Blixibon
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17e8558ca4
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Added activity gesture links for some of the recently added activities
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2021-11-21 11:01:38 -06:00 |
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Blixibon
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808ea9bb8c
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Fixed shared activity collisions involving the new unused weapon activities
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2021-11-21 11:00:27 -06:00 |
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Blixibon
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1130a40d1e
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Added SetViewtarget function to VScript
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2021-11-21 00:14:13 -06:00 |
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Blixibon
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79ff53ecdf
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Added support for NPCs with innate range attacks (e.g. vorts) in standoffs
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2021-11-21 00:13:56 -06:00 |
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Blixibon
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4e3287842e
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Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default)
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2021-11-20 20:49:24 -06:00 |
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Blixibon
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d2fdfd3fe1
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Changed activity preprocessors to use #if instead of #ifdef
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2021-11-20 20:37:37 -06:00 |
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Blixibon
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5090c8b743
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Fixed player +USE animation cvar aliasing issue
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2021-11-20 20:33:27 -06:00 |
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Blixibon
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b24b1054aa
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Fixed func_commandredirect not cancelling orders correctly and rewrote its code/comments so that it doesn't appear to be bizarre nonsense
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2021-11-20 20:32:46 -06:00 |
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Blixibon
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b3c3ecb8a5
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Fixed player holster animation repeating
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2021-11-20 01:02:41 -06:00 |
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Blixibon
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37c3cd5e1c
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Fixed bugbait player throw animation
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2021-11-20 01:02:16 -06:00 |
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Blixibon
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fecddb3ecc
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Added player +USE animations
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2021-11-20 01:01:52 -06:00 |
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Blixibon
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1d768e4816
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Update sp/src/game/shared/mapbase/singleplayer_animstate.cpp
Co-authored-by: z33ky <1zeeky@gmail.com>
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2021-11-19 13:35:00 -06:00 |
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Blixibon
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db0b51bf76
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Fixed ForcePrimaryFire not working on RPG
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2021-11-18 23:23:58 -06:00 |
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Blixibon
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013da89b27
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Fixed issues with unique cases in companion readiness
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2021-11-18 23:23:09 -06:00 |
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Blixibon
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7dab039099
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Added unique annabelle activities and adjusted AI to better-handle the weapon
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2021-11-18 23:21:28 -06:00 |
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Blixibon
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049c513cce
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Clarified notes regarding new toolsets
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2021-11-18 13:04:26 -06:00 |
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Blixibon
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751fa218e5
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Merge pull request #163 from mapbase-source/feature/singleplayer-anim-state
Singleplayer animation state (full player model animations)
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2021-11-18 11:13:39 -06:00 |
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Blixibon
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4d0ca13efb
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Renamed the new HL2:DM "357" activities to "REVOLVER" activities
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2021-11-17 00:20:48 -06:00 |
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Blixibon
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dc6d4e0963
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Applied even more player animations to SP HL2 weapons
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2021-11-17 00:19:46 -06:00 |
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Blixibon
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045cc293f3
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Removed some redundant singleplayer animation state code
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2021-11-16 13:20:24 -06:00 |
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Blixibon
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1b1218f5fe
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Fixed singleplayer anim state reload not working
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2021-11-16 10:27:24 -06:00 |
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Blixibon
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3a3d9a45b6
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Made the singleplayer anim state able to apply render angles from the server
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2021-11-16 10:27:01 -06:00 |
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Blixibon
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71e44f7198
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Merge pull request #162 from z33ky/mb/vs2019-memoverride
Fix VS2019 _msize_base() exception specification
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2021-11-15 23:38:58 -06:00 |
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Blixibon
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777f45a323
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Added arm/disarm activities to gravity gun
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2021-11-15 16:22:10 -06:00 |
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Blixibon
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450e6a2ff2
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Implemented crossbow worldmodel bolt disappearance on player reload
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2021-11-15 16:21:52 -06:00 |
