Commit Graph

373 Commits

Author SHA1 Message Date
s1lent
b9367f087d
Update eiface.h 2019-08-13 21:11:50 +07:00
s1lent
b1d884224e
Fixes #399 2019-08-13 21:02:22 +07:00
s1lent
95550dcd86
Added cvar respawn_immunity_effects for turn off spawn protection effects also removes spawn protection at player move. Closes #318 2019-08-13 20:11:27 +07:00
s1lent
2568d9a2fa
Added new cvar mp_infinite_ammo also implemented API things for this.
Moved behavior cvar mp_refill_bpammo_weapons 3 into mp_infinite_ammo 2 as it was implemented in the official.
CM3/CXM1014 implemented override func PlayEmptySound.
2019-08-13 19:02:04 +07:00
s1lent
fcb597613b
Make restartable for func_healthcharger and func_recharge entities
Fix bug related to field "dmdelay" doesn't work properly
2019-08-11 21:12:36 +07:00
s1lent
594721ccef
Allow immediately change name for proxy 2019-08-11 20:20:21 +07:00
voed
3202d6d99c Fix VIP mechanic (#396)
Fix #355 
¯\\_(ツ)_/¯
2019-08-06 04:30:55 +07:00
Shorohov Sergey
010438918c fix CVar's register (#395) 2019-07-30 22:46:24 +07:00
Shorohov Sergey
b7c710626e Radio enchance cvars (#394)
* Added a new CVar's for Radio messages control.
 "mp_radio_timeout" - Delay between player Radio messages;
 "mp_radio_maxinround" - Maximum Radio messages count for player per round.
2019-07-30 19:30:34 +07:00
Shorohov Sergey
c81d5d24bd [WIP] New CVar mp_buy_anywhere (#381)
* [WIP] Add: new CVar mp_buy_anywhere - When set, players can buy anywhere, not only in buyzones. 0 = default. 1 = both, 2 = Terrorists, 3 = CT.
Closes #386
2019-07-30 19:26:01 +07:00
Shorohov Sergey
75bdc26df1 Fix dead players kick for idle (#389) 2019-07-09 01:17:20 +07:00
s1lent
b669a3907a
Minor refactoring 2019-06-22 03:19:32 +07:00
s1lent
f8b082fece
CCSBotManager::MaintainBotQuota: Added autobalance 2019-06-22 03:13:53 +07:00
s1lent
555b08faa6
Added new cvar bot_join_delay 2019-06-22 03:10:59 +07:00
s1lent
ad57e0abc1
Update description game.cfg, README.md 2019-06-22 03:04:41 +07:00
s1lent
3442cb3bf3
Enhanced bot_quota_mode 2019-06-22 02:57:09 +07:00
s1lent
0aa974cd63
Reworked bot_quota_mode and removed bot_quota_match cvar's (Migrated to bot_quota_mode) 2019-06-22 02:54:01 +07:00
s1lent
9ed19456f0 Print reason kick also added reason message for kick 2019-06-21 02:37:44 +07:00
s1lent
0ad1232786
UTIL_HumansInGame: Ignore HLTV 2019-06-13 00:07:17 +07:00
w0w
9010e1af04 Some minor changes (#382) 2019-06-10 02:11:50 +07:00
s1lentq
cee63d9703 Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level 2019-06-09 02:45:23 +07:00
s1lentq
1146aa56fe Add toolset for VS 17, 19 2019-06-09 00:02:42 +07:00
s1lentq
a0be2a1751 Fix README.md 2019-06-08 23:23:36 +07:00
s1lentq
3d21b74897 Minor refactoring CBasePlayer::TakeDamage
Fix cvar ff_damage_reduction_grenade: don't reduce damage to enemies
2019-06-08 23:22:56 +07:00
s1lentq
62cb200a3b Removed cache of cvar sv_cheats ValveSoftware/halflife#2511 2019-06-08 02:29:53 +08:00
s1lentq
caf1b47238 Changed description about mp_afk_bomb_drop_time 2019-06-08 02:29:44 +08:00
Shorohov Sergey
823eb10f2f Add CVar: mp_afk_bomb_drop_time. (#369)
* Add CVar: mp_afk_bomb_drop_time.
