s1lent
|
cbbda5ef21
|
CSInterface Update: Add RemovePlayerItemEx
|
2018-02-16 17:55:29 +07:00 |
|
In-line
|
40f3bc488b
|
Fix spectator check, small refactoring (#265)
* Fix spectator check, small refactoring
* Update observer.cpp
minor refactor-patch
|
2018-02-08 16:37:02 +07:00 |
|
In-line
|
ff3891d98b
|
Adjust bomb angles for righthanded users (resolves #218) (#235)
|
2018-01-29 19:17:10 +04:00 |
|
In-line
|
dfb236f725
|
Remove height check, fix #251 (#256)
|
2018-01-29 19:11:17 +04:00 |
|
s1lent
|
60b6cf9160
|
Move sv_alltalk 1.0 to CanPlayerHearPlayer
|
2018-01-29 00:21:36 +07:00 |
|
s1lent
|
a7bdaa011a
|
Reset entity on start round for env_spark, env_laser, env_beam
|
2018-01-28 21:44:01 +07:00 |
|
s1lent
|
4e89da4628
|
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
|
2018-01-27 23:31:30 +07:00 |
|
In-line
|
7a429eadfe
|
Add mp_legacy_bombtarget_touch cvar (#243)
* Add mp_legacy_bombtarget_touch cvar
* Enable mp_legacy_bombtarget_touch by default, typo fix
* Update README.md
|
2018-01-21 14:22:58 +04:00 |
|
In-line
|
69c274f92a
|
Add cvar for old bomb defuse sound (#242)
|
2018-01-21 13:44:25 +04:00 |
|
In-line
|
38ff7ce1fc
|
Revert NEXT_DEFUSE_TIME (from #200) (#249)
|
2018-01-18 04:00:02 +07:00 |
|
s1lent
|
cff951afe7
|
Fix some things related #231
CGameText: add safe-checks to avoid crash on some maps
|
2017-12-31 18:24:51 +07:00 |
|
s1lent
|
565e9cd2b2
|
Prevent spam in console if bot_quota is more than spawn points,
so decreases bot_quota every time if create bot fails
|
2017-12-17 19:34:05 +07:00 |
|
s1lent
|
b5e7da84b7
|
Fixes #239
|
2017-12-17 19:29:56 +07:00 |
|
s1lent
|
a27b8e26b6
|
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees. Part 2
|
2017-12-17 19:28:01 +07:00 |
|
s1lent
|
adeb09a2a4
|
Prevent crash when caller triggered itself lot of times.
|
2017-12-08 23:19:11 +07:00 |
|
s1lent
|
519a73179f
|
Moved reg cvar sv_alltalk, voice_serverdebug into GameDLLInit
|
2017-11-27 23:51:10 +07:00 |
|
s1lent
|
0318c364dd
|
Fix reset CRotDoor::Restart
Minor refactor
|
2017-11-27 21:51:23 +07:00 |
|
s1lent
|
7f9cf53c49
|
Refactoring
|
2017-11-23 00:43:30 +07:00 |
|
In-line
|
a4fa8c6bc4
|
Fix CSSDK in extra (#220)
|
2017-11-23 00:19:37 +07:00 |
|
s1lent
|
a43269b6a4
|
Features: added bits for iuser3 for prevent duck like HL
Fix wrong calc duck fraction
|
2017-11-23 00:12:46 +07:00 |
|
s1lent
|
83c3429240
|
Added mp_item_staytime to game.cfg
CHalfLifeMultiplay::RoundOver: Use localization string #Cstrike_Tutor_Round_Over instead "Round is Over!"
