In-line
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dfb236f725
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Remove height check, fix #251 (#256)
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2018-01-29 19:11:17 +04:00 |
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s1lent
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60b6cf9160
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Move sv_alltalk 1.0 to CanPlayerHearPlayer
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2018-01-29 00:21:36 +07:00 |
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s1lent
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a7bdaa011a
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Reset entity on start round for env_spark, env_laser, env_beam
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2018-01-28 21:44:01 +07:00 |
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s1lent
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4e89da4628
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ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
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2018-01-27 23:31:30 +07:00 |
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In-line
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7a429eadfe
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Add mp_legacy_bombtarget_touch cvar (#243)
* Add mp_legacy_bombtarget_touch cvar
* Enable mp_legacy_bombtarget_touch by default, typo fix
* Update README.md
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2018-01-21 14:22:58 +04:00 |
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In-line
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69c274f92a
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Add cvar for old bomb defuse sound (#242)
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2018-01-21 13:44:25 +04:00 |
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In-line
|
38ff7ce1fc
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Revert NEXT_DEFUSE_TIME (from #200) (#249)
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2018-01-18 04:00:02 +07:00 |
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s1lent
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cff951afe7
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Fix some things related #231
CGameText: add safe-checks to avoid crash on some maps
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2017-12-31 18:24:51 +07:00 |
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s1lent
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565e9cd2b2
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Prevent spam in console if bot_quota is more than spawn points,
so decreases bot_quota every time if create bot fails
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2017-12-17 19:34:05 +07:00 |
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s1lent
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b5e7da84b7
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Fixes #239
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2017-12-17 19:29:56 +07:00 |
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s1lent
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a27b8e26b6
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Fixed a bug after killing czbot by headshot, angles turn at 180 degrees. Part 2
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2017-12-17 19:28:01 +07:00 |
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s1lent
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adeb09a2a4
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Prevent crash when caller triggered itself lot of times.
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2017-12-08 23:19:11 +07:00 |
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s1lent
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519a73179f
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Moved reg cvar sv_alltalk, voice_serverdebug into GameDLLInit
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2017-11-27 23:51:10 +07:00 |
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s1lent
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0318c364dd
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Fix reset CRotDoor::Restart
Minor refactor
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2017-11-27 21:51:23 +07:00 |
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s1lent
|
7f9cf53c49
|
Refactoring
|
2017-11-23 00:43:30 +07:00 |
|
In-line
|
a4fa8c6bc4
|
Fix CSSDK in extra (#220)
|
2017-11-23 00:19:37 +07:00 |
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s1lent
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a43269b6a4
|
Features: added bits for iuser3 for prevent duck like HL
Fix wrong calc duck fraction
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2017-11-23 00:12:46 +07:00 |
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s1lent
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83c3429240
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Added mp_item_staytime to game.cfg
CHalfLifeMultiplay::RoundOver: Use localization string #Cstrike_Tutor_Round_Over instead "Round is Over!"
