Commit Graph

  • bed4180d03 Add CVar mp_show_scenarioicon (#416) Vaqtincha 2019-09-18 13:04:32 +05:00
  • 8c3cd4fc54 CCSPlayer::RemoveShield: Enhanced CCSPlayer::GiveNamedItemEx: Drop weapon_elite when get weapon_shield s1lent 2019-09-17 19:42:17 +07:00
  • b83d221ec4 Fixes (attempt 999) (#413) Vaqtincha 2019-09-17 17:06:21 +05:00
  • 2632c98c98 add prevent jump flag to iuser3 data (#410) fl0werD 2019-09-13 22:07:52 +04:00
  • a2a6997278 armoury_entity: Don't pick up dual elites if player carry shield. Minor refactoring s1lent 2019-09-11 00:19:28 +07:00
  • 7ac1e0db2f Enhanced behavior armoury_entity with czbot, don't pick up if forbidden by cvars s1lent 2019-09-11 00:04:18 +07:00
  • 29a94ddbb8
    mp_infinite_ammo 1: Fixed grenade throw s1lent 2019-09-08 22:28:23 +07:00
  • 8ec88f804d
    Implemented cvar mp_unduck_method for prevent unduck if ducking isn't finished yet (also affects double duck) s1lent 2019-09-05 00:33:24 +07:00
  • 5e235a9851
    pm_shared.cpp: minor refactoring s1lent 2019-09-04 20:04:57 +07:00
  • 8591bbd13d
    build.gradle: remove extralib stdc++ s1lent 2019-09-04 04:56:45 +07:00
  • 3aa987212e
    gradle.properties: bump minor s1lent 2019-08-30 00:46:52 +07:00
  • 1c2aa38cc3
    Update const.h and sdk s1lent 2019-08-30 00:45:25 +07:00
  • 96938aec55
    ReGameDLL API: Implement BGetICSEntity/BGetIGameRules for check safe version interface. s1lent 2019-08-29 23:08:24 +07:00
  • 69250cf2c1
    AddToFullPack: Added more extra effect flags EF_OWNER_VISIBILITY/EF_OWNER_NO_VISIBILITY s1lent 2019-08-29 22:31:33 +07:00
  • 2fcba6f35a Disconnected players func_tank fix (#400) justgo97 2019-08-29 15:57:12 +02:00
  • 80e8730187 Add force visibility effect (#406) fl0werD 2019-08-29 17:51:41 +04:00
  • 77305688a9 Implement RG_CBasePlayer_UseEmpty hook (#405) fant1kua 2019-08-29 16:34:22 +03:00
  • 371ac897bb Missing initialize for member m_iWeaponInfiniteIds s1lent 2019-08-26 15:29:22 +07:00
  • 1f84ae5d7b Unittest-win: Fixed demo failed #2 s1lent 2019-08-26 06:05:27 +07:00
  • 1f38db2778 Update README.md s1lent 2019-08-26 05:59:24 +07:00
  • 69e5c854e2 Implemented cvar mp_infinite_grenades. Reworked cvar mp_infinite_ammo, not include grenades s1lent 2019-08-26 05:45:27 +07:00
  • a7f20dc2e8 Implemented command param -beta to enables latest things from official. s1lent 2019-08-26 04:26:55 +07:00
  • 54a0f5f244 SV_StudioSetupBones: make local vars as static to avoid larger stack size. s1lent 2019-08-26 03:56:03 +07:00
  • 3ce937a1db Unittest-win: Fixed demo failed s1lent 2019-08-26 03:45:18 +07:00
  • da591f8cb3 QuaternionSlerp: Fix GCC issue & minor refactoring (Reversing thing mistake) s1lent 2019-08-26 02:51:40 +07:00
  • 411a02843e Fix c4 defuse glitch (#383) justgo97 2019-08-13 23:25:38 +02:00
  • 2defb8ad8e
    CBasePlayer::SelectItem:: Add check for item can to holster. s1lent 2019-08-14 02:59:17 +07:00
  • 6e9ece411b
    Implemented cheat command impulse 255. Closed #301 s1lent 2019-08-14 02:52:09 +07:00
  • f96ca908db
    Update vector.h s1lent 2019-08-14 01:13:26 +07:00
  • 7420ba158a
    Fix potential leak memory for CRenderFxManager, CPointBaseCommand CUtlVector::RemoveAll() doesn't free allocated memory s1lent 2019-08-13 22:52:00 +07:00
  • 0bd5f7a0bb
    RadiusFlash: Fixed eyes position s1lent 2019-08-13 21:38:43 +07:00
  • b9367f087d
    Update eiface.h s1lent 2019-08-13 21:11:50 +07:00
  • b1d884224e
    Fixes #399 s1lent 2019-08-13 21:02:22 +07:00
  • 95550dcd86
    Added cvar respawn_immunity_effects for turn off spawn protection effects also removes spawn protection at player move. Closes #318 s1lent 2019-08-13 20:11:27 +07:00
