s1lent
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f8b082fece
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CCSBotManager::MaintainBotQuota: Added autobalance
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2019-06-22 03:13:53 +07:00 |
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s1lent
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555b08faa6
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Added new cvar bot_join_delay
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2019-06-22 03:10:59 +07:00 |
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s1lent
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3442cb3bf3
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Enhanced bot_quota_mode
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2019-06-22 02:57:09 +07:00 |
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s1lent
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0aa974cd63
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Reworked bot_quota_mode and removed bot_quota_match cvar's (Migrated to bot_quota_mode)
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2019-06-22 02:54:01 +07:00 |
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s1lent
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9ed19456f0
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Print reason kick also added reason message for kick
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2019-06-21 02:37:44 +07:00 |
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s1lent
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0ad1232786
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UTIL_HumansInGame: Ignore HLTV
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2019-06-13 00:07:17 +07:00 |
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s1lentq
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cee63d9703
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Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level
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2019-06-09 02:45:23 +07:00 |
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s1lentq
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1146aa56fe
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Add toolset for VS 17, 19
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2019-06-09 00:02:42 +07:00 |
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s1lentq
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3d21b74897
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Minor refactoring CBasePlayer::TakeDamage
Fix cvar ff_damage_reduction_grenade: don't reduce damage to enemies
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2019-06-08 23:22:56 +07:00 |
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s1lentq
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62cb200a3b
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Removed cache of cvar sv_cheats ValveSoftware/halflife#2511
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2019-06-08 02:29:53 +08:00 |
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Shorohov Sergey
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823eb10f2f
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Add CVar: mp_afk_bomb_drop_time. (#369)
* Add CVar: mp_afk_bomb_drop_time.
Player that have never moved sience they last move will drop the bomb after this amount of time. (in seconds)
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2019-06-08 01:07:12 +07:00 |
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s1lent
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f731fbf83c
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Fixed fail tests
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2019-06-06 04:35:47 +07:00 |
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s1lent
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05aa615a8b
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Removed FCVAR_SERVER for some meaningless cvars
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2019-06-06 04:23:27 +07:00 |
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s1lent
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d00a937508
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Implemented cvars ff_damage_reduction_bullets, ff_damage_reduction_grenade, ff_damage_reduction_grenade_self, ff_damage_reduction_other
Resolves #297
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2019-06-06 04:20:19 +07:00 |
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s1lent
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2903630e38
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Closes #333
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2019-06-06 03:18:30 +07:00 |
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s1lent
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1745de6aca
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Added API hook CBasePlayer::HintMessageEx
Bump minor version API
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2019-06-06 02:57:40 +07:00 |
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s1lent
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f09df43ce4
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Remove useless files
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2019-06-06 02:47:27 +07:00 |
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s1lent
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3abf4879e7
|
Fixed some GCC warnings
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2019-06-06 01:26:02 +07:00 |
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s1lent
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e9c41c33d2
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Fix for range loop in CUtlVector (Sync from dreamstalker/rehlds#697)
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2019-06-06 00:34:40 +07:00 |
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s1lent
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309d5c5c6d
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bot chatter mention of places: fix wrong entry in history
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2019-06-05 22:23:39 +07:00 |
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s1lent
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9b4def6e3f
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bot chatter: use filesystem to check exists filename instead of _access, cuz filesystem uses search paths such as cstrike_downloads, cstrike_german, cstrike_russian etc
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2019-06-05 21:06:02 +07:00 |
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s1lent
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5d2b1ac703
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Closes #358
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2019-06-05 20:30:00 +07:00 |
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s1lent
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247e93b4ff
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Fix work cvar bot_chatter "radio", zbots doesn't send radio command into chat.
Wrong ascii conversion.
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2019-06-05 20:08:50 +07:00 |
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s1lent
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3f5448da59
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Revert initialize game.cfg into GameDLLInit, now use game_init.cfg instead this.
