Dmitry Novikov
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cd8d8215df
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Merge branch 'master' into FasterBombThink
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2017-11-07 15:16:31 +03:00 |
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In-line
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dd40f7db54
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Fixed: defuse can be started in air (#199)
* Fixed: defuse can be started in air
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2017-11-06 12:43:39 +03:00 |
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In-line
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454dbb01dd
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Make C4 more responsible
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2017-11-06 11:38:38 +04:00 |
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s1lent
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bfad492265
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Fix hanging corpse
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2017-11-05 19:56:17 +07:00 |
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s1lent
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2174205530
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Move m_rgRewardAccountRules_default to CHalfLifeMultiplay
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2017-11-04 06:16:30 +07:00 |
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s1lent
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0fa5e32208
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Fixed ammo (missing sound)
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2017-11-04 05:32:28 +07:00 |
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s1lent
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10ee63d807
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Fix nade drops
Move m_bHasSecondaryAttack to CCSPlayerWeapon
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2017-11-03 23:33:17 +07:00 |
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In-line
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cc679f393f
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Fourth sv_alltalk mode (#196)
* Add new mode for sv_alltalk
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2017-11-02 18:00:21 +03:00 |
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In-line
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fe1b130728
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Refactor CanPlayerHearPlayer (#192)
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2017-11-02 13:50:37 +03:00 |
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s008nyx
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d7170431ce
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Wrong checking CanPlayerHearPlayer (#194)
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2017-11-02 13:25:28 +03:00 |
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s1lent
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1411eca4a0
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Replace virtual UpdateOnRemove to OnDestroy
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2017-11-02 01:23:23 +07:00 |
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s1lent
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8b31478b83
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Enhanced mp_hostage_hurtable
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2017-11-02 00:30:22 +07:00 |
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s1lent
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026a55eba0
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Closes #176
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2017-11-01 23:46:37 +07:00 |
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s1lent
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875189fa24
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Closes #157
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2017-11-01 23:27:04 +07:00 |
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s1lent
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b7208e9fbc
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Fixes #184
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2017-11-01 22:50:24 +07:00 |
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In-line
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168838cd2a
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Prevent kevlar.wav from overwriting gunpickup2.wav sound (#186)
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2017-11-01 18:48:28 +03:00 |
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In-line
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bf4ec67a6f
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Fix dead defuser progress bar issues (#188)
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2017-11-01 18:48:17 +03:00 |
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s1lent
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25d2e6ce9e
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Fixes #187
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2017-11-01 22:47:40 +07:00 |
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s1lent
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9374fced90
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Fixes dreamstalker/rehlds#402
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2017-11-01 18:30:47 +03:00 |
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s1lent
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0eed08c133
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Cleanup code
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees.
Fixed some bugs with mp_nadedrops
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2017-11-01 18:30:47 +03:00 |
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s1lent
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9dcab4bd49
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Refactoring minor
Refactoring unicode_strtools
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2017-11-01 18:30:47 +03:00 |
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s1lent
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32df585edc
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Remove hookers stuff
Refactoring & cleanup code
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2017-11-01 18:30:47 +03:00 |
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s1lentq
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9a91e9ca38
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Refactoring
Reworked ammo stuff
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2017-11-01 18:30:47 +03:00 |
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s1lentq
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af9ef1aa4d
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Refactoring ammo stuff
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2017-11-01 18:30:47 +03:00 |
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s1lent
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8f913b1623
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Refactoring item_airbox
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2017-11-01 18:30:47 +03:00 |
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s1lent
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96030a48ca
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Enhanced trigger_changelevel
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2017-11-01 18:30:47 +03:00 |
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s1lent
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e88dae7bb9
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Minor refactoring qstring.h
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2017-11-01 18:30:47 +03:00 |
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s1lent
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60ad9e2df8
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Enhanced qstring.h
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2017-11-01 18:30:47 +03:00 |
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s1lent
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3be0b51ec9
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Implemented entity item_airbox
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2017-11-01 18:30:47 +03:00 |
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s1lent
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91ca3f0264
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Implemented entity trigger_setorigin
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2017-11-01 18:30:47 +03:00 |
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s1lent
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b25e3505d3
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
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justgo97
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27f0563936
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fix c4 bug (#182)
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2017-09-23 05:15:38 +07:00 |
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Vaqtincha Oshiq
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462dc9986d
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Small fixes (#178)
Reset m_rgRewardAccountRules on CHalfLifeMultiplay()
added missing reward rule RR_TOOK_HOSTAGE
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2017-08-19 20:13:45 +03:00 |
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In-line
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8b1be212bf
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Fix some of C4 related bugs. (#179)
- Cancel C4 planting bartime on weapon change
- Infinite round, when bomb exploded underwater
- C4 explode after defuse
- Moving while defusing and silent defuse (partially)
- Silent defuse
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2017-08-19 18:01:33 +03:00 |
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In-line
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b27d7bc05e
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Add cvar for radio icon (#180)
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2017-08-19 17:57:01 +03:00 |
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In-line
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83341a793e
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Fix mp_refill_bpammo_weapons not working on default weapons (#177)
* Fix mp_refill_bpammo_weapons not working on default weapons
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2017-07-25 19:51:04 +03:00 |
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In-line
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0f1f4c002f
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Use mathlib.h in basetypes.h (#175)
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2017-07-17 21:18:45 +03:00 |
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Artem Golubikhin
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4545a040c0
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Make unknown command safe to print in console (#174)
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2017-07-17 15:15:35 +03:00 |
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Artem Golubikhin
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1eb385602a
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Fixed bug with lastinv (fix from 7561) (#173)
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2017-07-17 14:42:21 +03:00 |
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Artem Golubikhin
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0c95e86089
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Fixed GetHullBounds (#172)
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2017-07-15 22:15:39 +07:00 |
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In-line
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419603ff52
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Optimize CBasePlayer::SendWeatherInfo (#159)
* Optimize CBasePlayer::SendWeatherInfo
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2017-07-07 00:41:20 +07:00 |
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In-line
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09e714e339
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Optimize PlayerBlind (#171)
* Optimize PlayerBlind
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2017-07-07 00:37:44 +07:00 |
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s1lent
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721624bf92
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
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s1lent
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f0409ce468
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func_wall_toggle: reset entity on start round
func_wall_toggle features: added spawnflags not solid
Update regamedll-cs.fgd
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2017-07-02 23:10:00 +07:00 |
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s1lent
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7fddff5198
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trigger_push: reworked reset
func_rot_button: reset entity on start round
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2017-07-02 23:01:37 +07:00 |
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s1lent
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b4bc385912
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CZBot: Fix crash when there is no phrase from BotChatter.db or no exists itself the database.
Minor refactoring
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2017-07-02 18:55:28 +07:00 |
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s1lent
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adaddda871
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Code cleanup
Hookers Refactoring
Removed __MAKE_VHOOK
Fix compilation under linux with ICC 17 (GCC 6.2)
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2017-07-02 18:54:33 +07:00 |
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In-line
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63e16f78ab
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Fix fall sound bug (#169)
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2017-06-30 18:22:33 +07:00 |
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In-line
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a34740eae5
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Fix CSprayCan position relative to player (#167)
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2017-06-29 17:21:56 +07:00 |
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In-line
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80a9c17c73
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Fix typo, related to a5dac3c267 (#166)
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2017-06-28 01:30:34 +07:00 |
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