Mini-refactoring
|
2017-11-20 22:34:43 +07:00 |
|
Shorohov Sergey
|
411761c8d8
|
Added a new CVar: "mp_item_staytime" - Time to remove item that have been dropped from the players. (#212)
|
2017-11-13 05:20:07 +07:00 |
|
s1lent
|
49198dc022
|
CHostageImprov::IsFollowing: Fix reverse-engineering mistake
|
2017-11-12 02:08:56 +07:00 |
|
In-line
|
f69afc21a7
|
Remove useless code from CC4::Use (#209)
|
2017-11-12 02:00:22 +07:00 |
|
In-line
|
022115cc35
|
Disable buyicon/buymenu according to info_map_parameters (#205)
|
2017-11-11 19:30:31 +07:00 |
|
In-line
|
8c9ee510bb
|
Increase NEXT_DEFUSE_TIME. (#210)
|
2017-11-11 15:03:50 +03:00 |
|
Shorohov Sergey
|
7184f4ce39
|
Fix C4 angle. (#207)
|
2017-11-10 14:36:07 +03:00 |
|
In-line
|
acc1dcad6e
|
Fix #203 (#204)
|
2017-11-08 20:35:49 +03:00 |
|
In-line
|
3284313a21
|
Add missing parameter to ALERT in PlayCDTrack (#206)
* Add missing parameter to ALERT in PlayCDTrack
|
2017-11-08 20:28:22 +03:00 |
|
In-line
|
5afb52ffce
|
Use Q_abs float overload whenever possible (fix #107) (#201)
|
2017-11-07 17:27:54 +03:00 |
|
In-line
|
f53452fee0
|
Minor refactoring and opt. in IsIntersectingBox (#202)
* Minor refactoring and opt. in IsIntersectingBox
|
2017-11-07 16:53:45 +03:00 |
|
Dmitry Novikov
|
cd8d8215df
|
Merge branch 'master' into FasterBombThink
|
2017-11-07 15:16:31 +03:00 |
|
In-line
|
dd40f7db54
|
Fixed: defuse can be started in air (#199)
* Fixed: defuse can be started in air
|
2017-11-06 12:43:39 +03:00 |
|
In-line
|
454dbb01dd
|
Make C4 more responsible
|
2017-11-06 11:38:38 +04:00 |
|
s1lent
|
bfad492265
|
Fix hanging corpse
|
2017-11-05 19:56:17 +07:00 |
|
s1lent
|
2174205530
|
Move m_rgRewardAccountRules_default to CHalfLifeMultiplay
|
2017-11-04 06:16:30 +07:00 |
|
s1lent
|
0fa5e32208
|
Fixed ammo (missing sound)
|
2017-11-04 05:32:28 +07:00 |
|
s1lent
|
10ee63d807
|
Fix nade drops
Move m_bHasSecondaryAttack to CCSPlayerWeapon
|
2017-11-03 23:33:17 +07:00 |
|
In-line
|
cc679f393f
|
Fourth sv_alltalk mode (#196)
* Add new mode for sv_alltalk
|
2017-11-02 18:00:21 +03:00 |
|
In-line
|
fe1b130728
|
Refactor CanPlayerHearPlayer (#192)
|
2017-11-02 13:50:37 +03:00 |
|
s008nyx
|
d7170431ce
|
Wrong checking CanPlayerHearPlayer (#194)
|
2017-11-02 13:25:28 +03:00 |
|
s1lent
|
1411eca4a0
|
Replace virtual UpdateOnRemove to OnDestroy
|
2017-11-02 01:23:23 +07:00 |
|
s1lent
|
8b31478b83
|
Enhanced mp_hostage_hurtable
|
2017-11-02 00:30:22 +07:00 |
|
s1lent
|
026a55eba0
|
Closes #176
|
2017-11-01 23:46:37 +07:00 |
|
s1lent
|
875189fa24
|
Closes #157
|
2017-11-01 23:27:04 +07:00 |
|
s1lent
|
b7208e9fbc
|
Fixes #184
|
2017-11-01 22:50:24 +07:00 |
|
In-line
|
168838cd2a
|
Prevent kevlar.wav from overwriting gunpickup2.wav sound (#186)
|
2017-11-01 18:48:28 +03:00 |
|
In-line
|
bf4ec67a6f
|
Fix dead defuser progress bar issues (#188)
|
2017-11-01 18:48:17 +03:00 |
|
s1lent
|
25d2e6ce9e
|
Fixes #187
|
2017-11-01 22:47:40 +07:00 |
|
s1lent
|
9374fced90
|
Fixes dreamstalker/rehlds#402
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
0eed08c133
|
Cleanup code
Fixed a bug after killing czbot by headshot, angles turn at 180 degrees.