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2019-06-05 19:46:48 +07:00 |
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s1lent
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e1c8211d6b
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Updated latest changes:
ValveSoftware/halflife#555
ValveSoftware/halflife#702
ValveSoftware/halflife#2228
ValveSoftware/halflife#1276 (was fixed earlier REGAMEDLL_FIXES)
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2019-06-05 18:31:32 +07:00 |
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s1lent
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94f0fdb8a6
|
Closes #357
Reducing allowable money limit cuz a HUD can't draw more than 999k
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2019-04-23 19:56:40 +07:00 |
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s1lent
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8c85aeebbc
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Added cvar mp_hullbounds_sets 0/1
1: hull bounds that sets by gamedll, 0: otherwise by engine (as default behavior)
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2019-04-17 17:47:52 +07:00 |
|
voed
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b5a0fa4736
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Fix player's velocity on pushable use (#352)
* Fix player's velocity on pushable use
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2019-04-11 06:31:54 +07:00 |
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s1lent
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d67492482a
|
Fixes #305
|
2019-04-09 21:56:22 +07:00 |
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s1lent
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a31be1d18e
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Added mp_allow_point_servercommand to disable point_servercommand entities.
Due to a high risk of abuse, it is gated by the mp_allow_point_servercommand console variable.
|
2019-04-09 18:01:33 +07:00 |
|
Alexander B
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1722f883a1
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Buffer overflow fix (#351)
* Buffer overflow fix
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2019-04-08 16:39:48 +07:00 |
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s1lent
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eed7b19798
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Implemented point entities: point_clientcommand, point_servercommand
|
2019-04-07 23:13:41 +07:00 |
|
CrazY
|
45fbb042f8
|
Fix for dead player inclination (#342)
* Fix for dead player inclination
|
2019-02-26 04:13:23 +07:00 |
|
fant1kua
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7398bb7d71
|
Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335)
* Add base damage for m3 and xm1014. Fix m_flBaseDamageSil
|
2019-01-13 18:41:14 +07:00 |
|
theshadowz
|
9baea02b37
|
Some little fixes (#332)
* Changed int type of variable to bool
|
2019-01-07 16:55:29 +07:00 |
|
fant1kua
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a79775b443
|
Add m_flBaseDamage member (#334)
* Features: add m_flBaseDamage
|
2019-01-07 15:43:10 +07:00 |
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s1lent
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9d89a347fa
|
Features: Add for iuser3 flag PLAYER_PREVENT_CLIMB
|
2018-12-23 17:52:38 +07:00 |
|
Vaqtincha
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932001b591
|
Bot vision update.
* Bots can't see invisible enemies
* Bots ignore enemies with flag FL_NOTARGET
|
2018-10-31 04:07:26 +07:00 |
|
Vaqtincha
|
30c3586580
|
Enhance "endround" command (#319)
|
2018-10-30 15:24:21 +07:00 |
|
justgo97
|
cc1f584a7f
|
Add mp_kill_filled_spawn (#313)
* Add mp_kill_filled_spawn
|
2018-10-27 00:11:23 +07:00 |
|
s1lent
|
b732b47874
|
GCC: disable using intrinsics by default
|
2018-10-27 00:08:03 +07:00 |
|
s1lent
|
7aeca162d6
|
Resolved #307
|
2018-10-05 17:33:17 +07:00 |
|
jeefo
|
e924a266b0
|
Do not ignore thirdparty bots in humans_join_team cvar checks. (#306)
Game dll considers third party bots as humans when dealing with humans_join_team cvar, thus making those bots to join team specified in this cvar.
|
2018-09-09 15:39:22 +07:00 |
|
s1lent
|
26db32e884
|
Enhance mp_respawn_immunitytime
Minor refactoring
|
2018-05-31 14:53:34 +07:00 |
|
s1lent
|
415f3caffe
|
Refuse support for cstrike 1.8.2 hacks (use cstrike 1.8.3)
|
2018-05-31 13:55:07 +07:00 |
|
s1lent
|
8e3b6f4166
|
Enhance item_security
|
2018-05-24 12:50:50 +07:00 |
|
s1lent
|
96af8a797d
|
Make mp_item_staytime for drop nades
|
2018-05-22 20:52:50 +07:00 |
|
s1lent
|
f1e9d2b346
|
Add new point-entity trigger_random
|
2018-05-22 18:17:30 +07:00 |
|
s1lent
|
8c2dd77220
|
comeback item_security, item_suit for custom mods/maps
|
2018-05-22 16:44:53 +07:00 |
|
s1lent
|
0022272244
|
Cosmetic changes
|
2018-05-22 16:29:08 +07:00 |
|