Commit Graph

  • b68b545e77
    Remove leading lib prefix s1lent 2018-05-22 14:33:28 +07:00
  • c288c32082
    Update README.md s1lent 2018-05-20 22:31:55 +07:00
  • 2b4eb6c137 GCC port and new defines for new ARM port (#294) Alibek Omarov 2018-05-20 18:28:03 +03:00
  • fe0ea9a1bc Crash fix Asmodai 2018-04-09 03:28:14 +03:00
  • 76daeb77f6
    Merge pull request #283 from fl0werD/master theAsmodai 2018-04-08 23:31:31 +03:00
  • c30c77cc05 add hook check penetration fl0wer 2018-04-09 00:14:39 +04:00
  • b84ae9569b
    Fix typo Alik Aslanyan 2018-04-01 13:01:01 +04:00
  • bdf2ddc2d1
    Fix C4 dissapearance on inclined surfaces with Valve HLDS (#234) Alik Aslanyan 2018-04-01 12:50:51 +04:00
  • 99e54bb5b4 Fix bug, mp_fraglimit is less than zero (#279) Shorohov Sergey 2018-04-01 11:40:07 +03:00
  • aa329db276
    Update API minor version Alik Aslanyan 2018-02-19 19:10:22 +04:00
  • bc2c3176e4 Spawn protection API and cvar (mp_respawn_immunitytime). (#266) Shorohov Sergey 2018-02-18 14:31:24 +03:00
  • cbbda5ef21
    CSInterface Update: Add RemovePlayerItemEx s1lent 2018-02-16 17:55:29 +07:00
  • 7064fa31e2
    Add trace log for a particular case. Enable RTTI tracelog-item01 s1lent 2018-02-14 16:02:00 +07:00
  • 5fa0c4220e
    Update version requirement VS and ICC (#260) In-line 2018-02-09 21:28:52 +04:00
  • 40f3bc488b Fix spectator check, small refactoring (#265) In-line 2018-02-08 13:37:02 +04:00
  • ff3891d98b
    Adjust bomb angles for righthanded users (resolves #218) (#235) In-line 2018-01-29 19:17:10 +04:00
  • dfb236f725
    Remove height check, fix #251 (#256) In-line 2018-01-29 19:11:17 +04:00
  • 60b6cf9160
    Move sv_alltalk 1.0 to CanPlayerHearPlayer s1lent 2018-01-29 00:21:36 +07:00
  • a7bdaa011a
    Reset entity on start round for env_spark, env_laser, env_beam s1lent 2018-01-28 21:42:22 +07:00
  • a5eadb6cb2
    gradle.properties: Bump minor version s1lent 2018-01-28 15:12:22 +07:00
  • 4e89da4628
    ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb s1lent 2018-01-27 23:31:30 +07:00
  • 7a429eadfe
    Add mp_legacy_bombtarget_touch cvar (#243) In-line 2018-01-21 14:22:58 +04:00
  • 69c274f92a
    Add cvar for old bomb defuse sound (#242) In-line 2018-01-21 13:44:25 +04:00
  • 38ff7ce1fc Revert NEXT_DEFUSE_TIME (from #200) (#249) In-line 2018-01-18 01:00:02 +04:00
  • 5e573a40af
    Add open issues badge In-line 2018-01-08 19:45:33 +04:00
  • cff951afe7
    Fix some things related #231 CGameText: add safe-checks to avoid crash on some maps s1lent 2017-12-31 18:24:51 +07:00
  • 565e9cd2b2
    Prevent spam in console if bot_quota is more than spawn points, so decreases bot_quota every time if create bot fails s1lent 2017-12-17 19:34:05 +07:00
  • b5e7da84b7
    Fixes #239 s1lent 2017-12-17 19:29:56 +07:00
  • a27b8e26b6
    Fixed a bug after killing czbot by headshot, angles turn at 180 degrees. Part 2 s1lent 2017-12-17 19:28:01 +07:00
  • adeb09a2a4
    Prevent crash when caller triggered itself lot of times. s1lent 2017-12-08 23:19:11 +07:00
  • 519a73179f
    Moved reg cvar sv_alltalk, voice_serverdebug into GameDLLInit s1lent 2017-11-27 23:46:05 +07:00