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Blixibon
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f975e7d10d
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Changed the singleplayer animation state to only be active when the model has appropriate animations
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2021-11-15 16:19:27 -06:00 |
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Blixibon
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91978b2934
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Fixed issues with third person player models
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2021-11-15 14:48:47 -06:00 |
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Blixibon
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abc34c0c85
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Added holstered activity handling for players
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2021-11-15 14:45:32 -06:00 |
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Blixibon
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41d799bbdf
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Added new player animation types and applied more player animations to SP HL2 weapons
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2021-11-15 14:43:58 -06:00 |
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Blixibon
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6755a4d3f6
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Added walking to singleplayer anim state
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2021-11-15 14:40:51 -06:00 |
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Blixibon
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0139390c3e
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Added more HL2:DM activities
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2021-11-15 14:39:54 -06:00 |
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Blixibon
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5855c634de
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Improved implementaton of player model activities on SP HL2 weapons
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2021-11-15 01:02:12 -06:00 |
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Blixibon
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b9a46bc4e0
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Added backup activities to players
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2021-11-15 01:00:56 -06:00 |
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Blixibon
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2d5e6f4adb
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Ported the singleplayer anim state to CBasePlayerAnimState and fixed it up to use 9-way blends
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2021-11-15 01:00:28 -06:00 |
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Blixibon
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2ca681431b
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Added experimental singleplayer anim state
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2021-11-14 12:02:26 -06:00 |
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Blixibon
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72e846ec27
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Fixed env_tonemap_controller keyvalues ignoring default values
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2021-11-14 11:59:13 -06:00 |
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Blixibon
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61bbe331dd
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Fixed m_bDrawPlayerModelExternally drawing the weapon's viewmodel instead of its worldmodel
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2021-11-14 11:58:11 -06:00 |
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Blixibon
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1c3b374d9e
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Fixed m_bDrawPlayerModelExternally causing the player's model to block flashlight shadows
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2021-11-14 11:57:24 -06:00 |
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Alexander 'z33ky' Hirsch
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13ee304ce0
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Fix VS2019 _msize_base() exception specification
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2021-11-14 17:17:28 +01:00 |
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Blixibon
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76af96e3ae
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Added TranslateActivity VScript function to CAI_BaseNPC
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2021-11-13 09:13:25 -06:00 |
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Blixibon
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7161dee1a3
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Fixed a crash involving clientside ragdoll impact decals
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2021-11-13 09:12:51 -06:00 |
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Blixibon
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301309f76b
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Added forgotten code from crossbow readiness activities
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2021-11-11 19:07:35 -06:00 |
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Blixibon
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c1f28c4550
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Added VScript functions for NPC crouching
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2021-11-11 19:07:04 -06:00 |
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Blixibon
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5a8c6350bb
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Fixed some NPCs T-posing at medium crouch cover nodes
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2021-11-11 19:06:45 -06:00 |
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Blixibon
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ad9e02885e
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Added crossbow readiness activities
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2021-11-11 19:06:04 -06:00 |
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Blixibon
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4fbb9bc602
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Added basic support for vortigaunts using the grenade AI from CNPC_PlayerCompanion
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2021-11-11 19:05:09 -06:00 |
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Blixibon
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3d3ef7e587
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Moved the new toolsets into their own VPC file so that projects are detected as stale
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2021-11-11 12:29:17 -06:00 |
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Blixibon
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0d9fefb7dd
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Added experimental support for v140 (VS2015) toolset
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2021-11-11 12:28:01 -06:00 |
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Blixibon
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aaeb5f5835
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Added experimental support for v143 (VS2022) and v141 (VS2017) toolsets
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2021-11-11 09:33:29 -06:00 |
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Blixibon
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86a5ace57b
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Added proper keyvalue for combine_mine orientation
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2021-11-07 17:38:59 -06:00 |
