
97aea0f397
Implement CBaseEntity::Fire<Bullets[3]|Buckshots>
hooks. ( #202 )
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* Implement "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks.
* Added new hook table "GamedllFunc_CBaseEntity".
* Added new hookchain argument type "ATYPE_VECTOR"
* Added ATYPE_VECTOR case in Get|Set<HookChainReturn> natives
* Added ATYPE_VECTOR in SetHookChainArg native
2021-08-01 15:44:46 +07:00
Sergey Shorokhov
5b4fc4f132
Merge pull request #201 from francoromaniello/rg_round_end
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FIX `rg_round_end` WINSTATUS_NONE code
2021-06-26 17:41:02 +03:00
Franco Romaniello
3db74f943d
Fix rg_round_end winstatus none
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winstatus 0 is a valid status
2021-06-20 21:19:43 -03:00
FEDERICOMB
10332fecbb
Add defines for CBasePlayer members ( #195 )
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* Added defines for CBasePlayer members
Added defines for CBasePlayer::m_iWeaponVolume and CBasePlayer::m_iWeaponFlash from
https://github.com/s1lentq/ReGameDLL_CS/blob/master/regamedll/dlls/weapons.h#L50
2021-06-19 04:15:50 +07:00
Vaqtincha
1156a49c7a
Minor fixes ( #193 )
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* fix rg_remove_items_by_slot c4 slot
* fix rg_remove_items_by_slot weapon hud
* add RG_SpawnRandomGibs victim arg
2021-06-19 04:12:40 +07:00
Franco Romaniello
23cf192477
Fix rg_plant_bomb ( #196 )
2021-06-19 04:10:21 +07:00
Juice
e4e42109af
rg_round_end fix return type ( #194 )
2021-06-12 21:38:28 +07:00
Franco Romaniello
6d3d77a434
arg_amount not used in rg_get_user_ammo ( #192 )
2021-05-21 18:16:43 +07:00
s1lentq
8908572dc9
Add .gitattributes
2021-04-24 00:25:25 +07:00
s1lentq
68196d694d
hook_list.cpp: Reworked argument parser
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reapi_gamedll_const.inc: fix AMXX compiler warning
2021-04-24 00:25:25 +07:00
s1lentq
31eae943bd
Add workflows/build.yml (Migrate to Github CI)
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Add CMakeLists.txt build system
Update README.md
Fixed compiler warnings
2021-04-24 00:25:20 +07:00
s1lentq
9f5b521f5e
Remove gradle build system
2021-04-18 17:55:43 +07:00
s1lentq
e808d72075
Removed unnecessary filters
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set_rebuy fix tag mismatch
2021-01-15 21:46:21 +07:00
s1lentq
8257f3a31f
Bump minor
2021-01-04 23:32:26 +07:00
s1lentq
5fe5cf0f5c
Update README.md
2021-01-04 23:29:35 +07:00
Franco Romaniello
552e198512
Add a new native "rg_plant_bomb" ( #178 )
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Add a new native called "rg_plant_bomb", when called it will spawn a C4 with defined parameters and also we will be able to pass a player index or not.
2021-01-04 23:18:29 +07:00
s1lentq
7b4d68ae27
Fixed get_ucmd, get_pmtrace natives. Closes #182
2021-01-01 20:15:20 +07:00
s1lentq
8a944d2d74
added todo for some playermove struct fields
2021-01-01 20:10:56 +07:00
s1lentq
97bc56390a
set/get_member_s: fix missing check for members CCSPlayer/CCSPlayerWeapon
2020-12-18 04:09:26 +07:00
s1lentq
5ab787460d
CSSDK: Implemented DECLARE_CLASS_TYPES for all game classes
2020-12-18 04:07:52 +07:00
s1lentq
defe8588d4
API Interfaces: make virtual functions pure to explicitly define tables of RTTI. GCC can't resolve them.
2020-12-17 17:12:49 +07:00
s1lentq
14c7411b39
Enable RTTI
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Adjust version script
2020-12-16 19:37:01 +07:00
s1lentq
2491fb9865
Implemented g/set_member safe version
2020-12-16 18:36:51 +07:00
fl0werD
9e16f2769a
Add API check if is player can respawn ( #174 )
2020-11-30 15:37:03 +07:00