samisalreadytaken
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f2f874939d
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Fix vscript global hook calls
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2022-03-04 16:02:00 +03:00 |
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samisalreadytaken
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4af6d0cdaa
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Remove redundant script documentation
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2022-02-26 19:20:00 +03:00 |
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samisalreadytaken
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700ac4ed78
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Fixed memory leaks and unsafe code, reworked script CGameTrace
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2022-02-26 19:15:00 +03:00 |
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samisalreadytaken
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9c942903e9
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Remove CNetMsgScriptHelper multiplayer recipient functions
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2022-02-18 17:04:00 +03:00 |
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samisalreadytaken
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6d3c53fe0f
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Fix writing multiple messages on client script NetMsg
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2022-02-18 17:00:00 +03:00 |
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samisalreadytaken
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4b8f386c94
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Clientside vscript additions:
Added C_BaseCombatCharacter script desc
Added boundary checks for script funcs
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2022-02-12 19:35:00 +03:00 |
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samisalreadytaken
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0ae9c8bc8e
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Debug print script NetMsg names
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2022-02-12 19:30:00 +03:00 |
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samisalreadytaken
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0afc503aff
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Add CSteamAPI::GetSteam2ID()
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2022-02-12 19:25:05 +03:00 |
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samisalreadytaken
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236a9a1468
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Set no instanceid warning print level 1
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2022-02-11 20:10:00 +03:00 |
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samisalreadytaken
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439d3c75ab
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Fix VM stack corruption
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2022-01-27 00:22:00 +03:00 |
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samisalreadytaken
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aac91b6487
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Set vscript integer param typemask to allow float
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2022-01-19 18:39:59 +03:00 |
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samisalreadytaken
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023512dcc3
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Minor perf improvement in CScriptMaterialProxy
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2021-12-26 18:33:53 +03:00 |
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samisalreadytaken
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6579e94305
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Less memory usage in CScriptConCommand::CommandCompletionCallback
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2021-12-22 16:10:00 +03:00 |
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Blixibon
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c25053d1d2
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Fixed a typo
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2021-12-10 15:07:16 -06:00 |
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Blixibon
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483abff3b3
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Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default
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2021-11-27 15:48:51 -06:00 |
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Blixibon
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cea38f03ec
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Added support for ragdoll prop gibs + related ragdoll LRU forced fade from Alien Swarm SDK
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2021-11-27 15:47:13 -06:00 |
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Blixibon
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4bc56b214b
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Fixed an issue with env_instructor_hint crashing in some maps
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2021-11-22 23:03:55 -06:00 |
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Blixibon
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6b13b83231
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Added ability to translate actbusy forced move activity translation
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2021-11-22 23:03:26 -06:00 |
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Blixibon
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9b84980a77
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Improved player backup activities
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2021-11-22 23:02:37 -06:00 |
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Blixibon
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17e8558ca4
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Added activity gesture links for some of the recently added activities
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2021-11-21 11:01:38 -06:00 |
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Blixibon
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808ea9bb8c
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Fixed shared activity collisions involving the new unused weapon activities
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2021-11-21 11:00:27 -06:00 |
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Blixibon
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1130a40d1e
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Added SetViewtarget function to VScript
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2021-11-21 00:14:13 -06:00 |
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Blixibon
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79ff53ecdf
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Added support for NPCs with innate range attacks (e.g. vorts) in standoffs
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2021-11-21 00:13:56 -06:00 |
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Blixibon
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4e3287842e
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Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default)
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2021-11-20 20:49:24 -06:00 |
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Blixibon
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d2fdfd3fe1
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Changed activity preprocessors to use #if instead of #ifdef
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2021-11-20 20:37:37 -06:00 |
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Blixibon
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5090c8b743
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Fixed player +USE animation cvar aliasing issue
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2021-11-20 20:33:27 -06:00 |
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Blixibon
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b24b1054aa
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Fixed func_commandredirect not cancelling orders correctly and rewrote its code/comments so that it doesn't appear to be bizarre nonsense
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2021-11-20 20:32:46 -06:00 |
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Blixibon
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b3c3ecb8a5
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Fixed player holster animation repeating
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2021-11-20 01:02:41 -06:00 |
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Blixibon
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37c3cd5e1c
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Fixed bugbait player throw animation
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2021-11-20 01:02:16 -06:00 |
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Blixibon
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fecddb3ecc
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Added player +USE animations
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2021-11-20 01:01:52 -06:00 |
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Blixibon
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1d768e4816
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Update sp/src/game/shared/mapbase/singleplayer_animstate.cpp
Co-authored-by: z33ky <1zeeky@gmail.com>
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2021-11-19 13:35:00 -06:00 |
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Blixibon
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db0b51bf76
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Fixed ForcePrimaryFire not working on RPG
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2021-11-18 23:23:58 -06:00 |
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Blixibon
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013da89b27
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Fixed issues with unique cases in companion readiness
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2021-11-18 23:23:09 -06:00 |
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Blixibon
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7dab039099
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Added unique annabelle activities and adjusted AI to better-handle the weapon
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2021-11-18 23:21:28 -06:00 |
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Blixibon
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ebfd715843
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Fixed a mistake in the README's referenced PRs
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2021-11-18 20:31:37 -06:00 |
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Blixibon
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4ac5a2f331
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Added recent PRs to README
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2021-11-18 13:05:21 -06:00 |
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Blixibon
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049c513cce
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Clarified notes regarding new toolsets
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2021-11-18 13:04:26 -06:00 |
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Blixibon
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751fa218e5
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Merge pull request #163 from mapbase-source/feature/singleplayer-anim-state
Singleplayer animation state (full player model animations)
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2021-11-18 11:13:39 -06:00 |
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Blixibon
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4d0ca13efb
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Renamed the new HL2:DM "357" activities to "REVOLVER" activities
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2021-11-17 00:20:48 -06:00 |
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Blixibon
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dc6d4e0963
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Applied even more player animations to SP HL2 weapons
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2021-11-17 00:19:46 -06:00 |
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Blixibon
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045cc293f3
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Removed some redundant singleplayer animation state code
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2021-11-16 13:20:24 -06:00 |
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Blixibon
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1b1218f5fe
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Fixed singleplayer anim state reload not working
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2021-11-16 10:27:24 -06:00 |
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Blixibon
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3a3d9a45b6
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Made the singleplayer anim state able to apply render angles from the server
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2021-11-16 10:27:01 -06:00 |
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Blixibon
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71e44f7198
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Merge pull request #162 from z33ky/mb/vs2019-memoverride
Fix VS2019 _msize_base() exception specification
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2021-11-15 23:38:58 -06:00 |
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Blixibon
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777f45a323
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Added arm/disarm activities to gravity gun
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2021-11-15 16:22:10 -06:00 |
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Blixibon
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450e6a2ff2
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Implemented crossbow worldmodel bolt disappearance on player reload
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2021-11-15 16:21:52 -06:00 |
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Blixibon
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f975e7d10d
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Changed the singleplayer animation state to only be active when the model has appropriate animations
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2021-11-15 16:19:27 -06:00 |
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Blixibon
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91978b2934
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Fixed issues with third person player models
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2021-11-15 14:48:47 -06:00 |
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Blixibon
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abc34c0c85
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Added holstered activity handling for players
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2021-11-15 14:45:32 -06:00 |
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Blixibon
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41d799bbdf
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Added new player animation types and applied more player animations to SP HL2 weapons
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2021-11-15 14:43:58 -06:00 |
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