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Blixibon
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28c968ad4f
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Merge pull request #159 from z33ky/mb/gcc-fixes
Fix gcc build errors & warnings
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2021-11-07 17:18:40 -06:00 |
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Blixibon
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3a297d0d16
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Added default parameter wrappers for PrecacheModel and PrecacheOther VScript functions
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2021-11-07 17:10:02 -06:00 |
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Alexander 'z33ky' Hirsch
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e46dc3a2bd
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Fix gcc build errors & warnings
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2021-11-07 22:54:48 +01:00 |
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Blixibon
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8652b31ed1
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Fixed the new PrecacheModel/PrecacheOther VScript functions missing serverside parameters
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2021-11-07 14:02:13 -06:00 |
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Blixibon
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c8f48407c1
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Added plant orientation to combine_mine
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2021-11-07 14:01:27 -06:00 |
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Blixibon
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188293b93c
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Merge pull request #157 from mapbase-source/feature/autocubemap
"Autocubemap" utility
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2021-11-07 11:49:30 -06:00 |
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Blixibon
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400d572c03
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Added "autocubemap" utility
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2021-11-07 09:44:46 -06:00 |
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Blixibon
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c27dac6f8e
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Merge pull request #143 from Matty-64/master
VBSP Features for those who use Propper
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2021-11-07 08:19:01 -06:00 |
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Blixibon
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4b295c17e8
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Merge pull request #148 from samisalreadytaken/fixup
Minor fixup
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2021-11-07 08:15:30 -06:00 |
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Blixibon
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2f8e920c3e
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Minor body lean fix from Alien Swarm SDK
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2021-11-07 07:37:41 -06:00 |
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Blixibon
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7e96be39b2
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Added support for nested instances relative to their parents, which is what Hammer uses to display them
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2021-11-07 07:37:13 -06:00 |
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Blixibon
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b2116d07e9
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Made VBSP's OnMapLoaded into a hook using the new system
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2021-11-07 07:35:28 -06:00 |
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Blixibon
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653d48d2c4
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Added ViewProximity and ViewDirection material proxies
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2021-11-07 00:48:28 -05:00 |
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Blixibon
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e30bde782a
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Added clientside VScript functions for getting view position/direction
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2021-11-07 00:47:52 -05:00 |
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Blixibon
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47a0bb0fde
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Moved toolset conditionals to a more fitting and intuitive place
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2021-11-06 15:29:48 -05:00 |
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Blixibon
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c925a01712
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Disabled phonemeextractor and QC_Eyes in VS2019 solution (for now)
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2021-11-06 14:04:34 -05:00 |
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Blixibon
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47ed1914cc
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Fixed VS2013 attempting to compile VS2019 code
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2021-11-06 14:03:05 -05:00 |
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Blixibon
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b1f64f7d21
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Fixed v142 conflict with particles.lib (for now)
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2021-11-06 13:47:55 -05:00 |
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Blixibon
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18b49c3778
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Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into feature/newer-toolsets
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2021-11-06 12:18:08 -05:00 |
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Blixibon
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25a2bab5ce
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Merge pull request #152 from z33ky/mb/gcc-fixes
Fix gcc build errors & warnings
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2021-11-06 12:17:42 -05:00 |
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Blixibon
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2dbd04e3d6
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Merge branch 'develop' into feature/newer-toolsets
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2021-11-06 09:42:29 -05:00 |
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Blixibon
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b22eb9fb06
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Added fog_volume, trigger_tonemap, new color correction code, and various other related changes
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2021-11-06 09:16:13 -05:00 |
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Blixibon
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35ca2ab5a6
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Added filter keyvalue to npc_heli_avoidsphere
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2021-11-06 00:07:06 -05:00 |
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Blixibon
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435b84f96b
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Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into develop
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2021-11-06 00:03:07 -05:00 |
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Blixibon
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17d8accd69
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Fixed a few small issues with NPCs, etc.