  • 0318c364dd
    Fix reset CRotDoor::Restart Minor refactor s1lent 2017-11-27 21:51:23 +07:00
  • 7f9cf53c49
    Refactoring s1lent 2017-11-23 00:27:55 +07:00
  • a4fa8c6bc4 Fix CSSDK in extra (#220) In-line 2017-11-22 21:19:37 +04:00
  • a43269b6a4
    Features: added bits for iuser3 for prevent duck like HL Fix wrong calc duck fraction s1lent 2017-11-23 00:12:46 +07:00
  • 83c3429240
    Added mp_item_staytime to game.cfg CHalfLifeMultiplay::RoundOver: Use localization string #Cstrike_Tutor_Round_Over instead "Round is Over!" Mini-refactoring s1lent 2017-11-20 22:34:43 +07:00
  • 411761c8d8 Added a new CVar: "mp_item_staytime" - Time to remove item that have been dropped from the players. (#212) Shorohov Sergey 2017-11-13 01:20:08 +03:00
  • 49198dc022
    CHostageImprov::IsFollowing: Fix reverse-engineering mistake s1lent 2017-11-12 02:08:56 +07:00
  • f69afc21a7 Remove useless code from CC4::Use (#209) In-line 2017-11-11 23:00:22 +04:00
  • 022115cc35 Disable buyicon/buymenu according to info_map_parameters (#205) In-line 2017-11-11 16:30:31 +04:00
  • 8c9ee510bb Increase NEXT_DEFUSE_TIME. (#210) In-line 2017-11-11 16:03:50 +04:00
  • 7184f4ce39 Fix C4 angle. (#207) Shorohov Sergey 2017-11-10 14:36:07 +03:00
  • acc1dcad6e Fix #203 (#204) In-line 2017-11-08 21:35:49 +04:00
  • 3284313a21 Add missing parameter to ALERT in PlayCDTrack (#206) In-line 2017-11-08 21:28:22 +04:00
  • 5afb52ffce Use Q_abs float overload whenever possible (fix #107) (#201) In-line 2017-11-07 18:27:54 +04:00
  • f53452fee0 Minor refactoring and opt. in IsIntersectingBox (#202) In-line 2017-11-07 17:53:45 +04:00
  • 086403f822
    Merge branch 'In-line-FasterBombThink' s1lent 2017-11-07 19:38:33 +07:00
  • cd8d8215df
    Merge branch 'master' into FasterBombThink Dmitry Novikov 2017-11-07 15:16:31 +03:00
  • dd40f7db54 Fixed: defuse can be started in air (#199) In-line 2017-11-06 13:43:39 +04:00
  • 454dbb01dd Make C4 more responsible In-line 2017-11-06 02:13:16 +04:00
  • bfad492265
    Fix hanging corpse s1lent 2017-11-05 19:56:17 +07:00
  • 2174205530
    Move m_rgRewardAccountRules_default to CHalfLifeMultiplay s1lent 2017-11-04 06:16:30 +07:00
  • 0fa5e32208
    Fixed ammo (missing sound) s1lent 2017-11-04 05:32:28 +07:00
  • 10ee63d807
    Fix nade drops Move m_bHasSecondaryAttack to CCSPlayerWeapon s1lent 2017-11-03 23:33:17 +07:00
  • c0edbd551d
    Update README.md s1lent 2017-11-03 01:14:32 +07:00
  • cc679f393f Fourth sv_alltalk mode (#196) In-line 2017-11-02 19:00:21 +04:00
  • aa7102c277 Add link to the new wiki in game.cfg and README.md (#195) In-line 2017-11-02 18:01:18 +04:00
  • fe1b130728 Refactor CanPlayerHearPlayer (#192) In-line 2017-11-02 14:50:37 +04:00
  • d7170431ce Wrong checking CanPlayerHearPlayer (#194) s008nyx 2017-11-02 13:25:28 +03:00
  • 1411eca4a0
    Replace virtual UpdateOnRemove to OnDestroy s1lent 2017-11-02 01:23:23 +07:00
  • 8b31478b83
    Enhanced mp_hostage_hurtable s1lent 2017-11-02 00:30:22 +07:00
  • a2ed63d4a3
    Added sv_alltalk to README.md s1lent 2017-11-01 23:55:35 +07:00
  • 026a55eba0
    Closes #176 s1lent 2017-11-01 23:32:07 +07:00
