Commit Graph

95 Commits

Author SHA1 Message Date
s1lentq
b6e0420365 Added api hook ShowMenu, ShowVGUIMenu
Unlocked some cvars limit of the value #34
2016-05-23 04:51:21 +06:00
s1lentq
61d9d64c19 Added API hook HandleMenu_ChooseAppearance, HandleMenu_ChooseTeam 2016-05-19 16:04:44 +06:00
s1lentq
32d0c580dc Added api hooks gamerules functions 2016-05-18 20:09:14 +06:00
s1lentq
d75089461c Refactoring ReGame-API 2016-05-17 19:35:16 +06:00
s1lentq
ab4a8437ce Added API hook PM_Init, PM_Move, PM_AirMove 2016-05-16 21:30:14 +06:00
s1lentq
bc8dbf056c Changes In GiveNamedItem: force remove the item if not touches. 2016-05-16 20:07:27 +06:00
s1lentq
d9c6805e28 CBasePlayer::TakeDamage: Add reference for argument flDamage 2016-05-16 04:55:25 +06:00
s1lentq
a9d5e3bb4a Merge pull request #32 from s1lentq/regamedll_api_01
Regamedll api 01
2016-05-12 01:05:02 +06:00
s1lentq
0d209c1cd4 Mini-refactoring.
Added at weaponInfo name for weapon_shield
2016-05-11 20:06:43 +06:00
s1lentq
13e12cc0ae Simplification existing code associated with buy weapons and more 2016-05-04 03:55:04 +06:00
s1lentq
bba210b6a1 API: Added hook InstallGameRules 2016-05-02 19:21:43 +06:00
s1lentq
982d12176e Reworked mp_nadedrops 2
Added #31: cvar mp_roundrespawn_time
Added hook CanBuyThis
Added api functions: UTIL_FindEntityByString, GetWeaponInfo
2016-05-01 20:37:25 +06:00
s1lentq
f8136978c8 Using a reference to Vector into interfaces wrapper
Regamedll API: Added hook RoundEnd
Added API EndRoundMessage
2016-04-30 21:22:44 +06:00
s1lentq
427d975c2d Merge branch 'master' of github.com:s1lentq/ReGameDLL_CS 2016-04-25 00:28:06 +06:00
s1lentq
ae653c00fc Improved parse remote url 2016-04-24 20:40:57 +06:00
s1lentq
f3f72281ee Merge pull request #30 from theAsmodai/master
Fixed Vector constructors
2016-04-24 20:01:11 +06:00
asmodai
c815a7708f Fixed Vector constructors
Removed some unnecessary checks
2016-04-24 15:08:00 +03:00
s1lentq
641fe3c102 Added detailed about versioning 2016-04-24 13:19:24 +06:00
s1lentq
22ae6a2c59 Regamedll API WIP: Added new api functions 2016-04-21 07:00:02 +06:00
s1lentq
d8b12ee80b Regamedll API WIP: added some more API functions.
Added new cvar, mp_hegrenade_penetration, mp_nadedrops more details in game.cfg.
Let inflict damage by grenades to breakable objects.
2016-04-19 21:26:46 +06:00
s1lentq
455f0c6118 Regamedll API WIP: Added new api functions
Fix crash-bug with autobuy (CBasePlayer::AddAutoBuyData)
Removed some useless code for CS
Added cssdk
2016-04-05 22:11:41 +06:00
s1lentq
9b955f2672 Regamedll API WIP: Added new interfaces-objects
Removed some useless code in CBasePlayerWeapon::GetNextAttackDelay
Removed the allocation of the entity CSoundEnt, because it is useless for CS 1.6 also removed UpdatePlayerSound
2016-03-17 23:58:24 +06:00
s1lentq
7b227c0edb Regamedll API WIP: implemented interfaces some objects. 2016-03-13 21:38:00 +06:00
s1lentq
9fd5eaa043 Improved versioning: Added detection remote url repository.
