Commit Graph

578 Commits

Author SHA1 Message Date
Blixibon
271f158f79
Merge pull request #168 from samisalreadytaken/squirrel
Squirrel update
2022-01-08 23:31:58 -06:00
Blixibon
ea7a8cd565
Merge pull request #167 from samisalreadytaken/secfix
Security fixes
2022-01-08 23:31:39 -06:00
Blixibon
214f79ebbc Added two activity accessor functions for CAI_BaseNPC 2022-01-08 15:37:34 -06:00
Blixibon
125eb70a80 Added DisappearMinDist to func_lod for forwards compatibility 2022-01-08 15:36:33 -06:00
Blixibon
eb05dba580 Fixed env_credits logo not working properly 2022-01-08 15:34:36 -06:00
Blixibon
c1eae4a4f9 Added new weapon script values for viewmodel FOV override, bob scale, sway scale, and sway speed scale 2022-01-08 15:34:06 -06:00
samisalreadytaken
0de9cf41eb Update Squirrel 2021-12-11 22:20:00 +03:00
Blixibon
c25053d1d2 Fixed a typo 2021-12-10 15:07:16 -06:00
Blixibon
483abff3b3 Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default 2021-11-27 15:48:51 -06:00
Blixibon
cea38f03ec Added support for ragdoll prop gibs + related ragdoll LRU forced fade from Alien Swarm SDK 2021-11-27 15:47:13 -06:00
Blixibon
4bc56b214b Fixed an issue with env_instructor_hint crashing in some maps 2021-11-22 23:03:55 -06:00
Blixibon
6b13b83231 Added ability to translate actbusy forced move activity translation 2021-11-22 23:03:26 -06:00
Blixibon
9b84980a77 Improved player backup activities 2021-11-22 23:02:37 -06:00
Blixibon
17e8558ca4 Added activity gesture links for some of the recently added activities 2021-11-21 11:01:38 -06:00
Blixibon
808ea9bb8c Fixed shared activity collisions involving the new unused weapon activities 2021-11-21 11:00:27 -06:00
Blixibon
1130a40d1e Added SetViewtarget function to VScript 2021-11-21 00:14:13 -06:00
Blixibon
79ff53ecdf Added support for NPCs with innate range attacks (e.g. vorts) in standoffs 2021-11-21 00:13:56 -06:00
Blixibon
4e3287842e Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default) 2021-11-20 20:49:24 -06:00
Blixibon
d2fdfd3fe1 Changed activity preprocessors to use #if instead of #ifdef 2021-11-20 20:37:37 -06:00
Blixibon
5090c8b743 Fixed player +USE animation cvar aliasing issue 2021-11-20 20:33:27 -06:00
Blixibon
b24b1054aa Fixed func_commandredirect not cancelling orders correctly and rewrote its code/comments so that it doesn't appear to be bizarre nonsense 2021-11-20 20:32:46 -06:00
Blixibon
b3c3ecb8a5 Fixed player holster animation repeating 2021-11-20 01:02:41 -06:00
Blixibon
37c3cd5e1c Fixed bugbait player throw animation 2021-11-20 01:02:16 -06:00
Blixibon
fecddb3ecc Added player +USE animations 2021-11-20 01:01:52 -06:00
Blixibon
1d768e4816
Update sp/src/game/shared/mapbase/singleplayer_animstate.cpp
Co-authored-by: z33ky <1zeeky@gmail.com>
2021-11-19 13:35:00 -06:00
Blixibon
db0b51bf76 Fixed ForcePrimaryFire not working on RPG 2021-11-18 23:23:58 -06:00
Blixibon
013da89b27 Fixed issues with unique cases in companion readiness 2021-11-18 23:23:09 -06:00
Blixibon
7dab039099 Added unique annabelle activities and adjusted AI to better-handle the weapon 2021-11-18 23:21:28 -06:00
Blixibon
ebfd715843 Fixed a mistake in the README's referenced PRs 2021-11-18 20:31:37 -06:00
Blixibon
4ac5a2f331 Added recent PRs to README 2021-11-18 13:05:21 -06:00
Blixibon
049c513cce Clarified notes regarding new toolsets 2021-11-18 13:04:26 -06:00
Blixibon
751fa218e5
Merge pull request #163 from mapbase-source/feature/singleplayer-anim-state
Singleplayer animation state (full player model animations)
2021-11-18 11:13:39 -06:00
Blixibon
4d0ca13efb Renamed the new HL2:DM "357" activities to "REVOLVER" activities 2021-11-17 00:20:48 -06:00
Blixibon
dc6d4e0963 Applied even more player animations to SP HL2 weapons 2021-11-17 00:19:46 -06:00
Blixibon
045cc293f3 Removed some redundant singleplayer animation state code 2021-11-16 13:20:24 -06:00
Blixibon
1b1218f5fe Fixed singleplayer anim state reload not working 2021-11-16 10:27:24 -06:00
Blixibon
3a3d9a45b6 Made the singleplayer anim state able to apply render angles from the server 2021-11-16 10:27:01 -06:00
Blixibon
71e44f7198
Merge pull request #162 from z33ky/mb/vs2019-memoverride
Fix VS2019 _msize_base() exception specification
2021-11-15 23:38:58 -06:00
Blixibon
777f45a323 Added arm/disarm activities to gravity gun 2021-11-15 16:22:10 -06:00
Blixibon
450e6a2ff2 Implemented crossbow worldmodel bolt disappearance on player reload 2021-11-15 16:21:52 -06:00
Blixibon
f975e7d10d Changed the singleplayer animation state to only be active when the model has appropriate animations 2021-11-15 16:19:27 -06:00
Blixibon
91978b2934 Fixed issues with third person player models 2021-11-15 14:48:47 -06:00
Blixibon
abc34c0c85 Added holstered activity handling for players 2021-11-15 14:45:32 -06:00
Blixibon
41d799bbdf Added new player animation types and applied more player animations to SP HL2 weapons 2021-11-15 14:43:58 -06:00
Blixibon
6755a4d3f6 Added walking to singleplayer anim state 2021-11-15 14:40:51 -06:00
Blixibon
0139390c3e Added more HL2:DM activities 2021-11-15 14:39:54 -06:00
Blixibon
5855c634de Improved implementaton of player model activities on SP HL2 weapons 2021-11-15 01:02:12 -06:00
Blixibon
b9a46bc4e0 Added backup activities to players 2021-11-15 01:00:56 -06:00
Blixibon
2d5e6f4adb Ported the singleplayer anim state to CBasePlayerAnimState and fixed it up to use 9-way blends 2021-11-15 01:00:28 -06:00
Blixibon
2ca681431b Added experimental singleplayer anim state 2021-11-14 12:02:26 -06:00