  • 875189fa24
    Closes #157 s1lent 2017-11-01 23:07:52 +07:00
  • b7208e9fbc
    Fixes #184 s1lent 2017-11-01 22:50:24 +07:00
  • 168838cd2a Prevent kevlar.wav from overwriting gunpickup2.wav sound (#186) In-line 2017-11-01 19:48:28 +04:00
  • bf4ec67a6f Fix dead defuser progress bar issues (#188) In-line 2017-11-01 19:48:17 +04:00
  • 25d2e6ce9e
    Fixes #187 s1lent 2017-11-01 22:47:40 +07:00
  • 9374fced90 Fixes dreamstalker/rehlds#402 s1lent 2017-11-01 22:27:19 +07:00
  • 0eed08c133 Cleanup code Fixed a bug after killing czbot by headshot, angles turn at 180 degrees. Fixed some bugs with mp_nadedrops s1lent 2017-11-01 22:01:24 +07:00
  • 9dcab4bd49 Refactoring minor Refactoring unicode_strtools s1lent 2017-10-31 04:29:22 +07:00
  • 32df585edc Remove hookers stuff Refactoring & cleanup code s1lent 2017-10-20 00:12:02 +07:00
  • 9a91e9ca38 Refactoring Reworked ammo stuff s1lentq 2017-10-17 16:38:40 +04:00
  • af9ef1aa4d Refactoring ammo stuff s1lentq 2017-10-15 21:48:22 +04:00
  • 8f913b1623 Refactoring item_airbox s1lent 2017-10-14 13:20:23 +07:00
  • 96030a48ca Enhanced trigger_changelevel s1lent 2017-10-13 17:12:26 +07:00
  • e88dae7bb9 Minor refactoring qstring.h s1lent 2017-10-13 07:04:37 +07:00
  • e52f307950 Add .gitmodules s1lent 2017-10-13 03:04:10 +07:00
  • 60ad9e2df8 Enhanced qstring.h s1lent 2017-10-13 02:54:10 +07:00
  • 3be0b51ec9 Implemented entity item_airbox s1lent 2017-10-13 02:31:57 +07:00
  • 91ca3f0264 Implemented entity trigger_setorigin s1lent 2017-10-13 00:37:01 +07:00
  • b25e3505d3 Major refactoring & cleanup s1lent 2017-10-12 21:50:56 +07:00
  • 7de20bf316
    Refactoring Reworked ammo stuff hooker s1lentq 2017-10-17 16:38:40 +04:00
  • 2218a84cb1 Refactoring ammo stuff s1lentq 2017-10-15 21:48:22 +04:00
  • 87161fc8d5
    Refactoring item_airbox s1lent 2017-10-14 13:20:23 +07:00
  • 4ce42dc712
    Enhanced trigger_changelevel s1lent 2017-10-13 17:12:26 +07:00
  • 3635adc587
    Minor refactoring qstring.h s1lent 2017-10-13 07:04:37 +07:00
  • 536fc2da57
    Add .gitmodules s1lent 2017-10-13 03:04:10 +07:00
  • bb49714a43
    Enhanced qstring.h s1lent 2017-10-13 02:54:10 +07:00
  • 1a4d555573
    Implemented entity item_airbox s1lent 2017-10-13 02:31:57 +07:00
  • 563316e503
    Implemented entity trigger_setorigin s1lent 2017-10-13 00:37:01 +07:00
  • 34eef14e29
    Major refactoring & cleanup s1lent 2017-10-12 21:50:56 +07:00
  • 48ebd5c96f Add mp_show_radioicon to game.cfg (forgot in #180) (#183) In-line 2017-09-24 23:38:51 +04:00
  • 27f0563936 fix c4 bug (#182) justgo97 2017-09-23 00:15:38 +02:00
  • 462dc9986d Small fixes (#178) Vaqtincha Oshiq 2017-08-19 22:13:45 +05:00
  • 8b1be212bf Fix some of C4 related bugs. (#179) In-line 2017-08-19 19:01:33 +04:00
  • b27d7bc05e Add cvar for radio icon (#180) In-line 2017-08-19 18:57:01 +04:00
  • 83341a793e Fix mp_refill_bpammo_weapons not working on default weapons (#177) In-line 2017-07-25 20:51:04 +04:00
  • 0f1f4c002f Use mathlib.h in basetypes.h (#175) In-line 2017-07-17 22:18:45 +04:00
  • 4545a040c0 Make unknown command safe to print in console (#174) Artem Golubikhin 2017-07-17 15:15:35 +03:00