 Player that have never moved sience they last move will drop the bomb after this amount of time. (in seconds)
2019-06-08 01:07:12 +07:00
s1lent
935064c31e
Changed default values for cvars ff_damage_reduction_other, ff_damage_reduction_grenade 2019-06-06 05:01:04 +07:00
s1lent
f731fbf83c
Fixed fail tests 2019-06-06 04:35:47 +07:00
s1lent
05aa615a8b
Removed FCVAR_SERVER for some meaningless cvars 2019-06-06 04:23:27 +07:00
s1lent
d00a937508
Implemented cvars ff_damage_reduction_bullets, ff_damage_reduction_grenade, ff_damage_reduction_grenade_self, ff_damage_reduction_other
Resolves #297
2019-06-06 04:20:19 +07:00
s1lent
2903630e38
Closes #333 2019-06-06 03:18:30 +07:00
s1lent
1745de6aca
Added API hook CBasePlayer::HintMessageEx
Bump minor version API
2019-06-06 02:57:40 +07:00
s1lent
f09df43ce4
Remove useless files 2019-06-06 02:47:27 +07:00
s1lent
3abf4879e7
Fixed some GCC warnings 2019-06-06 01:26:02 +07:00
s1lent
e9c41c33d2
Fix for range loop in CUtlVector (Sync from dreamstalker/rehlds#697) 2019-06-06 00:34:40 +07:00
s1lent
309d5c5c6d
bot chatter mention of places: fix wrong entry in history 2019-06-05 22:23:39 +07:00
s1lent
9b4def6e3f
bot chatter: use filesystem to check exists filename instead of _access, cuz filesystem uses search paths such as cstrike_downloads, cstrike_german, cstrike_russian etc 2019-06-05 21:06:02 +07:00
s1lent
5d2b1ac703
Closes #358 2019-06-05 20:30:00 +07:00
s1lent
247e93b4ff
Fix work cvar bot_chatter "radio", zbots doesn't send radio command into chat.
Wrong ascii conversion.
2019-06-05 20:08:50 +07:00
s1lent
3f5448da59
Revert initialize game.cfg into GameDLLInit, now use game_init.cfg instead this. 2019-06-05 19:46:48 +07:00
s1lent
70d2f4855b
Add description for new cvars mp_scoreboard_showhealth/mp_scoreboard_showmoney 2019-06-05 18:57:38 +07:00
s1lent
e1c8211d6b
Updated latest changes:
ValveSoftware/halflife#555
ValveSoftware/halflife#702
ValveSoftware/halflife#2228
ValveSoftware/halflife#1276 (was fixed earlier REGAMEDLL_FIXES)
2019-06-05 18:31:32 +07:00
s1lent
94f0fdb8a6
Closes #357
Reducing allowable money limit cuz a HUD can't draw more than 999k
2019-04-23 19:56:40 +07:00
s1lent
8c85aeebbc
Added cvar mp_hullbounds_sets 0/1
1: hull bounds that sets by gamedll, 0: otherwise by engine (as default behavior)
2019-04-17 17:47:52 +07:00
voed
b5a0fa4736 Fix player's velocity on pushable use (#352)
* Fix player's velocity on pushable use
2019-04-11 06:31:54 +07:00
s1lent
d67492482a
Fixes #305 2019-04-09 21:56:22 +07:00
s1lent
a31be1d18e
Added mp_allow_point_servercommand to disable point_servercommand entities.
Due to a high risk of abuse, it is gated by the mp_allow_point_servercommand console variable.
2019-04-09 18:01:33 +07:00
Alexander B
1722f883a1 Buffer overflow fix (#351)
* Buffer overflow fix
2019-04-08 16:39:48 +07:00
s1lent
eed7b19798
Implemented point entities: point_clientcommand, point_servercommand 2019-04-07 23:13:41 +07:00