Blixibon
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1d1caaf7cb
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Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
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2022-04-26 14:39:18 -05:00 |
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Blixibon
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e0821e404f
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Disabled NPC door activities by default and allowed mappers to enable them at their own discretion
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2022-04-26 13:53:04 -05:00 |
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Blixibon
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6413647d23
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Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead
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2022-04-26 08:40:52 -05:00 |
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Blixibon
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033fd9662b
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Added new optional weapon activities for AR3, SMG3, and HMG1
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2022-04-26 08:34:11 -05:00 |
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Blixibon
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32bbb0c231
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Added missing parameters to function in new response code
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2022-04-26 08:31:41 -05:00 |
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Blixibon
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08727cc322
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Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter
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2022-04-26 08:30:55 -05:00 |
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Blixibon
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daa4779978
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Small fixes for issues of various sizes
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2022-04-26 08:04:54 -05:00 |
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Blixibon
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b04fb3c43f
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Added commentary footnotes, misc. commentary fixes
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2022-04-26 07:55:35 -05:00 |
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Peter Covington
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a6a8a04b1f
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Fixed enemyfinders becoming visible when they wake
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2022-04-20 09:41:26 -04:00 |
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Blixibon
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f8a8d49be7
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Added GetViewModel function for VScript
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2022-03-09 14:14:50 -06:00 |
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Blixibon
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e4d5d946d2
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Fixed activator, caller, etc. values not working within RunScriptCode and related inputs
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2022-03-09 14:14:12 -06:00 |
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Blixibon
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bb2478f342
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Added VScript functions for giving/removing ammo
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2022-03-09 14:12:28 -06:00 |
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Blixibon
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f79515fc11
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Redid parts of backup activity system to support weapon act table recursion
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2022-03-09 14:10:11 -06:00 |
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Blixibon
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670465dc58
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Fixed companion melee damage not saving/restoring
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2022-03-08 19:45:42 -06:00 |
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Blixibon
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dbb0ed6f46
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Added gameinfo keyvalues for default hands models + code to hide custom hands on weapons which don't support them
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2022-03-08 19:25:55 -06:00 |
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Blixibon
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2282aedfa6
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Added weapon script keyvalues for unique dropped model and whether or not to use the separate hands model
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2022-03-08 19:23:57 -06:00 |
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Blixibon
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8d54443b6a
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Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop
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2022-01-17 19:12:46 -06:00 |
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Blixibon
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45191b97f8
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Fixed incorrect ifdef preprocessor
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2022-01-17 19:11:23 -06:00 |
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Blixibon
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abdd78e5e0
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Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop
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2022-01-17 17:11:00 -06:00 |
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Blixibon
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ed21bb3d1d
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Added misc. speech/choreo utilities to ai_speech_new
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2022-01-17 16:49:52 -06:00 |
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Blixibon
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06d2da3742
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Added GetRealTimeSpeechComplete
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2022-01-17 16:49:30 -06:00 |
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Blixibon
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f448be8c2b
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Added misc. speech/choreo utilities
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2022-01-17 16:45:31 -06:00 |
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Blixibon
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ef19f1455d
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Fixed fake sequence gestures not identifying movement correctly
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2022-01-17 16:39:25 -06:00 |
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Blixibon
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4fdc0624a9
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Added support for custom VScript procedural targets
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2022-01-17 11:44:40 -06:00 |
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Blixibon
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214f79ebbc
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Added two activity accessor functions for CAI_BaseNPC
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2022-01-08 15:37:34 -06:00 |
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Blixibon
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125eb70a80
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Added DisappearMinDist to func_lod for forwards compatibility
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2022-01-08 15:36:33 -06:00 |
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Blixibon
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c25053d1d2
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Fixed a typo
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2021-12-10 15:07:16 -06:00 |
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Blixibon
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483abff3b3
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Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default
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2021-11-27 15:48:51 -06:00 |
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Blixibon
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4bc56b214b
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Fixed an issue with env_instructor_hint crashing in some maps
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2021-11-22 23:03:55 -06:00 |
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Blixibon
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6b13b83231
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Added ability to translate actbusy forced move activity translation
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2021-11-22 23:03:26 -06:00 |
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Blixibon
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9b84980a77
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Improved player backup activities
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2021-11-22 23:02:37 -06:00 |
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Blixibon
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17e8558ca4
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Added activity gesture links for some of the recently added activities
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2021-11-21 11:01:38 -06:00 |
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Blixibon
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808ea9bb8c
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Fixed shared activity collisions involving the new unused weapon activities
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2021-11-21 11:00:27 -06:00 |
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Blixibon
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1130a40d1e
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Added SetViewtarget function to VScript
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2021-11-21 00:14:13 -06:00 |
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Blixibon
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79ff53ecdf
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Added support for NPCs with innate range attacks (e.g. vorts) in standoffs
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2021-11-21 00:13:56 -06:00 |
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Blixibon
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4e3287842e
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Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default)
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2021-11-20 20:49:24 -06:00 |
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Blixibon
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d2fdfd3fe1
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Changed activity preprocessors to use #if instead of #ifdef
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2021-11-20 20:37:37 -06:00 |
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Blixibon
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5090c8b743
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Fixed player +USE animation cvar aliasing issue
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2021-11-20 20:33:27 -06:00 |
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Blixibon
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b24b1054aa
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Fixed func_commandredirect not cancelling orders correctly and rewrote its code/comments so that it doesn't appear to be bizarre nonsense
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2021-11-20 20:32:46 -06:00 |
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Blixibon
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37c3cd5e1c
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Fixed bugbait player throw animation
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2021-11-20 01:02:16 -06:00 |
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Blixibon
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fecddb3ecc
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Added player +USE animations
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2021-11-20 01:01:52 -06:00 |
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Blixibon
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db0b51bf76
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Fixed ForcePrimaryFire not working on RPG
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2021-11-18 23:23:58 -06:00 |
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Blixibon
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013da89b27
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Fixed issues with unique cases in companion readiness
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2021-11-18 23:23:09 -06:00 |
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Blixibon
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7dab039099
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Added unique annabelle activities and adjusted AI to better-handle the weapon
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2021-11-18 23:21:28 -06:00 |
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Blixibon
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4d0ca13efb
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Renamed the new HL2:DM "357" activities to "REVOLVER" activities
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2021-11-17 00:20:48 -06:00 |
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Blixibon
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dc6d4e0963
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Applied even more player animations to SP HL2 weapons
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2021-11-17 00:19:46 -06:00 |
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Blixibon
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3a3d9a45b6
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Made the singleplayer anim state able to apply render angles from the server
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2021-11-16 10:27:01 -06:00 |
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Blixibon
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777f45a323
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Added arm/disarm activities to gravity gun
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2021-11-15 16:22:10 -06:00 |
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Blixibon
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450e6a2ff2
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Implemented crossbow worldmodel bolt disappearance on player reload
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2021-11-15 16:21:52 -06:00 |
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Blixibon
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f975e7d10d
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Changed the singleplayer animation state to only be active when the model has appropriate animations
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2021-11-15 16:19:27 -06:00 |
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