Update PreBuild.bat
2016-03-04 07:26:04 +06:00
s1lentq
6d282d58e4 Merge pull request #27 from IgnacioFDM/restart_round_command
End round command
2016-03-03 15:42:36 +05:00
IgnacioDM
afe6d2a86a Add end round command 2016-03-02 20:55:48 -03:00
s1lentq
43c9b2cb8c Improved versioning: added info about commit id and commit author. 2016-03-01 16:46:19 +06:00
s1lentq
d20d9a8a78 command option '-bots' referenced code wrap in REGAMEDLL_ADD 2016-02-29 22:55:15 +06:00
s1lentq
cbd030e72a Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
s1lentq
ba1e521f89 Update README.md
Added info about - how to install zBot
2016-02-24 03:26:03 +06:00
s1lentq
49de531e8c Use the tests demo record/player from ReHLDS.
Update version dependencies testimg HLDS for upload.
Update test map regamedll_test_map_v5
2016-02-24 01:54:07 +06:00
s1lentq
3d252fe527 Refactoring and cleanup.
Fixed some critical bugs and typos (carrer_task, tutor, zbot and other)
Added command line option `-bots` to run bots in CS 1.6
Removed the tests demo record/player from myself the project and also dependency of the steam library.
Fixed the progress bar when generating a nav file.
2016-02-23 05:23:45 +06:00
s1lentq
eb92f4a615 Merge pull request #26 from jonatan1024/master
SV_StudioSetupBones fix for non-players
2016-02-18 20:13:03 +05:00
Jonatan Matějka
e3503670d1 SV_StudioSetupBones fix for non-players 2016-02-16 21:04:34 +01:00
s1lentq
25f425801a Refactoring and cleanup project.
Removed project bzip2.
CZero: Fix crashing of HostageEscapeState.
2016-02-04 22:45:37 +06:00
s1lentq
4e3e9351fe When using the func_tank reset the FOV and hide the v_ model of knife etc. 2016-02-01 17:07:22 +06:00
s1lentq
b1ebf5fb11 Fix: Bug func_breakable with spawnflags pressure (when it is destroyed but you still will see it) 2016-02-01 16:37:43 +06:00
s1lentq
5317e0a502 Resolves #19: enable long-jump 2016-02-01 15:47:57 +06:00
s1lentq
4d9a0b2cc3 Fix: Bug with camera (not reset the speed) 2016-02-01 15:32:32 +06:00
s1lentq
ae4ec28fad Issue #17: The implemented of the dummy class with the inheritance of the weapons classes. 2016-01-29 20:49:18 +06:00
s1lentq
3eb7513411 cosmetic changes
Added #12, send zero origin in radar position for FFA mode
2016-01-28 10:48:09 +06:00
s1lentq
9f9fdb721a Added #13 by user request IgnacioFDM 2016-01-28 08:51:34 +06:00
s1lentq
c0df05d418 Fix #15: ignore the dependence of hooks for hl.exe 2016-01-28 06:01:30 +06:00
s1lentq
ed19a39b5b Merge branch 'master' of github.com:s1lentq/ReGameDLL_CS 2016-01-28 05:51:53 +06:00
s1lentq
4a774865ba Refactoring
Added remaining functions of pm_math/pm_debug
2016-01-28 05:50:27 +06:00
s1lentq
e543d53165 Merge pull request #16 from jonatan1024/master
Fix crash on bot_nav_save
2016-01-27 13:56:35 +03:00
Jonatan Matějka
1bb33cb980 Fix crash on bot_nav_save 2016-01-27 11:05:04 +01:00
s1lentq
a8cc9cc76f Final: fully reversed functions CZ 2016-01-25 23:17:37 +06:00
s1lentq
e80480a400 Refactoring git versioning
Added print about version ReGameDLL
2016-01-22 01:22:14 +06:00
s1lentq
2085f00203 Added game.cfg 2016-01-21 23:23:25 +06:00