  • 2568d9a2fa
    Added new cvar mp_infinite_ammo also implemented API things for this. Moved behavior cvar mp_refill_bpammo_weapons 3 into mp_infinite_ammo 2 as it was implemented in the official. CM3/CXM1014 implemented override func PlayEmptySound. s1lent 2019-08-13 18:57:19 +07:00
  • fcb597613b
    Make restartable for func_healthcharger and func_recharge entities Fix bug related to field "dmdelay" doesn't work properly s1lent 2019-08-11 21:12:36 +07:00
  • 594721ccef
    Allow immediately change name for proxy s1lent 2019-08-11 20:20:21 +07:00
  • 3202d6d99c Fix VIP mechanic (#396) voed 2019-08-06 00:30:55 +03:00
  • 010438918c fix CVar's register (#395) Shorohov Sergey 2019-07-30 18:46:24 +03:00
  • b7c710626e Radio enchance cvars (#394) Shorohov Sergey 2019-07-30 15:30:34 +03:00
  • c81d5d24bd [WIP] New CVar mp_buy_anywhere (#381) Shorohov Sergey 2019-07-30 15:26:01 +03:00
  • 75bdc26df1 Fix dead players kick for idle (#389) Shorohov Sergey 2019-07-08 21:17:20 +03:00
  • b669a3907a
    Minor refactoring s1lent 2019-06-22 03:19:32 +07:00
  • f8b082fece
    CCSBotManager::MaintainBotQuota: Added autobalance s1lent 2019-06-22 03:13:53 +07:00
  • 555b08faa6
    Added new cvar bot_join_delay s1lent 2019-06-22 03:10:59 +07:00
  • ad57e0abc1
    Update description game.cfg, README.md s1lent 2019-06-22 03:04:41 +07:00
  • 3442cb3bf3
    Enhanced bot_quota_mode s1lent 2019-06-22 02:57:09 +07:00
  • 0aa974cd63
    Reworked bot_quota_mode and removed bot_quota_match cvar's (Migrated to bot_quota_mode) s1lent 2019-06-22 02:54:01 +07:00
  • 9ed19456f0 Print reason kick also added reason message for kick s1lent 2019-06-21 02:37:44 +07:00
  • 0ad1232786
    UTIL_HumansInGame: Ignore HLTV s1lent 2019-06-13 00:07:17 +07:00
  • 9010e1af04 Some minor changes (#382) w0w 2019-06-09 21:11:50 +02:00
  • cee63d9703 Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level s1lentq 2019-06-09 02:45:23 +07:00
  • 1146aa56fe Add toolset for VS 17, 19 s1lentq 2019-06-09 00:02:42 +07:00
  • a0be2a1751 Fix README.md s1lentq 2019-06-08 23:23:36 +07:00
  • 3d21b74897 Minor refactoring CBasePlayer::TakeDamage Fix cvar ff_damage_reduction_grenade: don't reduce damage to enemies s1lentq 2019-06-08 23:22:56 +07:00
  • 62cb200a3b Removed cache of cvar sv_cheats ValveSoftware/halflife#2511 s1lentq 2019-06-08 02:16:15 +08:00
  • caf1b47238 Changed description about mp_afk_bomb_drop_time s1lentq 2019-06-08 02:09:11 +08:00
  • 823eb10f2f Add CVar: mp_afk_bomb_drop_time. (#369) Shorohov Sergey 2019-06-07 21:07:12 +03:00
  • 935064c31e
    Changed default values for cvars ff_damage_reduction_other, ff_damage_reduction_grenade s1lent 2019-06-06 05:01:04 +07:00
  • f731fbf83c
    Fixed fail tests s1lent 2019-06-06 04:33:16 +07:00
  • 05aa615a8b
    Removed FCVAR_SERVER for some meaningless cvars s1lent 2019-06-06 04:23:27 +07:00
  • d00a937508
    Implemented cvars ff_damage_reduction_bullets, ff_damage_reduction_grenade, ff_damage_reduction_grenade_self, ff_damage_reduction_other Resolves #297 s1lent 2019-06-06 04:20:19 +07:00
  • 2903630e38
    Closes #333 s1lent 2019-06-06 03:18:30 +07:00
  • 1745de6aca
    Added API hook CBasePlayer::HintMessageEx Bump minor version API s1lent 2019-06-06 02:57:40 +07:00
  • f09df43ce4
    Remove useless files s1lent 2019-06-06 02:47:27 +07:00
  • 3abf4879e7
    Fixed some GCC warnings s1lent 2019-06-06 01:26:02 +07:00
  • e9c41c33d2
    Fix for range loop in CUtlVector (Sync from dreamstalker/rehlds#697) s1lent 2019-06-06 00:34:40 +07:00
  • 309d5c5c6d
