Commit Graph

242 Commits

Author SHA1 Message Date
Asmodai
fe0ea9a1bc Crash fix 2018-04-09 03:28:14 +03:00
fl0wer
c30c77cc05 add hook check penetration 2018-04-09 00:14:39 +04:00
Alik Aslanyan
b84ae9569b
Fix typo 2018-04-01 13:01:01 +04:00
Alik Aslanyan
bdf2ddc2d1
Fix C4 dissapearance on inclined surfaces with Valve HLDS (#234) 2018-04-01 12:50:51 +04:00
Shorohov Sergey
99e54bb5b4 Fix bug, mp_fraglimit is less than zero (#279) 2018-04-01 12:40:07 +04:00
Shorohov Sergey
bc2c3176e4 Spawn protection API and cvar (mp_respawn_immunitytime). (#266) 2018-02-18 15:31:24 +04:00
s1lent
cbbda5ef21
CSInterface Update: Add RemovePlayerItemEx 2018-02-16 17:55:29 +07:00
In-line
40f3bc488b Fix spectator check, small refactoring (#265)
* Fix spectator check, small refactoring

* Update observer.cpp

minor refactor-patch
2018-02-08 16:37:02 +07:00
In-line
ff3891d98b
Adjust bomb angles for righthanded users (resolves #218) (#235) 2018-01-29 19:17:10 +04:00
In-line
dfb236f725
Remove height check, fix #251 (#256) 2018-01-29 19:11:17 +04:00
s1lent
60b6cf9160
Move sv_alltalk 1.0 to CanPlayerHearPlayer 2018-01-29 00:21:36 +07:00
s1lent
a7bdaa011a
Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
s1lent
4e89da4628
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb 2018-01-27 23:31:30 +07:00
In-line
7a429eadfe
Add mp_legacy_bombtarget_touch cvar (#243)
* Add mp_legacy_bombtarget_touch cvar
* Enable mp_legacy_bombtarget_touch by default, typo fix
* Update README.md
2018-01-21 14:22:58 +04:00
In-line
69c274f92a
Add cvar for old bomb defuse sound (#242) 2018-01-21 13:44:25 +04:00
In-line
38ff7ce1fc Revert NEXT_DEFUSE_TIME (from #200) (#249) 2018-01-18 04:00:02 +07:00
s1lent
cff951afe7
Fix some things related #231
CGameText: add safe-checks to avoid crash on some maps
2017-12-31 18:24:51 +07:00
s1lent
565e9cd2b2
Prevent spam in console if bot_quota is more than spawn points,
so decreases bot_quota every time if create bot fails
2017-12-17 19:34:05 +07:00
s1lent
b5e7da84b7
Fixes #239 2017-12-17 19:29:56 +07:00
s1lent
a27b8e26b6
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees. Part 2 2017-12-17 19:28:01 +07:00
s1lent
adeb09a2a4
Prevent crash when caller triggered itself lot of times. 2017-12-08 23:19:11 +07:00
s1lent
519a73179f
Moved reg cvar sv_alltalk, voice_serverdebug into GameDLLInit 2017-11-27 23:51:10 +07:00
s1lent
0318c364dd
Fix reset CRotDoor::Restart
Minor refactor
2017-11-27 21:51:23 +07:00
s1lent
7f9cf53c49
Refactoring 2017-11-23 00:43:30 +07:00
s1lent
a43269b6a4
Features: added bits for iuser3 for prevent duck like HL
Fix wrong calc duck fraction
2017-11-23 00:12:46 +07:00
s1lent
83c3429240
Added mp_item_staytime to game.cfg
CHalfLifeMultiplay::RoundOver: Use localization string #Cstrike_Tutor_Round_Over instead "Round is Over!"
Mini-refactoring
2017-11-20 22:34:43 +07:00
Shorohov Sergey
411761c8d8 Added a new CVar: "mp_item_staytime" - Time to remove item that have been dropped from the players. (#212) 2017-11-13 05:20:07 +07:00
s1lent
49198dc022
CHostageImprov::IsFollowing: Fix reverse-engineering mistake 2017-11-12 02:08:56 +07:00
In-line
f69afc21a7 Remove useless code from CC4::Use (#209) 2017-11-12 02:00:22 +07:00
In-line
022115cc35 Disable buyicon/buymenu according to info_map_parameters (#205) 2017-11-11 19:30:31 +07:00
In-line
8c9ee510bb Increase NEXT_DEFUSE_TIME. (#210) 2017-11-11 15:03:50 +03:00
Shorohov Sergey
7184f4ce39 Fix C4 angle. (#207) 2017-11-10 14:36:07 +03:00
In-line
acc1dcad6e Fix #203 (#204) 2017-11-08 20:35:49 +03:00
In-line
3284313a21 Add missing parameter to ALERT in PlayCDTrack (#206)
* Add missing parameter to ALERT in PlayCDTrack
2017-11-08 20:28:22 +03:00
In-line
5afb52ffce Use Q_abs float overload whenever possible (fix #107) (#201) 2017-11-07 17:27:54 +03:00
In-line
f53452fee0 Minor refactoring and opt. in IsIntersectingBox (#202)
* Minor refactoring and opt. in IsIntersectingBox
2017-11-07 16:53:45 +03:00
Dmitry Novikov
cd8d8215df
Merge branch 'master' into FasterBombThink 2017-11-07 15:16:31 +03:00
In-line
dd40f7db54 Fixed: defuse can be started in air (#199)
* Fixed: defuse can be started in air
2017-11-06 12:43:39 +03:00
In-line
454dbb01dd Make C4 more responsible 2017-11-06 11:38:38 +04:00
s1lent
2174205530
Move m_rgRewardAccountRules_default to CHalfLifeMultiplay 2017-11-04 06:16:30 +07:00
s1lent
0fa5e32208
Fixed ammo (missing sound) 2017-11-04 05:32:28 +07:00
s1lent
10ee63d807
Fix nade drops
Move m_bHasSecondaryAttack to CCSPlayerWeapon
2017-11-03 23:33:17 +07:00
In-line
cc679f393f Fourth sv_alltalk mode (#196)
* Add new mode for sv_alltalk
2017-11-02 18:00:21 +03:00
In-line
fe1b130728 Refactor CanPlayerHearPlayer (#192) 2017-11-02 13:50:37 +03:00
s1lent
1411eca4a0
Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
s1lent
8b31478b83
Enhanced mp_hostage_hurtable 2017-11-02 00:30:22 +07:00
s1lent
026a55eba0
Closes #176 2017-11-01 23:46:37 +07:00
s1lent
875189fa24
Closes #157 2017-11-01 23:27:04 +07:00
s1lent
b7208e9fbc
Fixes #184 2017-11-01 22:50:24 +07:00
In-line
168838cd2a Prevent kevlar.wav from overwriting gunpickup2.wav sound (#186) 2017-11-01 18:48:28 +03:00