Mini-refactoring
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2017-11-20 22:34:43 +07:00 |
|
Shorohov Sergey
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411761c8d8
|
Added a new CVar: "mp_item_staytime" - Time to remove item that have been dropped from the players. (#212)
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2017-11-13 05:20:07 +07:00 |
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s1lent
|
49198dc022
|
CHostageImprov::IsFollowing: Fix reverse-engineering mistake
|
2017-11-12 02:08:56 +07:00 |
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In-line
|
f69afc21a7
|
Remove useless code from CC4::Use (#209)
|
2017-11-12 02:00:22 +07:00 |
|
In-line
|
022115cc35
|
Disable buyicon/buymenu according to info_map_parameters (#205)
|
2017-11-11 19:30:31 +07:00 |
|
In-line
|
8c9ee510bb
|
Increase NEXT_DEFUSE_TIME. (#210)
|
2017-11-11 15:03:50 +03:00 |
|
Shorohov Sergey
|
7184f4ce39
|
Fix C4 angle. (#207)
|
2017-11-10 14:36:07 +03:00 |
|
In-line
|
acc1dcad6e
|
Fix #203 (#204)
|
2017-11-08 20:35:49 +03:00 |
|
In-line
|
3284313a21
|
Add missing parameter to ALERT in PlayCDTrack (#206)
* Add missing parameter to ALERT in PlayCDTrack
|
2017-11-08 20:28:22 +03:00 |
|
In-line
|
5afb52ffce
|
Use Q_abs float overload whenever possible (fix #107) (#201)
|
2017-11-07 17:27:54 +03:00 |
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In-line
|
f53452fee0
|
Minor refactoring and opt. in IsIntersectingBox (#202)
* Minor refactoring and opt. in IsIntersectingBox
|
2017-11-07 16:53:45 +03:00 |
|
Dmitry Novikov
|
cd8d8215df
|
Merge branch 'master' into FasterBombThink
|
2017-11-07 15:16:31 +03:00 |
|
In-line
|
dd40f7db54
|
Fixed: defuse can be started in air (#199)
* Fixed: defuse can be started in air
|
2017-11-06 12:43:39 +03:00 |
|
In-line
|
454dbb01dd
|
Make C4 more responsible
|
2017-11-06 11:38:38 +04:00 |
|
s1lent
|
bfad492265
|
Fix hanging corpse
|
2017-11-05 19:56:17 +07:00 |
|
s1lent
|
2174205530
|
Move m_rgRewardAccountRules_default to CHalfLifeMultiplay
|
2017-11-04 06:16:30 +07:00 |
|
s1lent
|
0fa5e32208
|
Fixed ammo (missing sound)
|
2017-11-04 05:32:28 +07:00 |
|
s1lent
|
10ee63d807
|
Fix nade drops
Move m_bHasSecondaryAttack to CCSPlayerWeapon
|
2017-11-03 23:33:17 +07:00 |
|
In-line
|
cc679f393f
|
Fourth sv_alltalk mode (#196)
* Add new mode for sv_alltalk
|
2017-11-02 18:00:21 +03:00 |
|
In-line
|
fe1b130728
|
Refactor CanPlayerHearPlayer (#192)
|
2017-11-02 13:50:37 +03:00 |
|
s008nyx
|
d7170431ce
|
Wrong checking CanPlayerHearPlayer (#194)
|
2017-11-02 13:25:28 +03:00 |
|
s1lent
|
1411eca4a0
|
Replace virtual UpdateOnRemove to OnDestroy
|
2017-11-02 01:23:23 +07:00 |
|
s1lent
|
8b31478b83
|
Enhanced mp_hostage_hurtable
|
2017-11-02 00:30:22 +07:00 |
|
s1lent
|
026a55eba0
|
Closes #176
|
2017-11-01 23:46:37 +07:00 |
|
s1lent
|
875189fa24
|
Closes #157
|
2017-11-01 23:27:04 +07:00 |
|
s1lent
|
b7208e9fbc
|
Fixes #184
|
2017-11-01 22:50:24 +07:00 |
|
In-line
|
168838cd2a
|
Prevent kevlar.wav from overwriting gunpickup2.wav sound (#186)
|
2017-11-01 18:48:28 +03:00 |
|
In-line
|
bf4ec67a6f
|
Fix dead defuser progress bar issues (#188)
|
2017-11-01 18:48:17 +03:00 |
|
s1lent
|
25d2e6ce9e
|
Fixes #187
|
2017-11-01 22:47:40 +07:00 |
|
s1lent
|
9374fced90
|
Fixes dreamstalker/rehlds#402
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
0eed08c133
|
Cleanup code
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees.
Fixed some bugs with mp_nadedrops
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
9dcab4bd49
|
Refactoring minor
Refactoring unicode_strtools
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
32df585edc
|
Remove hookers stuff
Refactoring & cleanup code
|
2017-11-01 18:30:47 +03:00 |
|