Fixed some bugs with mp_nadedrops
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
9dcab4bd49
|
Refactoring minor
Refactoring unicode_strtools
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
32df585edc
|
Remove hookers stuff
Refactoring & cleanup code
|
2017-11-01 18:30:47 +03:00 |
|
s1lentq
|
9a91e9ca38
|
Refactoring
Reworked ammo stuff
|
2017-11-01 18:30:47 +03:00 |
|
s1lentq
|
af9ef1aa4d
|
Refactoring ammo stuff
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
8f913b1623
|
Refactoring item_airbox
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
96030a48ca
|
Enhanced trigger_changelevel
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
e88dae7bb9
|
Minor refactoring qstring.h
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
60ad9e2df8
|
Enhanced qstring.h
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
3be0b51ec9
|
Implemented entity item_airbox
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
91ca3f0264
|
Implemented entity trigger_setorigin
|
2017-11-01 18:30:47 +03:00 |
|
s1lent
|
b25e3505d3
|
Major refactoring & cleanup
|
2017-11-01 18:30:47 +03:00 |
|
justgo97
|
27f0563936
|
fix c4 bug (#182)
|
2017-09-23 05:15:38 +07:00 |
|
Vaqtincha Oshiq
|
462dc9986d
|
Small fixes (#178)
Reset m_rgRewardAccountRules on CHalfLifeMultiplay()
added missing reward rule RR_TOOK_HOSTAGE
|
2017-08-19 20:13:45 +03:00 |
|
In-line
|
8b1be212bf
|
Fix some of C4 related bugs. (#179)
- Cancel C4 planting bartime on weapon change
- Infinite round, when bomb exploded underwater
- C4 explode after defuse
- Moving while defusing and silent defuse (partially)
- Silent defuse
|
2017-08-19 18:01:33 +03:00 |
|
In-line
|
b27d7bc05e
|
Add cvar for radio icon (#180)
|
2017-08-19 17:57:01 +03:00 |
|
In-line
|
83341a793e
|
Fix mp_refill_bpammo_weapons not working on default weapons (#177)
* Fix mp_refill_bpammo_weapons not working on default weapons
|
2017-07-25 19:51:04 +03:00 |
|
In-line
|
0f1f4c002f
|
Use mathlib.h in basetypes.h (#175)
|
2017-07-17 21:18:45 +03:00 |
|
Artem Golubikhin
|
4545a040c0
|
Make unknown command safe to print in console (#174)
|
2017-07-17 15:15:35 +03:00 |
|
Artem Golubikhin
|
1eb385602a
|
Fixed bug with lastinv (fix from 7561) (#173)
|
2017-07-17 14:42:21 +03:00 |
|
Artem Golubikhin
|
0c95e86089
|
Fixed GetHullBounds (#172)
|
2017-07-15 22:15:39 +07:00 |
|
In-line
|
419603ff52
|
Optimize CBasePlayer::SendWeatherInfo (#159)
* Optimize CBasePlayer::SendWeatherInfo
|
2017-07-07 00:41:20 +07:00 |
|
In-line
|
09e714e339
|
Optimize PlayerBlind (#171)
* Optimize PlayerBlind
|
2017-07-07 00:37:44 +07:00 |
|
s1lent
|
721624bf92
|
env_render: reset entity on start round
|
2017-07-07 00:04:38 +07:00 |
|
s1lent
|
f0409ce468
|
func_wall_toggle: reset entity on start round
func_wall_toggle features: added spawnflags not solid
Update regamedll-cs.fgd
|
2017-07-02 23:10:00 +07:00 |
|
s1lent
|
7fddff5198
|
trigger_push: reworked reset
func_rot_button: reset entity on start round
|
2017-07-02 23:01:37 +07:00 |
|
s1lent
|
b4bc385912
|
CZBot: Fix crash when there is no phrase from BotChatter.db or no exists itself the database.