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2021-11-06 00:02:05 -05:00 |
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Blixibon
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03da4d6b58
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Added cvar to ignore timestamps when checking whether or not to rebuild nodegraph, relying on internal map versions instead
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2021-11-05 23:59:46 -05:00 |
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Blixibon
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49cb43d6e7
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Added prop_dynamic I/O/KV and misc. prop code changes from the Alien Swarm SDK
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2021-11-05 23:53:23 -05:00 |
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Blixibon
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0f3fd075c2
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Implemented an OverrideMove VScript hook for NPCs
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2021-11-05 23:41:19 -05:00 |
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Blixibon
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a6d5c079d3
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For now, made unhidden npc_sniper translate idle to proper gun-holding activity
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2021-11-05 22:18:20 -05:00 |
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Blixibon
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447c185079
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Fixed metrocops not moving to attack
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2021-11-05 22:14:29 -05:00 |
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Blixibon
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67d5d8b20c
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Added proper NPC melee activities
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2021-11-05 22:13:53 -05:00 |
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Blixibon
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276d9ff24f
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Misc. fixes from prior NPC changes
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2021-11-04 12:04:31 -05:00 |
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Blixibon
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6d48f52d12
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Added weight blending for IK attachment rules
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2021-11-04 12:00:56 -05:00 |
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Blixibon
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c3176b34d0
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Integrated Reload_NPC into more animation events and changed weapon_crossbow to be able to use a bodygroup instead of a skin for the empty bolt
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2021-11-04 09:30:28 -05:00 |
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Blixibon
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0ce4251ba3
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Added support for NPC door opening activities and adjustable open distance
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2021-11-04 09:27:30 -05:00 |
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Blixibon
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97a6934061
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Changed Combine soldier code to reflect the new activity alias overhaul and standoff behavior changes
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2021-11-04 08:48:55 -05:00 |
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Blixibon
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a2c2fe09d5
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Added sequence check and backup activity fallback to companion NPC readiness activities
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2021-11-04 08:45:10 -05:00 |
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Blixibon
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2c55c6cea7
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Added a cvar to toggle companion NPCs being able to pick up weapons they couldn't use prior to Mapbase's animation changes
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2021-11-04 08:44:18 -05:00 |
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Blixibon
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440c8b5121
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Fixed an oversight with new weapon activities preventing NPC weapon pickup
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2021-11-04 08:26:39 -05:00 |
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Blixibon
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847db9c3e3
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Added AI hint radius from the Alien Swarm SDK as well as an all-new "hint weight" keyvalue
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2021-10-28 00:01:29 -05:00 |
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Blixibon
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ece1a612ce
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Integrated custom cover hints into base AI movement code
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2021-10-27 23:59:27 -05:00 |
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Blixibon
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dfa7e6c0c2
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Added "fake sequence gestures" for NPCs, which play certain activities as gestures instead when the current animation needs to be preserved
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2021-10-27 23:55:55 -05:00 |
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Blixibon
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26c05ee685
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Integrated medium cover activities into standoffs and beyond
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2021-10-27 23:49:22 -05:00 |
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Blixibon
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833f0b0823
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Added a bajillion new activities
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2021-10-27 17:10:31 -05:00 |
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Blixibon
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0e8b870e7d
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Re-enabled NPC gesture turning with a cvar to toggle it
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2021-10-27 17:05:19 -05:00 |
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Blixibon
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2eb12bcd5d
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Fixed NPC death poses
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2021-10-27 17:03:47 -05:00 |
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Blixibon
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65478e754d
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Added func_tank behavior to vortigaunts and Barney
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2021-10-27 17:02:49 -05:00 |
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samisalreadytaken
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74d219add4
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Fix buffer overflow exploit
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2021-10-23 18:45:15 +03:00 |
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samisalreadytaken
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b2c0ab41c0
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Fix format string vulnerabilities
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2021-10-23 18:45:05 +03:00 |
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Blixibon
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a5c0091588
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Fixed metrocop unholster behavior
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2021-10-18 11:37:06 -05:00 |
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