Wildcards
In Source, using *
at the end of an entity search will match all entities with names starting with the text before the asterisk. For example, using soldier*
will match entities with the names soldier
, soldier1
, soldier2_manhack
, soldierman
, etc. but not sold
or soldarity
. This feature is known as a wildcard.
By itself, Source does not actually support "true" wildcards as seen in things like file lookup systems. It only supports trailing *
. This means you can't use *_soldier
or soldier*_manhack
like you could in other software.
However, as of v3.0, Mapbase adds support for this kind of expanded wildcard usage, allowing for a *
to be placed at any point in the query. It also switches to a recursive matching system, which allows for multiple wildcards, like s*ier*_man*
.
Mapbase also adds support for ?
, a different type of wildcard that can only subtitute for one character, unlike *
, which can substitute for any number of characters. This means soldier?
will match soldier1
, soldier2
, etc. but not soldier1_manhack
. Multiple ?
wildcards can be placed at any point in the text, allowing for queries like sol???r
.
Regex
As of v3.0, Mapbase now supports regular expressions using the regex functions in the std library from C++ 11. They are prefixed with @/
, but they are not suffixed by anything.
Matchers
Some logic entities use Response System matchers now.
- Something Index
- Something special
- Something else