Minor refactoring
|
2017-07-02 18:55:28 +07:00 |
|
s1lent
|
adaddda871
|
Code cleanup
Hookers Refactoring
Removed __MAKE_VHOOK
Fix compilation under linux with ICC 17 (GCC 6.2)
|
2017-07-02 18:54:33 +07:00 |
|
In-line
|
63e16f78ab
|
Fix fall sound bug (#169)
|
2017-06-30 18:22:33 +07:00 |
|
In-line
|
a34740eae5
|
Fix CSprayCan position relative to player (#167)
|
2017-06-29 17:21:56 +07:00 |
|
In-line
|
80a9c17c73
|
Fix typo, related to a5dac3c267 (#166)
|
2017-06-28 01:30:34 +07:00 |
|
In-line
|
bca47a9ba2
|
Move StartDeathCam() to the end. (#165)
|
2017-06-26 16:54:02 +07:00 |
|
In-line
|
efea014cbc
|
ReGameDLL API: Implement API for StartDeathCam (#162)
* ReGameDLL API: Implement API for StartDeathCam
* Fix API minor version, related to 90d08ee3a0
* Increment API minor version in gradle.properties
|
2017-06-25 20:21:38 +07:00 |
|
s1lent
|
1dc484980f
|
Fix func_rotating
|
2017-06-14 00:42:57 +07:00 |
|
s1lent
|
969a4ab85b
|
Closes #158
trigger_push, func_rotating: reset on new round
|
2017-06-11 23:03:07 +07:00 |
|
In-line
|
2026a64ccc
|
Fix mp_forcerespawn (#160)
|
2017-06-10 15:36:13 +03:00 |
|
s1lent
|
2f599d21b8
|
Bug fixes and other minor improvements
|
2017-05-24 23:08:51 +07:00 |
|
justgo97
|
d0587eefe9
|
completly disable buyzone when mp_buytime is 0 (#148)
|
2017-05-06 21:42:15 +03:00 |
|
s1lent
|
6d613fc9f0
|
Reworked mp_forcerespawn (related #106)
|
2017-05-04 22:39:34 +07:00 |
|
s1lentq
|
3a1e08abd4
|
Fix memory corruption bugs due the array index out of bounds. (#147)
|
2017-05-04 17:49:28 +03:00 |
|
s1lent
|
3f4bcd9b96
|
GitHub: add execute permission to a gradlew.
Fix typo in CCSBotManager::SetRadioMessageTimestamp
|
2017-05-04 21:45:59 +07:00 |
|
s1lent
|
b7bc2770be
|
Fix crash when a func_tank owner dies. (reversing engineering mistake)
|
2017-05-04 21:03:52 +07:00 |
|
s1lent
|
d23e133fd8
|
Fixes: s1lentq/reapi#65
Fixes: s1lentq/ReGameDLL_CS#135
|
2017-05-04 20:53:15 +07:00 |
|
justgo97
|
b39b581f04
|
Added SPEC team to autojoin (#142)
* Added SPEC team to autojoin
* added more details to game.cfg
|
2017-05-04 13:45:29 +03:00 |
|
Saint146
|
f46cb5a635
|
Added cvar mp_restart_round_delay (#109)
* Added cvar bot_quota_mode
* Added cvar mp_restart_round_delay
|
2017-05-04 01:45:36 +03:00 |
|
justgo97
|
fed41984d8
|
Break loop in OLD_CheckBuyZone, OLD_CheckBombTarget, OLD_CheckRescueZone (#141)
stop loop when match is found
|
2017-05-04 01:09:46 +03:00 |
|
s1lentq
|
0e1e48098c
|
Fix s1lentq/reapi/issues/53 (#136)
ReGamedll API: to allocate a string through engine.
|
2017-04-09 03:16:01 +03:00 |
|
spark512
|
328a1d26fb
|
in regards to issue #107 (#126)
* in regards to issue #107
|
2017-03-24 02:17:23 +03:00 |
|
spark512
|
bf8bda0583
|
Typo (#128)
Fix reverse-engineering mistake CFuncTrackTrain::UpdateSound
|
2017-03-10 11:41:17 +07:00 |
|
Chuvi
|
1306a2a153
|
Toolset selector for VS2013/VS2015 (#129)
|
2017-03-10 10:22:06 +07:00 |
|