    bot chatter mention of places: fix wrong entry in history s1lent 2019-06-05 22:23:39 +07:00
  • 9b4def6e3f
    bot chatter: use filesystem to check exists filename instead of _access, cuz filesystem uses search paths such as cstrike_downloads, cstrike_german, cstrike_russian etc s1lent 2019-06-05 21:06:02 +07:00
  • 5d2b1ac703
    Closes #358 s1lent 2019-06-05 20:30:00 +07:00
  • 247e93b4ff
    Fix work cvar bot_chatter "radio", zbots doesn't send radio command into chat. Wrong ascii conversion. s1lent 2019-06-05 20:08:50 +07:00
  • 3f5448da59
    Revert initialize game.cfg into GameDLLInit, now use game_init.cfg instead this. s1lent 2019-06-05 19:46:48 +07:00
  • 70d2f4855b
    Add description for new cvars mp_scoreboard_showhealth/mp_scoreboard_showmoney s1lent 2019-06-05 18:57:38 +07:00
  • e1c8211d6b
    Updated latest changes: ValveSoftware/halflife#555 ValveSoftware/halflife#702 ValveSoftware/halflife#2228 ValveSoftware/halflife#1276 (was fixed earlier REGAMEDLL_FIXES) s1lent 2019-06-04 21:41:30 +07:00
  • 94f0fdb8a6
    Closes #357 Reducing allowable money limit cuz a HUD can't draw more than 999k s1lent 2019-04-23 19:54:51 +07:00
  • 8c85aeebbc
    Added cvar mp_hullbounds_sets 0/1 1: hull bounds that sets by gamedll, 0: otherwise by engine (as default behavior) s1lent 2019-04-17 17:47:52 +07:00
  • b5a0fa4736 Fix player's velocity on pushable use (#352) voed 2019-04-11 02:31:54 +03:00
  • d67492482a
    Fixes #305 s1lent 2019-04-09 21:56:22 +07:00
  • a31be1d18e
    Added mp_allow_point_servercommand to disable point_servercommand entities. Due to a high risk of abuse, it is gated by the mp_allow_point_servercommand console variable. s1lent 2019-04-09 17:25:20 +07:00
  • 1722f883a1 Buffer overflow fix (#351) Alexander B 2019-04-08 12:39:48 +03:00
  • eed7b19798
    Implemented point entities: point_clientcommand, point_servercommand s1lent 2019-04-07 22:29:14 +07:00
  • 45fbb042f8 Fix for dead player inclination (#342) CrazY 2019-02-25 18:13:23 -03:00
  • 7398bb7d71 Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335) fant1kua 2019-01-13 13:41:14 +02:00
  • 9baea02b37 Some little fixes (#332) theshadowz 2019-01-07 12:55:29 +03:00
  • a79775b443 Add m_flBaseDamage member (#334) fant1kua 2019-01-07 10:43:10 +02:00
  • 9d89a347fa
    Features: Add for iuser3 flag PLAYER_PREVENT_CLIMB s1lent 2018-12-23 17:49:27 +07:00
  • 932001b591 Bot vision update. Vaqtincha 2018-10-31 00:08:05 +05:00
  • 30c3586580 Enhance "endround" command (#319) Vaqtincha 2018-10-30 13:24:21 +05:00
  • cc1f584a7f Add mp_kill_filled_spawn (#313) justgo97 2018-10-26 18:11:23 +01:00
  • b732b47874
    GCC: disable using intrinsics by default s1lent 2018-10-26 23:30:18 +07:00
  • 7aeca162d6
    Resolved #307 s1lent 2018-10-05 14:31:40 +07:00
  • e924a266b0 Do not ignore thirdparty bots in humans_join_team cvar checks. (#306) jeefo 2018-09-09 11:39:22 +03:00
  • 26db32e884
    Enhance mp_respawn_immunitytime Minor refactoring s1lent 2018-05-31 14:53:34 +07:00
  • 415f3caffe
    Refuse support for cstrike 1.8.2 hacks (use cstrike 1.8.3) s1lent 2018-05-31 13:55:07 +07:00
  • 8e3b6f4166
    Enhance item_security s1lent 2018-05-24 12:50:50 +07:00
  • 96af8a797d
    Make mp_item_staytime for drop nades s1lent 2018-05-22 20:52:50 +07:00
  • f1e9d2b346
    Add new point-entity trigger_random s1lent 2018-05-22 17:51:24 +07:00
  • 8c2dd77220
    comeback item_security, item_suit for custom mods/maps s1lent 2018-05-22 16:44:53 +07:00
  • 0022272244
    Cosmetic changes s1lent 2018-05-22 16:29:08 +07:00
  • 9d8210029f
    Rework publish s1lent 2018-05-22 14:47:02 +07:00